Fusion Evolution V3 (Voting Phase)

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AquaticPanic

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Re-Subs:




Beauty and the Birb
Parents: Pheromosa | Pidgeot
Shared egg group: DNA
Offspring name: Phereot
New type: Fighting.png Flying.png
New base stats: 77 | 108 | 56 | 123 | 53 | 146 (+20 Sp. Atk | +20 Speed)
New ability and desc: Keen Eye + Beast Boost = Beast's Eye: This pokémon's Accuracy and Highest stat cannot be lowered. Boost ccuracy and higest stat by one stage upon knocking a foe out.
Notable moves: You probably ain't using this, but there's Quiver Dance, Bug Buzz, Heat Wave, Ice Beam, U-Turn, Brave Bird and Quick Attack
Role identification: Go for a kill, then for the mega



Stone: Pidgeotite
New type: Fighting.png Flying.png
New base stats: 77 | 108 | 61 | 188 | 63 | 166
New ability and desc: No Guard
Notable moves: Hurricane, Focus Blast, who gives a damn about the rest.
Role identification: Nuke the world appart.





THAT'S A LOTTA DAMAGE
Parents: Keldeo | Magearna
Shared egg group: DNA
Offspring name: Leakage Drone
New type: Water.png Steel.png
New base stats: 105 | 83 | 102 | 129 | 102 | 106 (+20 HP | +20 Speed)
New ability and desc: Soul-Heart + Justified = Pure Heart: Upon the fainting of a foe or being hit by a Dark-Type, raises Attack and Special Attack by one stage
Notable moves: Flash Cannon, Surf, Hydro Pump, Thunderbolt, Dazzling Gleam, Energy Ball, Substitute, Calm Mind, Volt Switch, Shift Gear
Role identification: Bulky, Somewhat fast sweeper. Leakage Drone can fill the Scarfed role perfectly. With near-perfect stab coverage (Hitting everything else you need with any other move of choice) and a pretty good defensive type, L.D. can take advantage of it's bulk and run a more slow but tanky set. The amount of coverage this thing gets is also pretty nice - Thunderbolt, Ice Beam, Dazzling Gleam, Energy Ball and Secret Sword are all examples of that. If you're not content enough with Scarf, try Shift Gear - You have enough bulk to use it and all you really need is Coverage against opposing Water-Types (Energy Ball/Thunderbolt comes to mind). Or perhaps you want to try a Substitute + Calm Mind set? Why not? And once a foe faints, you can start snowballing against the rest of the team. Your already-good Special Attack gains a boost (Attack does as well but who cares). Drone has all the tools you need.


Regular Subs:




SCREW DIALCATTY.
Parents: Kangaskhan|Dhelmise
Shared egg group: DNA
Offspring name: Kankhelmi
New type: Normal.png Ghost.png
New base stats: 92 | 133 | 95 | 63 | 95 | 65 (+20 Atk | +5 Def | +10 Sp. Def | +5 HP)
New ability and desc: Scrappy + Steelworker = Regular Worker: This pokémon's Normal-Type moves deal neutral damages against Ghost and Steel types. This pokémon's Fighting-Type moves deal neutral damage against Ghost types. This pokémon's Steel type moves deal neutral damage against Steel types. This pokémon's Normal, Fighting and Steel type moves have 1.5x more power
Notable moves: Anchor Shot, Brick Break, Earthquake, Gyro Ball, Shadow Claw, Crunch, Double-Edge, Drain Punch, Fake Out, Hammer Arm, Return, Sucker Punch, Wish
Role identification: Somewhat bulky attacker that can spam it's moves with ease. Yeah, it's Ghost physical moves mostly suck, but who cares when you can still use Fighting and Steel as semi-stabs. It can really mess up with Ghost/Steel fusions with Fighting moves, Steel/Fairy with Steel moves and DIALCATTY. Overall a fusion made to screw with other's types that would usually be good.





Leech Seed me, please. Set all spikes you need. Toxic me. Just go ahead.
Parents: Tentacruel | Zygarde
Shared egg group: DNA
Offspring name: Tentagarde
New type: Water.png Dragon.png
New base stats: 104 | 85 | 103 | 100 | 107 | 97 (+10 HP | +20 Sp. Atk | +10 Def)
New ability and desc: Liquid Ooze + Aura Break = Liquid & Solid: This Pokemon damages those draining HP from it for as much as they would heal. Aditionally, if this mon was to be hurt by any passive means, it will instead heal it by the same ammount of HP that would hurt it. (Toxic caps at 25% HP)
Notable moves: Scald, Thousand Waves, Rapid Spin, Knock Off, Haze, Toxic Spikes, Coil, Core Enforcer, Glare
Role identification: Extremamly versatile mon in terms of how it can be healed. It just has a fun gimmick to it, being able to Scald foes and trap them in with Thousand Waves. Overall just a really nice tank. Rapid Spin is fantastic in this thing since it will heal with spikes, heal with Rocks and if it gets poisoned it will get even more recovery.





I really just made this for the pun.
Parents: Nosepass | Rayquaza
Shared egg group: DNA
Offspring name: Nose Quartz
New type: Rock.png Flying.png
New base stats: 67 | 117 | 112 | 97 | 110 | 62 (+20 Stk | +20 Sp. Def)
New ability and desc: Air Lock + Magnet Pull = Cloudcatcher: Traps foes with Weather-Related abilities and negates the effects of weathers
Notable moves: Dragon Ascent, Dragon Dance, Earthquake, Explosion, Stone Edge, Stealth Rocks
Role identification: You can get rid of weather teams, I guess. It has a fine bulk and fine Attack stat.





