Battle Pike [Bronze Rank] - Granny Pie

Name: Granny Pie
Difficulty: Bronze

Pokemon: 1v1
DQ: 2 days
Switch: KO
Abilities: ONE
Items: ALL (should you acquire any)
Recovers: 2
Chills: 5
Substitutions: TWO
Arena: Pike Hallway. All necessary components for attacks are provided, as is swimmable water.
Post Order: The Player gives orders second on the first round.


Aurumoth [Aurum] (Female)
"The voice of reason is small, but very persistent."
GP first met Aurum when she was still a little Cupra. His mom was stomping around the house and screaming about a "GIANT MONSTER COCKROACH". GP saved Aurum from the blind fury of his mom's stomping slippers, and they've been friends ever since. Aurum's mild nature really evens out GP's jolliness and energy, and she remains to this day the voice on his head saying "Y'know, this probably isn't a great idea." Even though Aurum is a huge support, and the voice of reason for many of her friends, she was fairly self-concious, with a deep-seated disgust for her own appearance, probably coming from the whole "monster cockroach" incident. She hid it well, but had often disguised herself as other, prettier Pokemon, and had always wanted to evolve, hoping that she might blossom into a Pokemon worthy of other's admiration.
Now in her final stage, a newfound confidence is beginning to rise in her, and she is much more proud of her own beauty, so much so that she is a little loathe to hide it behind an Illusion.
Types: Bug/Psychic
Bug: STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Weak Armor
(Toggle) By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense by one (1) stage for each hit and increasing their Speed by two (2) stages for each hit. When toggled, no effect.
No Guard (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Light Metal (Hidden) (Passive) (Unlocked) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).
Nature: Quiet (+1 Special Attack, -15% speed, -10% evasion)
Stats:
HP: 110
Atk: 5
Def: 4
SpA: 6 [+]
SpD: 3
Spe: 81 [-]
Size Class: 4
Weight Class: 5 (4 with Light Metal)
Base Rank Total: 24
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Quiver Dance
Dragon Dance
Spotlight
Tackle
String Shot
Bug Bite
Sunny Day
Silver Wind
Heal Pulse
Wish
Psychic Terrain
Confusion
Will-O-Wisp
Ominous Wind
Ancient Power
Zen Headbutt
Tail Glow
Final Gambit
Bug Buzz
Hydro Pump
Close Combat
Disable
Feint
Megahorn
Counter
X-Scissor
Psychic
Shadow Ball
Focus Blast
Hyper Beam
Psyshock
Rain Dance
Protect
Substitute
Light Screen
Reflect
Psych Up
Ally Switch
Overheat
Solar Beam
Thunder
Hydro Pump
Blizzard
Electroweb
Magic Coat
Roleplay
Icy Wind
Helping Hand
Confusion

Lucario [Scrappy] (Male)
"Be brave! Be the bravest ever!"
Scrappy is GP's first Pokemon, and best friend for life. Scrappy and GP are almost complete mirrors of each other, and seemed destined to be together from their first meeting, that fateful day in the ancient Sinnoh rock quarry... But that's another story for another time! Now it's time for fun! Scrappy is an incredibly energetic Pokemon, as well as very trusting towards anyone he meets. He's a simple Pokemon, really. He does what's fun, he does what's right, and is always working to cheer up his friends when they feel down. He's playful, boisterous, and a self-titled "White Knight". All in all, Scrappy is in it for the fun, and for the good of others, and will always be there to put a smile on your face and defend you from your greatest fears. And for the scarves. Dude, he loves scarves.
Types: Fighting/Steel
Fighting: STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Steel: STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Inner Focus
(Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates
Steadfast (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Justified (Hidden) (Passive) (Unlocked) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).
Adaptability (Passive) (Mega) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Nature: Naive (+15% Spe, +12% Accuracy (+19% Mega), -1 SpD)
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 4
SpD: 2 [-]
Spe: 103.5 (104) [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Stats:
HP: 100
Atk: 6
Def: 3
SpA: 6
SpD: 2 [-]
Spe: 129 [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 25
EC: 6/6
MC: 1
AC: 5/5
Attacks:
Aura Sphere
Laser Focus
Foresight
Quick Attack
Endure
Counter
Feint
Power-Up Punch
Force Palm
Copycat
Screech
Metal Sound
Reversal
Bone Rush
Me First
Calm Mind
Work Up
Nasty Plot
Final Gambit
Quick Guard
Dragon Pulse
Heal Pulse
Bone Rush
Close Combat
Extremespeed
Bullet Punch
High Jump Kick
Crunch
Vacuum Wave
Blaze Kick
Low Kick
Circle Throw
Swords Dance
Bulk Up
Focus Blast
Earthquake
Iron Tail
Substitute
Protect
Double Team
Poison Jab
Rock Slide
Shadow Claw
Flash Cannon
Psychic
Dark Pulse
Drain Punch
Focus Punch
Ice Punch
Thunder Punch
Zen Headbutt