Meteor is back. It accidentally missed the Earth last time it was submited.
Parents: Minior-Meteor |Bastiodon
Shared egg group: DNA
Offspring name: Miniodon-Fossil
New type: Rock.png Steel.png
New base stats:
60 | 56 | 134 | 53 | 139 | 65 (+20 Sp. Def | +20 Speed)
New ability and desc: Sturdy + Shields Down = Fossil Armor: If this Pokemon is at full HP, it survives one hit with at least 50% max HP. Immune to OHKO. When at Fossil form, immune to status conditions. When at 50% HP or less, becomes Miniodon-Revived
Notable moves:
Status.png : Confuse Ray, Shell Smash, Stealth Rock, Substitute, Taunt
Role identification: Shell Smash until you drop to half HP

Parents: Minior | Bastiodon
Shared egg group: DNA
Offspring name: Miniodon-Revived
New type: Rock.png Steel.png
New base stats:
60 | 134 | 56 | 139 | 53 | 125
New ability and desc: Fossil Armor
Notable moves:
Physical.png : Acrobatics, Earthquake, Explosion, Rock Slide, Stone Edge, U-Turn, Iron Head, Iron Tail
Special.png : Dazzling Gleam, Power Gem, Psychic, Earth Power, Fire Blast, Flamethrower, Flash Cannon, Ice Beam, Thunder, Thunderbolt
Status.png : Taunt
Role identification: An attempt at making Bastiodon's surprisingly wide special movepool useful. I'd say it's a success. Revived Miniodon has it's place as a fast mixed attacker. Being a grounded mon, it can use Psychic Terrain to evade Priority used against it. It has good stabs on both sides of the spectrum and a gorgeous Special coverage, as I said earlier. Tho it suffers a bit from 4MSS, it can still be good regardless of what coverage it is running.





I hope this fusion doesn't get copyrighted by Stingy
Parents: Manectric | Cryogonal
Shared egg group: DNA
Offspring name: Triagonal
New type: Electric.png Ice.png
New base stats:
75 | 62 | 55 | 120 | 97 | 125 (+20 Sp. Atk, +20 Speed)
New ability and desc: Levitate + Lightning Rod = Airbone Lightning: Absorbs Electric and Ground moves to raise user’s Special Attack by one stage, granting imunity to those types
Notable moves: Physical.png : Ice Shard, Rapid Spin
Special.png : Flash Cannon, Freeze Dry, Hidden Power, Ice Beam, Signal Beam, Charge Beam, Discharge, Flamethrower, Overheat, Thunderbolt, Volt Switch
Status.png : Confuse Ray, Thunder Wave
Role identification: Triagonal is a very fast strong special attacker. It has the famous BoltBeam combo as it's main stabs, an ability that gives it an imunity to one of it's weaknesses. Although it's non-stabs are pretty meh, it can still hold itself well with what it has. And also a mega:

Stone: Manectite
New type: Electric.png Ice.png
New base stats:
75 | 62 | 75 | 150 | 117 | 155
New ability and desc:
Intimidate
Notable moves:
Physical.png : Ice Shard, Rapid Spin
Special.png : Flash Cannon, Freeze Dry, Hidden Power, Ice Beam, Signal Beam, Charge Beam, Discharge, Flamethrower, Overheat, Thunderbolt, Volt Switch
Status.png : Confuse Ray, Thunder Wave
Role identification: Mega Triagonal is much faster, much more powerful and much more triagonal. This is basically a stronger Mega Manectric, which is already quite good, but now faster and stronger, with more Special bulk and hp, and only 5 points lower in defense. Overall a very solid mega.





Someone please fuse this with Mr. Mime and Geodude
Parents: Slowbro | Mantine
Shared egg group: Water 1
Offspring name: Bro Man
New type: Water.png
New base stats: 100 | 67 | 100 | 100 | 120 | 60
New ability and desc: Water Absorb + Regenerator = Water Bath: This pokémon regains 33% HP whenever hit by a water move or switching out. Replacement regains 25% HP and it is imunne to Water for the turn it switches in.
Notable moves: Whatever you'd run with Slowbro (Aside from Psychic moves)
Role identification: Tank, I guess. It also has a fantastic Cleric role with it's healing capabilities, being able to even make a foe imunne to Water for one turn, and most importantly, easly heal a good chunk of their HP.

Stone: Slowbronite
New type: Water.png
New base stats: 100 | 67 | 170 | 130 | 120 | 60
New ability and desc: Shell Armor
Notable moves: Same as Mega Slowbro
Role identification: Is more of a self-tank instead of a cleric. It's basically a Slowbro that has a good Sp. Def
 
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Leech Seed me, please. Set all spikes you need. Toxic me. Just go ahead.
Parents: Tentacruel | Zygarde
Shared egg group: DNA
Offspring name: Tentagarde
New type: View attachment 89761 View attachment 89762
New base stats: 104 | 85 | 103 | 100 | 107 | 97 (+10 HP | +20 Sp. Atk | +10 Def)
New ability and desc: Liquid Ooze + Aura Break = Liquid & Solid: This Pokemon damages those draining HP from it for as much as they would heal. Aditionally, if this mon was to be hurt by any passive means, it will instead heal it by the same ammount of HP that would hurt it. (Toxic caps at 50% HP)
Notable moves: Wip
Role identification: Extremamly versatile mon in terms of how it can be healed. It just has a fun gimmick to it, being able to Scald foes and trap them in with Thousand Waves. Overall just a really nice tank. Rapid Spin is fantastic in this thing since it will heal with spikes, heal with Rocks and if it gets poisoned it will get even more recovery.
And y'all have the front to bitch me out for broken abilities... =]

Seriously though, there's two words that make this mon broken: Toxic. Orb. You trap a physical attacker with Thousand Waves, Scald it, and sit back and wait for your Toxic Orb timer to tick up. You heal for 50% of your HP every single turn. That's p friggin' broken.
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
And y'all have the front to bitch me out for broken abilities... =]

Seriously though, there's two words that make this mon broken: Toxic. Orb. You trap a physical attacker with Thousand Waves, Scald it, and sit back and wait for your Toxic Orb timer to tick up. You heal for 50% of your HP every single turn. That's p friggin' broken.
I should probably have capped it at less. Would 25% be enough?
 