Crucibelle [Abigail Williams] (Female)
"Let any of you breathe a word, or the edge of a word, about the other things, and I will come to you in the black of some terrible night and I will bring a pointy reckoning that will shudder you."
Fun Fact: GP is more than just a Pokemon battler. He is also an assassin. >:D He does have a front as a scientist, however, a genetic and biological researcher, to be exact. GP left the lab one evening, leaving some bacteria to grow in several agar plates overnight. To his surprise, GP noticed something very odd when he arrived the next morning... The bacteria he ordered and began growing were very... Purple. And moldy. And moving. As it turned out, a single-celled Crucibelle had accidentally been shipped to his laboratory, instead of the bacteria he ordered. The Crucibelle grew in the agar plates, but eventually coalesced together into a single organism, which GP grew attached to as it grew alongside his new batch of actual bacteria this time. When Abigail matured, he asked her to accompany him on his journeys as a trainer, but she was happy there, and didn't want to leave her warm, cozy fume hood. GP lured her out with tales of the bigger, grander world, one much larger than her little fume hood, one where she would be able to grow even bigger and consume all of the nutrients in her way. Filled with childish curiosity, the purple slime mold climbed out of the fume hood, and went and grabbed one of GP's crucibles for heating chemicals. As she fitted herself inside, it turned purple to match her, and thus her journey began as she followed GP out of the laboratory, much like a hopping pot. Abigail is very fun-loving, but knows how to threaten and get her way with people. Her favorite story to tell is of that one time she got a bunch of female Chatots to pretend they were possessed by some of their village's elders, and ended up sentencing those elders to death. GP managed to stop the whole ordeal in time, thank God, but Abigail will never truly forgive him for stepping in on her fun, and likes to tell the story ending as though he was never there. GP treats and loves Abigail like his own daughter. He feels that unconditional love towards her that you can only feel after raising a slime mold from gestation to maturity, and he always has her best interests at heart, even if she can't/won't always see it.
Types: Rock/Poison
Rock: STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Poison: STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Abilities:
Regenerator (Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Mold Breaker (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.
Liquid Ooze (Hidden) (Unlocked) (Passive) This Pokemon's body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.
Magic Guard (Passive) (Mega) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Nature: Jolly (+15% Spe, +17% Accuracy, -1 SpA)
Stats:
HP: 110
Atk: 4
Def: 3
SpA: 2 [-]
SpD: 3
Spe: 119.6 (120) [+]
Size Class: 3
Weight Class: 2
Base Rank Total: 17
Stats:
HP: 110
Atk: 5
Def: 3
SpA: 2 [-]
SpD: 5
Spe: 131.1 (131) [+]
Size Class: 3
Weight Class: 2
Base Rank Total: 20
EC: x/x
MC: 0
AC: 5/5
Attacks:
Head Smash
Astonish
Endure
Protect
Withdraw
Sludge
Acid Armor
Rock Throw
Toxic
Fake Tears
Confusion
Confuse Ray
Toxic Spikes
Hex
Smack Down
Reflect
Rock Slide
Torment
Explosion
Coil
Defense Curl
Rollout
Wood Hammer
Sleep Talk
Double Team
U-Turn
Psychic
Substitute
Iron Head
Stone Edge
Gunk Shot





"So it appears that some crazy lady has brought a crazy team to the mansion. Welcome! I swear, you're welcome! Not lying! I swear!"