Quick question, if you were to fuse two DNA Pokemon with the same ability, would you add +5 or is that only for non-DNA fusions?
only for non dna fusions

New Subs:


Parents: Azumarill/Shedinja
Shared egg group: DNA
Offspring name: Azinja
New type: Fairy/Bug
New base stats: 61 (+10)/90 (+20)/63/45/65 (+10)/45
New ability and desc: Grass Struck (Sap Sipper+Wonder Guard) - Can only be hit by Grass-type moves.
Notable moves: Shadow Sneak, Leech Life, Aqua Jet, Aqua Ring, Play Rough, Belly Drum, Waterfall, Bulldoze, X-Scissor, Brick Break, Return, Bug Bite, Night Slash, Baton Pass, Shadow Claw, Protect
Role Identification: Azinja only can be attacked by Grass-type moves. It also has a resistance to said moves. To be fair, it's basically just a better version of Shedinja, which means that this Pokemon is meant as a Pivot.



Parents: Terrakion/Shedinja
Shared egg group: DNA
Offspring name: Shekion
New type: Fighting/Bug
New base stats: 46/130 (+20)/68/51/60/94 (+20)
New ability and desc: Justly Guarded (Justified+Wonder Guard) - Can only be hit by Dark-type moves.
Notable moves: Shadow Sneak, Leech Life, Shadow Claw, X-Scissor, Return, Swords Dance, Stone Edge, Rock Slide, Sacred Sword, Earthquake, Aerial Ace, Rock Polish, Poison Jab, Quick Attack, Protect
Role Identification: Faster, stronger Shedinja, with again, a resistance to the one type of move that can hit it. Its HP and defenses are pretty poor though, comparable to tissue paper.
both of these are too overpowered please don't make stuff that can only be hit by 1 type it's just not a good idea
 
+
=

Parents: Mr. Mime / Volbeat
Shared egg group: Human-Like
Offspring name: Mr. Beat
New type:

New base stats:
62 HP / 69 Atk / 80 Def / 83 SpA / 112 SpD / 97 Spe (BST: 531)
New ability and desc: Joker (Prankster + Soundproof) - This Pokemon's Status moves and sound-based moves have priority raised by 1.
Notable moves: Bug Buzz, Dazzling Gleam, Focus Blast, Psyshock, Psychic, Shadow Ball, Hidden Power Fire, Thunderbolt, U-turn, Tail Glow, Roost, Encore, Healing Wish, Hypnosis, Taunt, Substitute
Role Identification: Mr. Beat is an interesting Pokemon that might seem quite weak at first glance, but his awesome ability and movepool make up for it. Mr. Beat can easily boost his Special Attack with Encore + Tail Glow and then he can spam Bug Buzz, which now has +1 priority thanks to Joker. Mr. Beat's movepool is full of useful status moves that now have +1 priority too, for example Roost, Healing Wish or Hypnosis.

Mr. Beat @ Life Orb / Buginium Z
Ability: Joker
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Tail Glow
- Bug Buzz
- Focus Blast / Hidden Power Fire
- Encore / Hypnosis / Healing Wish

Focus Blast can kill Dark types that would try to check him with their immunity to Prankster abilities, and also it hits Steel types that resist his STAB. Encore, Hypnosis or Healing Wish are all nice moves to use in the last move slot.

+
=

Parents: Parasect / Lurantis
Shared egg group: Grass
Offspring name: Parantis
New type:

New base stats:
75 HP / 110 Atk / 95 Def / 80 SpA / 95 SpD / 47 Spe (BST: 502)
New ability and desc: Thermophilic (Dry Skin + Contrary) - This Pokemon heals 1/4 of its max HP when hit by Fire moves; Fire immunity. It also heals 1/8 of its max HP every turn in Sun.
Notable moves: Leech Life, Leaf Blade, Solar Blade, Knock Off, Spore, Swords Dance, Agility, Defog, Synthesis, Aromatherapy, Leech Seed
Role Identification: Parantis's typing actually isn't that terrible defensively, since one of its biggest and most common weaknesses is removed by its ability. Bug/Grass, however, is a terrible offensive typing, so Parantis is probably more defensively oriented. It can use plenty of its utility moves to support the team: Spore, Defog, Knock Off or Aromatherapy.

Parantis @ Leftovers
Ability: Thermophilic
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Spore
- Defog
- Leech Life / Synthesis / Leech Seed
- Knock Off

+
=

Parents: Drampa / Hydreigon
Shared egg group: Dragon
Offspring name: Hydrampa
New type:

New base stats:
95 HP / 92 Atk / 97 Def / 140 SpA / 100 SpD / 77 Spe (BST: 601)
New ability and desc: Majestic Floating (Levitate + Berserk) - This Pokemon's Sp. Atk is raised 1 stage if hit by a Ground move; Ground immunity.
Notable moves: Draco Meteor, Dragon Pulse, Dark Pulse, Earth Power, Fire Blast, Flash Cannon, Focus Blast, Ice Beam, Thunderbolt, Surf, Hurricane, U-turn, Calm Mind, Roost, Glare, Taunt
Role Identification: WIP
 
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only for non dna fusions
Thanks, I was having a brain fart. That's what I thought.

EDIT: Well crud, didn't realize how op those were...

I especially like the rattled idea though, so those OPmons will be replaced at some point today.

EDIT2: And replaced...
 
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New Subs


When you think about it, Nihilego, the pokemon based on symbiosis, is the most logical pokemon to make a fusion with.
Parents: Keldeo and Nihilego
Shared egg group: DNA
Offspring name: Kelego
New type: Rock/Fighting
New base stats: 100/62/68/148/110/125 (+20 Special Attack, +20 Speed) (BST: 613)
New ability and desc: Blessed Beast (Justified + Beast Boost) - Upon scoring a KO or being hit by a Dark type move, raise this Pokemon's highest raw stat 2 stages.
Notable moves: Power Gem, Secret Sword, Hydro Pump, Scald, Sludge Bomb, Toxic Spikes, Calm Mind, Focus Blast, Stealth Rock, Thunderbolt, Thunder, Dazzling Gleam, Grass Knot,
Role identification: Kelego's aim was to take two largely physically biased types and use them on a special attacker, and it does this well. Not only does it have incredible Special Attack backed by great Speed, but its STABs are both incredible offensive types and it has Secret Sword to get past special walls. It can quickly spiral out of control with its incredible ability, although there are an awful lot of fusions designed to stop boosters or just outspeed and OHKO them. Kelego also sports great special bulk, making it not wholely a glass cannon.

Also, I just want to say that Power Gem and Secret Sword both have really satisfying showdown animations which makes this fusion pretty fun to play imo :P


Aww, it's a cute dragon!
Parents: Latias and Sylveon
Shared egg group: DNA
Offspring name: Sylvias
New type: Dragon/Fairy
New base stats: 107/72/97/110/130/85 (+20 Health, +20 Defense) (BST: 601)
New ability and desc: Enchanted (Levitate + Pixilate) - Immune to Fairy and Ground moves. This Pokemon's Normal type moves become Fairy type and have 1.2x power.
Notable moves: Hyper Voice, Dragon Pulse, Draco Meteor, Recover, Healing Wish, Wish, Thunderbolt, Ice Beam, Psychic, Psyshock, Energy Ball, Calm Mind, Surf, Trick, Celebrate, Shadow Ball, Stored Power, Heal Bell, Tailwind
Role identification: This is a great special tank with a wide offensive and support movepool and an incredible defensive typing/ability combo. Let's look at how it fares:

Weaknesses: Ice, Poison, Steel
Resistances: Water, Fire, Grass, Electric, Bug, Dark, Fighting
Immunities: Dragon, Ground, Fairy

As you can see, it resists or is immune to a massive range of prominent offensive types and the only particularly common offensive type it's weak to is Ice, which is usually a special attacking type. This incredibly unique defensive combo is sure to carve it out a niche as there are no other fusions in the game with this awesome set of resistances and immunities.



The elements have finally been united.
Parents: Lickilicky and Zygarde
Shared egg group: DNA
Offspring name: Zikiziki
New type: Normal/Dragon
New base stats: 129/112/108/80/95/72
New ability and desc: Skies of Chaos (Cloud Nine + Aura Break) - On switch in, summons Chaos Storm, which is every weather at the same time. Sun and Rain's lowering of water and fire damage respectively are both ignored. Doesn't summon primal weathers. Weather Ball just chooses a random weather type.
Notable moves: Extreme Speed, Thousand Arrows, Outrage, Belly Drum
Role identification: This fusion lets you make a team that uses 2 or more different weathers much more effectively. Aurora Veil sand is back in business!


Sparky Kattacka has a heavy-handed approach in life: Obliterate everything in sight.
Parents: Kartana and Deoxys-Attack
Shared egg group: DNA
Offspring name: Kattacka
New type: Steel/Psychic
New base stats: 54/200/75/119/25/149 (+20 Attack, +20 Speed) (BST: 622)
New ability and desc: Arcana Boost (Beast Boost + Pressure) - This Pokemon's highest base stat is raised by 1 stage if it scores a KO: 2 stages instead if the knocked out mon had a pressure-based ability.
Notable moves: Meteor Mash, Zen Headbutt, Extreme Speed, Sacred Sword, Knock Off, Elemental Punches, Superpower, Spikes, Pursuit, Taunt, Swords Dance, Poison Jab, Rock Slide
Role identification: It has the highest non-mega evolved attack of any fusion even possible, and great speed too. I think it's pretty obvious what to do here: destroy everything you touch. Good at beating up Harem.


Here's a serious question: how do you think Gamefreak could ever make a Bug/Normal pokemon which fits the typing?
(Pirouette form coming soon to a post near you!)
Parents: Genesect and Meloetta
Shared egg group: DNA
Offspring name: Genoetta
New type: Bug/Normal
New base stats: 85/100 (+2)/106 (+20)/140 (+16)/111/96 (+2)
New ability and desc: Downloaded Grace (Download + Serene Grace) - This Pokemon's moves have their secondary effect chance doubled. Whichever move category (Physical or Special) this Pokemon has the most moves of will have its corresponding attacking stat raised 2 stages.
Notable moves: Bug Buzz, Techno Blast, Ice Beam, Thunderbolt, Flamethrower, Relic Song, U-Turn, Psychic, Psyshock, Calm Mind, E-Speed, Rock Polish, Energy Ball, Focus Blast, Shadow Ball, Dazzling Gleam

Role identification: Bug/Normal is a really weird typing, however Genoetta manages to pull it off really well. Firstly, it gets a really strong Normal STAB in Techno Blast, which when combined with 140 base Sp.Atk and an ability which usually raises its Special Attack by 2 stages will hit most things very hard. Bug Buzz is a good special STAB, too. Unfortunately, Bug/Normal is definitely a flawed offensive typing; It hits few things in the game super effectively and both Steel and Ghost types can wall it. However, Genoetta has great coverage thanks to Genesect's great movepool: It can run Electric/Ice/Fire coverage to hit pretty much any pokemon hard, and Shadow Ball can be used to hit Ghosts.