Intersection 1:
- Door 23
Smooth Rock and you can choose to start Lucy battle with Sand for 2r || Hippowdon (Sand Stream @ Ground Gem, Careful F 110/4/5/2/4/47)
- Door 9
Smoke Ball || Ninjask (Speed Boost @ Smoke Ball, Adamant M 100/4/2/1/2/160)
- Door 3
Choice Band || Stoutland (Scrappy @ Choice Band, Adamant M 100/5/3/1/3/80)


HP: 110
En: 100
Ability: No Guard
Item: n/a
Spe: 81 (-10% Eva)
Ranks: 5/4/6/3
Size/Weight: 4/5
Status: healthy
Stats: N/A
Other: N/A


HP: 100
En: 100
Ability: Inner Focus
Item: n/a
Spe: 104 (+12% Acc)
Ranks: 4/3/4/2
Size/Weight: 3/4
Status: healthy
Stats: N/A
Other: N/A


HP: 110
En: 100
Ability: Regenerator
Item: n/a
Spe: 120 (+17% Acc)
Ranks: 4/3/2/3
Size/Weight: 3/2
Status: healthy
Stats: N/A
Other: N/A
nothing at all



"Well? Pick a door!"
Granny Pie
 

Thanks for the welcome! We thought we were never gonna be let in...


Yeah, what's the deal??? You kept us waiting for 3 months!!


It's fine, dear. We're here now.


HaHA! Finally! Lez goooooooo!

Door 3, please. :]
 

"Crucibelle's Door? Sure thing. By the way, it's easier to refer to the doors by who's going through them."

Roll: 4/10 (Boon)


"A good start. Now what do we have next?"

Intersection 2:
- Door 39
Wise Glasses || Active mon gets -2 SpA Stages, adjusting the Natural Stage and does NOT fade if the pokemon uses a Self-Switching Move.
- Door 24
Cleanse Tag and pokemon of choice is healed from major status || Active mon is afflicted with a major status effect of the ref's choosing.
- Door 45
Restore 50 HP to any living mon || Alomomola (Hydration @ Sitrus Berry, Brave F 130/4/3/2/2/56 [-])


HP: 110
En: 100
Ability: No Guard
Item: n/a
Spe: 81 (-10% Eva)
Ranks: 5/4/6/3
Size/Weight: 4/5
Status: healthy
Stats: N/A
Other: N/A


HP: 100
En: 100
Ability: Inner Focus
Item: n/a
Spe: 104 (+12% Acc)
Ranks: 4/3/4/2
Size/Weight: 3/4
Status: healthy
Stats: N/A
Other: N/A


HP: 110
En: 100
Ability: Regenerator
Item: n/a
Spe: 120 (+17% Acc)
Ranks: 4/3/2/3
Size/Weight: 3/2
Status: healthy
Stats: N/A
Other: N/A
Choice Band
Slightly Squashed Sandwich



"I've already cast the Spell of Rewarding, so you may proce-wait did I say spell? I meant uh I mean I put the item in your bag. Magic doesn't exist, after all."
Granny Pie
 
Last edited:
Roll: 4/10 (Boon)


"Uh.... could I have my lunch back?"

Intersection 3:
- Door 6
Focus Band || A move of the referee's choice on your Active mon is Encored for 1 action. This does NOT fade upon switching.
- Door 13
Razor Claw || Barbaracle (Tough Claws @ Razor Claw, Adamant M 100/5/4/1/3/68)
- Door 16
King's Rock || Slowking (Regenerator @ King's Rock, Quiet M 100/3/3/5/4/26 [-])


HP: 110
En: 100
Ability: No Guard
Item: n/a
Spe: 81 (-10% Eva)
Ranks: 5/4/6/3
Size/Weight: 4/5
Status: healthy
Stats: N/A
Other: N/A


HP: 100
En: 100
Ability: Inner Focus
Item: n/a
Spe: 104 (+12% Acc)
Ranks: 4/3/4/2
Size/Weight: 3/4
Status: healthy
Stats: N/A
Other: N/A


HP: 110
En: 100
Ability: Regenerator
Item: n/a
Spe: 120 (+17% Acc)
Ranks: 4/3/2/3
Size/Weight: 3/2
Status: healthy
Stats: N/A
Other: N/A
Choice Band
Wise Glasses
Expensive-Looking 8-Course Meal



[Munching on her sandwich]
"Alright now!"
[Swallows]
"Nothing should've gone wrong with the Sp-ystem of Rewarding this time. Next door!"
Granny Pie

"Oh right! I forgot to remind you to equip an item when going through a door, if you so desire."
 
Last edited:
>looks in my magic bag
>8 course meal

This is gonna be the whole pike, isn't it?

I'll go through Aurumoth's door again, please. She can't self-destru...
I AM NOT RISKING AN ENCORED FINAL GAMBIT ON AURUMOTH.
I'll take Lucario's door, please.
With a Choice Band, but only if it gets unequipped at the end of the match.
 