Its ability to hit Steels effectively using Flamethrower is hindered a fair bit by the fact that a lot of Steel-type fusions have fire-immunity from their abilities, but thanks to its powerful Special Attack it can generally dent them anyway (especially with Focus Blast if you want to run that). It is also slow for an offensive Pokemon and its bulk is good but not the best, especially considering Bug/Normal is a pretty garbage defensive typing. Really, I know the ability is OP but it kinda has to be if you want an actually viable Bug/Normal type.


I like to imagine this fusion would yell Electro Deflecto really loudly whenever its ability activates, but unfortunately that can't be coded. A man can dream.
Parents: Jolteon and Espeon
Shared egg group: Field
Offspring name: Jesteon
New type: Electric/Psychic
New base stats: 75/75/70/130/105/130 (BST: 585)
New ability and desc: Evolved Reflector (Volt Absorb + Magic Bounce) - Status moves and Electric moves used against this Pokemon are reflected back at the attacker. Restore 1/4 of this Pokemon's max HP to this Pokemon when a move is reflected.
Notable moves: Thunderbolt, Thunder, Volt Switch, Celebrate, Psychic, Psyshock, Shadow Ball, Stored Power, Heal Bell, Hyper Voice, Morning Sun, Calm Mind, Dazzling Gleam, Grass Knot, Trick

Role identification: As you can easily tell by the stats, this Pokemon is a pretty powerful special sweeper with its high Special Attack and Speed. Then there's Evolved Reflector, which compresses the roles of Magic Bouncer and Electric-type switch in into one ability and allows it to keep hazards off the field fairly well. Its bulk is alright specially, though physically it sucks, and its coverage is OK. Z-Celebrate and STAB Stored Power is another great niche this thing has for sweeping, with SP having 120 BP after Celebrate. Other than that, there's not really anything to say.


Resubs:

I'm pretty sure feeding your pet a scarf is animal abuse...
Parents: Furret and Linoone
Shared egg group: Field
Offspring name: Furroone
New type: Normal
New base stats: 91/83/72/57/68/105
New ability and desc: Item Eater (Frisk + Gluttony) - Upon switching in, this Pokemon eats the opponent's item, activating its effect. Consumable items work as they usually do, while non-consumable items have their effects last until this Pokemon switches out. This does destroy the opponent's item, of course.
Notable moves: Extreme Speed, Belly Drum, Coil, Double Edge, Facade, Return, Seed Bomb, Shadow Claw, Sucker Punch, U-Turn, Last Resort, Iron Tail, Reversal, Play Rough, Switcheroo, Pursuit, Elemental Punches, Aqua Tail, Knock Off, Super Fang, Gunk Shot
Role identification: While overall a weak fusion, Furroone is notable for 2 things:
1. It's cute.
2. It is the only pokemon which destroys items just by switching in, as far as I know.
These 2 important traits allow it to carve itself a niche, in its ability to rapidly cripple the opposing team through switching in and eating their items. It can then use boosts from eating attacking items in order to deal damage, even with its pathetic 83 base attack. It is reasonably fast and so can run Scarf and U-Turn to keep eating more items, but once all the enemy items are gone it's basically just a sac unless you want to try for a Belly Drum sweep.


Imagine if every one of Xerneas's antlers was replaced with an Araquanid leg.
...On second thought, don't. Not a good idea.
Parents: Araquanid and Xerneas
Shared egg group: DNA
Offspring name: Xeraqueas
New type: Water/Fairy
New base stats: 100/100/100/110/115/80 (+3 Health, +7 Defense, +20 Special Attack, +10 Speed)
New ability and desc: Enchanted Bubble (Water Bubble + Fairy Aura) - Water and Fairy moves used by this mon have 1.5x the power. This Pokemon cannot be burned, and takes halved damage from Fairy moves (not fire).
Notable moves: Geomancy, Surf, Moonblast, Spider Web, Ice Beam, Thunderbolt, Ingrain, Focus Blast
Spider Web was mentioned because it was actually on a meta Araquanid set at some point :P
Role identification: Geomancy is obviously great and this Pokemon can use either Z-Geomancy or PH Geomancy to great effect, enabling it to be a very hard hitting sweeper. It's easy to set up with 100/100/115 bulk and an amazing defensive typing along with a free fairy resist thanks to the ability. However, Specs sets are also very good and should not be underestimated at all.
I know it's a tad early for this but I'm basically done now and was just wondering if I could get some feedback because yknow that's apparently what all the cool kids ask for these days
 

A Tapu fusion WITHOUT the Terrain ability?!
DNA Donors:Tapu Fini / Metagross
Offspring name: Finioss
New Type: Water / Steel
Base Stats: 95 / 105 / 122 / 102 / 110 / 90 (+20 HP, +7 SpA, +13 Spe)
New ability and desc: Spirituality (Telepathy + Clear Body) - This Pokemon is immune to moves that could lower its stats.
Notable Moves: Hydro Pump, Scald, Waterfall, Defog, Flash Cannon, Meteor Mash, Moonblast, Calm Mind, Haze, Light Screen, Reflect, Soak, Taunt, Toxic, Agility, Iron Defense, Hone Claws, Nature's Madness, Grass Knot, Blizzard, Shadow Ball, Sludge Bomb, Psychic, Psyshock, Signal Beam, Earthquake, Zen Headbutt, Thunder Punch, Ice Punch, Stealth Rock
Role Identification: Powerful and versatile on pretty much every aspect. The ability is very good, letting it be immune to both Earth Power as well as Focus Blast. It also has both physical and special strength and bulk. It has amazing tech as well. It has Calm Mind, Iron Defense, Hone Claws, Defog, screens, Haze, and what might be the most amazing thing in existence- Soak + Thunder Punch! It can very easily run a variety of items from Assault Vest to Specs or Band. It can even run....
DNA Donors:Tapu Fini / Metagross-Mega
Offspring name: Finioss-Mega
New Type: Water / Steel
Base Stats: 95 / 115 / 142 / 112 / 130 / 130
New ability and desc: Tough Claws
Notable Moves: Same as base
Role Identification: This! Soak + Thunder Punch becomes even better, better bulk, a crap ton of speed, and the same batshit crazy movepool. Physical's likely better, but this does get Grass Knot, so a Special or Mixed set isn't impossible. It also can just be a tank or my personal favorite (after Soak and Thunder Punch)- Fast bulky support! I don't really think there's a fusion or Pokemon that can be both fast and bulky, so here it is!


S P A C I A L R E N D
DNA Donors: Latios / Darkrai
Offspring name: Laitai
New Type: Dragon / Dark
Base Stats: 95 / 90 / 100 / 132 / 102 / 120 (+20 HP, +15 Def, +2 SpD, +3 Spe)
New ability and desc: Sandman (Levitate + Bad Dreams) - Immune to Ground-type moves. If targetted with one, the foe falls asleep. The foe loses 1/8 of their HP each turn if they are asleep.
Notable Moves: (Z-)Hypnosis, S P A C I A L R E N D, Dark Pulse, Defog, Light Screen, Reflect, Psychic, Psyshock, Energy Ball, Thunderbolt, Blizzard, Surf, Shadow Ball, Luster Purge, Memento, Roost, Light Screen, Reflect, Tailwind, Thunder Wave, Focus Blast, Sludge Bomb, Nasty Plot, Nightmare, Will-O-Wisp
Role Identification: Aaabbb


My weirdest fusion yet.
DNA Donors: Probopass / Mesprit
Offspring name: Passprit
New Type: Rock / Psychic
Base Stats: 90 / 95 / 125 / 95 / 127 / 60 (+20 HP, +15 Atk, +5 SpAtk)
New ability and desc: Sandy Aura (Sand Force + Levitate) - This Pokemon's Rock Ground and Steel-type moves have 1.3x power. An additional power boost of the same value is given in a sandstorm. This Pokemon is also immune to Rock, Ground and Steel-type moves. If targetted with said types of moves, Sandstorm is set.
Notable Moves: Earthquake, Rock Polish, Psychic, Psyshock, Calm Mind, Earth Power, Flash Cannon, Zen Headbutt, Stone Edge, Power Gem, Iron Defense, Thunder Wave, Toxic,
Role Identification: Aaabbb

DNA Donors: Solgaleo / Breloom
Offspring name: Solgaloom
New Type: Steel / Grass
Base Stats: 118 / 133 / 93 / 86 / 94 / 83 (+20 HP, +20 SpD)
New ability and desc: Metal Coat (Full Metal Body + Poison Heal) - This Pokemon cannot have its stats lowered. If this Pokemon has any stat changes at the end of the turn, it heals 1/8 of its maximum HP. This ability cannot be ignored by Mold Breaker and its variants.
Notable Moves: Swords Dance, Seed Bomb, Sunsteel Strike, EQ, Bulk Up, Drain Punch, Morning Sun, Leech Seed, Spore,
Role Identification: Aaabbb
 
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And y'all have the front to bitch me out for broken abilities... =]

Seriously though, there's two words that make this mon broken: Toxic. Orb. You trap a physical attacker with Thousand Waves, Scald it, and sit back and wait for your Toxic Orb timer to tick up. You heal for 50% of your HP every single turn. That's p friggin' broken.
nonono, THIS is how you make a broken fusion:

Parents: Deoxys-Attack and Tapu Lele
Shared egg group: DNA
Offspring name: Tapattack
New type: Psychic/Fairy
New base stats: 60/132/47/175/67/142
New ability and desc: Super Psychic Terrain (Pressure + Psychic Terrain) - Summons Super Psychic Terrain. It's like normal psychic terrain, but all the effects, including the psychic boost, are applied twice for a nice 2.25x psychic power boost. Mmm, lovely and balanced.
Notable moves: Psycho Boost, Moonblast, Thunderbolt, Ice Beam
Role identification: psycho boost the ground itself and blow the planet up. 10/10 would ban to AG again

that was just something I had lying around that for obvious reasons I wasn't going to submit. no this is not a submission
 
Resubs:


Parents: Aradios/Volbeat
Shared egg group: Bug
Offspring name: Volaria
New type: Bug
New base stats: 78/92/83/64/88/73
New ability and desc: Worm Out (Swarm+Prankster) - Status and Bug-type moves have priority.
Notable moves: Sticky Web, Toxic Spikes, Megahorn, Toxic Thread, Sucker Punch, Baton Pass, Leech Life, Infestation, Hone Claws, Poison Jab, Shadow Sneak, Venoshock, Swords Dance, Return, Light Screen, Moonlight, Play Rough, Power-Up Punch, Quick Attack, Roost, Thunder Wave, Wish, Toxic, U-Turn
Role Identification: Priority Hazards, Status, and U-Turn.



Parents: Unfezant/Pidgeot
Shared egg group: Flying
Offspring name: Pidgeant
New type: Normal/Flying
New base stats: 92/108/88/78/73/107
New ability and desc: Focused Gaze (Super Luck+Keen Eye) - Both this Pokemon's critical hit ratio and it's accuracy go up by one stage when it enters the battle.
Notable moves: Tailwind, U-Turn, Aerial Ace, Return, Toxic, Roost, Work Up, Fly
Role Identification: Use the Mega.