Last edited:
Roll: 9/10 (Ill)


"That... was Mistress Lucy's lunch. Oops. I uh... ahem."
[Breaks into a fit of suspiciously exaggerated coughing]


Barbaracle [M]
Nature: Adamant
Type: Rock/Water
Ability: Tough Claws
Item: Razor Claw

[Stats]
HP: 100
Atk: 5 (+)
Def: 4
SpA: 1 (-)
SpD: 3
Spe: 68
Size Class: 3
Weight Class: 4
Base Rank Total: 19

[Counters]
EC: 6/6
MC: 0
AC: 5/5

[Moves]
Aerial Ace
Brick Break
Bulldoze
Cross Chop
Dig
Dragon Claw
Dual Chop
Earthquake
Endeavor
Facade
Frustration
Fury Cutter
Fury Swipes
Giga Impact
Hone Claws
Low Kick
Night Slash
Payback
Poison Jab
Protect
Razor Shell
Rock Slide
Rock Smash
Shadow Claw
Shell Smash
Skull Bash
Sleep Talk
Smack Down
Stone Edge
Superpower
Swords Dance
Taunt
Toxic
X-Scissor



HP: 100
En: 100
Ability: Inner Focus
Item: Choice Band
Spe: 104 (+12% Acc)
Ranks: 4/3/4/2
Size/Weight: 3/4
Status: healthy
Stats: N/A
Other: N/A


HP: 100
En: 100
Ability: Tough Claws
Item: Razor Claw
Spe: 68
Ranks: 5/4/1/3
Size/Weight: 3/4
Status: healthy
Stats: N/A
Other: N/A


"I'll just leave you with this wild Barbaracle while I [you think you can hear an expletive behind the coughing] go make lunch again... I hate my life."



[Munching on the maid's dropped sandwich]
"Hand over the meal! Or else!"
[Looks at you again]
"Or else it is!"

Razor Claw x3
if damaging fighting type move, THEN use orderset Cross Chop ~ Cross Chop ~ Cross Chop + Giga Impact
if damaging ground type move, THEN use orderset Cross Chop ~ Cross Chop ~ Cross Chop + Giga Impact

Granny Pie
 

"Barbabarbabarbabaracle!!"


HP: 100
En: 100
Ability: Inner Focus
Item: Choice Band
Spe: 104 (+12% Acc)
Ranks: 4/3/4/2
Size/Weight: 3/4
Status: healthy
Stats: N/A
Other: N/A


HP: 100
En: 100
Ability: Tough Claws
Item: Razor Claw
Spe: 68
Ranks: 5/4/1/3
Size/Weight: 3/4
Status: healthy
Stats: N/A
Other: N/A

A1:
Cross Chop
Hit Roll: 1/5, yes
Crit Roll: 2/2, no
(10+2+3+3)*1.5 = 27 dmg
-7 en

Counter
27*1.5 = 40.5 dmg
EN: 6 + 27/2 - 1 = 18.5
-18.5 en

A2:
Cross Chop
Hit Roll: 2/5, yes
Crit Roll: 1/2, yes
(10+3+2+3+3)*1.5 = 31.5 dmg
-11 en

Counter Strike: Global Offensive
31.5*2.25 = 70.875 dmg KO
EN: ((6 + 31.5/2)*2 + 4) * 1.75 - 1 = 96.125
-96.125 EN KO



[Walks in as both mons fall]
"Awww... I'm so sorry, dear. I came back to see... that."
[Winces noticeably]

Intersection 4:
- Door 18
Mega Stone of your choice || Pidgeot (Big Pecks @ Pidgeotite, Naughty F, 100/4/3/3/2/101 [Base], 100/4/3/5/2/121 [Mega])

- Door 30
Leftovers || Linoone (Gluttony @ Leftovers, Adamant M 100/4/3/1/3/100)


HP: 110
En: 100
Ability: No Guard
Item: n/a
Spe: 81 (-10% Eva)
Ranks: 5/4/6/3
Size/Weight: 4/5
Status: healthy
Stats: N/A
Other: N/A


HP: KO
En: KO
Ability: Inner Focus
Item: n/a
Spe: 104 (+12% Acc)
Ranks: 4/3/4/2
Size/Weight: 3/4
Status: KO'd
Stats: N/A
Other: N/A


HP: 110
En: 100
Ability: Regenerator
Item: n/a
Spe: 120 (+17% Acc)
Ranks: 4/3/2/3
Size/Weight: 3/2
Status: healthy
Stats: N/A
Other: N/A
Choice Band
Wise Glasses



"Let's keep going, then?"
Granny Pie
 
Roll: 2/10, boon


"Don't give up yet! There's still Doors 49 and 50 that you might roll."