Parents: Unfezant/Pidgeot-Mega
Shared egg group: Flying
Offspring name: Pidgeant-Mega
New type: Normal/Flying
New base stats: 92/108/93/143/83/127
New ability and desc: No Guard
Notable moves: Hypnosis, Hurricane, Air Cutter, Heat Wave
Role Identification: No Guard Hypnosis and Hurricane.


New Subs:



Listening to the Moana soundtrack while trying to think of fusions was a bad idea.


Parents: Crabrawler/Metagross
Shared egg group: DNA
Offspring name: Tamatoa
New type: Fighting/Steel
New base stats: 64/129 (+20)/94/69/69/87 (+20)
New ability and desc: Not-So-Light Tap (Iron Fist+Light Metal) - Tamatoa's weight is halved, but the power of its punching moves is increased by 20%.
Notable moves: Power-Up Punch, Iron Defense, Crabhammer, Dizzy Punch, Brick Break, Rock Slide, Bulk Up, Work Up, Earthquake, Meteor Mash, Bullet Punch, Metal Claw, Toxic, Rock Polish, Ice Punch, Thunder Punch, Stealth Rock, Hone Claws
Role Identification: *strums frantically on guitar* USE THE MEGA!

Parents: Crabrawler/Metagross-Mega
Shared egg group: DNA
Offspring name: Tamatoa-Mega
New type: Fighting/Psychic
New base stats: 64/139/114/79/89/127
New ability and desc: Tough Claws
Notable moves: See above
Role Identification: Tough Claws would probably use more of Metagross' movepool than Crabrawler's. But Crabrawler has moves like Crabhammer and Dizzy Punch, which along with a boost in power have either an increased chance to crit, or a chance to confuse.

Also totally chose Crabrawler for the aesthetic...and the better speed.



Parents: Mimikyu/Shedinja
Shared egg group: DNA
Offspring name: Mini
New type: Fairy/Bug
New base stats: 33 (+5)/110 (+20)/63/40/78 (+10)/73 (+5)
New ability and desc: Disguise Guard (Disguise+Wonder Guard) - Mini's Disguise can only be broken by Super-Effective moves. It loses this immunity once the disguise is broken.
Notable moves: Play Rough, Z-Splash, Shadow Claw, Hone Claws, Swords Dance, Toxic, Thunder Wave, Shadow Sneak, Leech Life, X-Scissor, Night Slash, Psych Up
Role Identification: Swords Dance and/or Z-Splash until you get hit, and then start spamming Shadow Sneak.




Parents: Deoxys-Defense/Mudsdale
Shared egg group: DNA
Offspring name: Muddy-Defense
New type: Psychic/Ground
New base stats: 75/98/150 (+20)/63/143 (+20)/63
New ability and desc: Pressured Stamina (Pressure+Stamina) - When Muddy-Defense is hit by an attack, its Defense goes up one stage, and the move the opponent used loses two PP instead of one.
Notable moves: Spikes, Recover, Knock Off, Toxic, High Horsepower, Return, Close Combat, Heavy Slam, Protect, Rock Slide, Return, Cosmic Power, Gravity, Recycle, Reflect, Light Screen, Rest, Sleep Talk, Stealth Rock, Substitute, Thunder Wave, Zen Headbutt, Earthquake, Roar
Role Identification: The more you hit them, the tougher they become. A defensive support Pokemon which also has a decent enough Attack stat to do some damage.


Wonder why no one's tried fusing the Ultra Beasts together.

Parents: Pheromosa/Kartana
Shared egg group: DNA
Offspring name: Pherotana
New type: Bug/Steel
New base stats: 65/179 (+20)/84/98/34/150 (+20)
New ability and desc: Beast Boost
Notable moves: High Jump Kick, Quiver Dance, Agility, Low Kick, U-Turn, Rapid Spin, Poison Jab, Brick Break, Return, Ice Beam, Substitute, Toxic, Swords Dance, Leaf Blade, Sacred Sword, Smart Strike, Defog, Night Slash, Aerial Ace, Psycho Cut, X-Scissor, Lunge
Role Identification: Hard and fast hitter, though it can't tank special attacks because of that abyssmal special defense stat.



Parents: Shedinja/Poochyena
Shared egg group: DNA
Offspring name: Poochinja
New type: Bug/Dark
New base stats: 38 (+20)/93 (+20)/40/30/30/38
New ability and desc: Fear Guard (Wonder Guard+Rattled) - Can only be hit by Bug, Dark, or Ghost attacks.
Notable moves: Sucker Punch, Play Rough, Yawn, Crunch, Fire Fang, Ice Fang, Snatch, Poison Fang, Thunder Fang, Shadow Sneak, Leech Life, Shadow Claw, X-Scissor
Role Identification: Yeah, this one could never go toe-to-toe with any of the rest, unless it was put in like...a FE PU or something.



Parents: Shuckle/Illumise
Shared egg group: Bug
Offspring name: Luck
New type: Rock/Bug
New base stats: 53/39/163/53/168/55
New ability and desc: Original Prankster (Sturdy+Prankster) - The two combined.
Notable moves: Sticky Web, Encore, Stealth Rock, Knock Off, Infestation, Toxic, Power Trick, Rest, Sleep Talk, Gastro Acid, Thunder Wave, U-Turn, Counter, Light Screen, Wish, Moonlight, Quick Attack, Seismic Toss, Substitute, Roost
Role Identification: Shuckle is a troll. Luck is even more of a troll. Any questions?
Yeah, here's my new and improved (and hopefully not extremely broken) slate.
 
This might seem a bit weird, but instead of coming from a actual part of the two abilities, it comes from a logical standpoint when talking about a GOAT in real life, which is what I based my fusion off of. The term GOAT is associated with sports players that are really really good, like Michael Jordan and Tom Brady. Would you expect a player to play like a GOAT when they are healthy or "in their prime" or when they are injured and near the end of their career? My fusion follows this, as it starts as GOAT, and then transforms into a weaker form.

If this doesn't satisfy the mods, I can edit it if necessary.
I don't have any authority on the matter but it sounds fair to me.

Also, I came back here and saw a few custom sprites so I decided to try making some for the few fusions I had accepted in the past (Exdoom, Umbord, and Malaras). Couldn't find a Malamar sprite to use for Malaras, and Exdoom was a goddamn nightmare to attempt so I gave up. Exploud and Houndoom clash too much, I'll try another time when I'm more focused.
I couldn't do much with Umbord without it looking stupid but I think I managed to make it look the best it possibly could.
Umbord.png
Umbord (Shiny).png
 
This might seem a bit weird, but instead of coming from a actual part of the two abilities, it comes from a logical standpoint when talking about a GOAT in real life, which is what I based my fusion off of. The term GOAT is associated with sports players that are really really good, like Michael Jordan and Tom Brady. Would you expect a player to play like a GOAT when they are healthy or "in their prime" or when they are injured and near the end of their career? My fusion follows this, as it starts as GOAT, and then transforms into a weaker form.

If this doesn't satisfy the mods, I can edit it if necessary.
thing is, this pet mod's rules are based around the two pokemon's actual characteristics, not flavour. you can't base stuff off real life either.
it might be alright but it feels iffy
 
thing is, this pet mod's rules are based around the two pokemon's actual characteristics, not flavour. you can't base stuff off real life either.
it might be alright but it feels iffy
Boy there are a hundred abilities that have made it in that bend the rules a little for flavor. GOAT would probably be considered better if it was in the physical form first, but that isn't what Squawkerz was going for. I think they did a great job with the ability considering they went the extra mile to think of a reason to justify being in Zen first. There shouldn't be a problem.
 

Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus
SCREW YOU REV I'M STILL SUBMITTING THIS >:D


Sharmew

Donors: Mewtwo & Sharepdo


Ability: Tension Overdrive (Pressure + Speed Boost) - If this pokemon is hit by a move, it's speed is raised 2 stages. Raises speed by 1 stage at the end of the turn if it's speed wasn't already raised this turn.
Stats: 88 HP / 135 Atk (+20) / 65 Def / 135 SpA (+11) / 65 SpD / 121 Spe (+9) - 609 BST

Notable Moves:
:
Waterfall, Earthquake, Psychic Fangs, Zen Headbutt, Crunch, Poison Jab, Aqua Jet, Stone Edge, Rock Slide, Drain Punch, Elemental Punches, Psycho Cut
:
Surf, Scald, Dark Pulse, Ice Beam, Focus Blast, Fire Blast, Thunder, Blizzard, Hurricane, Psystrike, Psychic, Flamethrower, Ice Beam, Thunderbolt, Energy Ball, Tri Attack, Shadow Ball, Aura Sphere, Signal Beam,
: Protect, Bulk Up, Calm Mind, Substitute, Will-o-Wisp, Toxic,
Role Identification: Strong mixed attacker with stupidly large coverage, a strong ability and much unpredictability. 135 Attack / SpA is nothing to scoff at. Oh, and there are megas too. Have fun.




Ability: Steadfast
Stats: 88 HP / 215 Atk (+80) / 75 Def (+10) / 135 SpA / 75 SpD (+10) / 121 Spe - 709 BST

Notable Moves: See above, Mainly Physical attacks.
Role Identification: Get boosts from tension overdrive and then go to town. 215 attack is stupidly borked, but it's still frail as hell...




Ability: Insomnia
Stats: 88 HP / 175 Atk (+40) / 45 Def (-20) / 175 SpA (+40) / 95 SpD (+30) / 131 Spe (+10) - 709 BST

Notable Moves: See Above, - Substitute
Role Identification: Basically an upgrade to the base form, except for the ability. with 175 mixed offences, this thing almost rivals Mega Rayquaza in Atk and SpA, and it also has much more speed. Still frail though, and it's physical bulk is abysmal.




Ability: Strong Jaw
Stats: 88 HP / 155 Atk (+20) / 95 Def (+30) / 150 SpA (+15) / 90 SpD (+25) / 131 Spe (+10) - 709 BST

Notable Moves: Read above, notable: Crunch, Psychic Fangs, +Elemental Bites
Role Identification: The most well rounded of the megas. It has the highest overall bulk, and it's offences aren't bad either. Definitely a worthy opponent.


Overall Role Identification: Sharmew is able to pull of many roles, such as a fast statuser, All Out Physical, All Out Special, Setup Physical Sweeper & All Out Mixed Attacker. It's brutally unpredictable with an amazing ability to boot. Although it's defences on all but Sharpedonite are lacking, and even Sharpedonite's defences aren't the best
 
Boy there are a hundred abilities that have made it in that bend the rules a little for flavor. GOAT would probably be considered better if it was in the physical form first, but that isn't what Squawkerz was going for. I think they did a great job with the ability considering they went the extra mile to think of a reason to justify being in Zen first. There shouldn't be a problem.
Of those abilities that bend the rules, how many of them were in the last 100 fusions? It's not allowed in the same way it used to be.
 
Are you actually on the council, mate? Serious question. Because you seem to talk about your interpretation of the rules as if it's the only valid one, which would make sense if you actually had any, y'know, authority.
no, of course im not, I meant I was just giving my opinion, sorry.
 
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