Intersection 5:
- Door 36
RageCandyBar || Klefki (Magician @ RageCandyBar, Quiet F 90/3/3/4/3/65 [-])

- Door 9
Smoke Ball || Ninjask (Speed Boost @ Smoke Ball, Adamant M 100/4/2/1/2/160)


HP: 110
En: 100
Ability: No Guard
Item: n/a
Spe: 81 (-10% Eva)
Ranks: 5/4/6/3
Size/Weight: 4/5
Status: healthy
Stats: N/A
Other: N/A


HP: KO
En: KO
Ability: Inner Focus
Item: n/a
Spe: 104 (+12% Acc)
Ranks: 4/3/4/2
Size/Weight: 3/4
Status: KO'd
Stats: N/A
Other: N/A


HP: 110
En: 100
Ability: Regenerator
Item: n/a
Spe: 120 (+17% Acc)
Ranks: 4/3/2/3
Size/Weight: 3/2
Status: healthy
Stats: N/A
Other: N/A
Choice Band
Wise Glasses



"Pick a megastone and continue. Hint: it's not crucibellinite."
Granny Pie
 
Roll: 6/10, boon


"Here you go."

Intersection 6:
- Door 20
Damp Rock and you can choose to start Lucy battle with Rain for 2r || Politoed (Drizzle @ Water Gem, Modest M 100/2/3/4/4/70)

- Door 24
Cleanse Tag and pokemon of choice is healed from major status || Active mon is afflicted with a major status effect of the ref's choosing.


HP: 110
En: 100
Ability: No Guard
Item: n/a
Spe: 81 (-10% Eva)
Ranks: 5/4/6/3
Size/Weight: 4/5
Status: healthy
Stats: N/A
Other: N/A


HP: KO
En: KO
Ability: Inner Focus
Item: n/a
Spe: 104 (+12% Acc)
Ranks: 4/3/4/2
Size/Weight: 3/4
Status: KO'd
Stats: N/A
Other: N/A


HP: 110
En: 100
Ability: Regenerator
Item: n/a
Spe: 120 (+17% Acc)
Ranks: 4/3/2/3
Size/Weight: 3/2
Status: healthy
Stats: N/A
Other: N/A
Choice Band
Wise Glasses
Crucibellite
Smoke Ball



"Whelp."
Granny Pie
 
Roll: 3/10


"Teleprayer Sp-rotocol complete. Connecting to higher form of being."


Aurumoth [Aurum] (Female)
"The voice of reason is small, but very persistent."
GP first met Aurum when she was still a little Cupra. His mom was stomping around the house and screaming about a "GIANT MONSTER COCKROACH". GP saved Aurum from the blind fury of his mom's stomping slippers, and they've been friends ever since. Aurum's mild nature really evens out GP's jolliness and energy, and she remains to this day the voice on his head saying "Y'know, this probably isn't a great idea." Even though Aurum is a huge support, and the voice of reason for many of her friends, she was fairly self-concious, with a deep-seated disgust for her own appearance, probably coming from the whole "monster cockroach" incident. She hid it well, but had often disguised herself as other, prettier Pokemon, and had always wanted to evolve, hoping that she might blossom into a Pokemon worthy of other's admiration.
Now in her final stage, a newfound confidence is beginning to rise in her, and she is much more proud of her own beauty, so much so that she is a little loathe to hide it behind an Illusion.
Types: Bug/Psychic
Bug: STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Weak Armor
(Toggle) By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense by one (1) stage for each hit and increasing their Speed by two (2) stages for each hit. When toggled, no effect.
No Guard (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Light Metal (Hidden) (Passive) (Unlocked) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).
Nature: Quiet (+1 Special Attack, -15% speed, -10% evasion)
Stats:
HP: 110
Atk: 5
Def: 4
SpA: 6 [+]
SpD: 3
Spe: 81 [-]
Size Class: 4
Weight Class: 5 (4 with Light Metal)
Base Rank Total: 24
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Ally Switch
Ancient Power
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confusion
Counter
Disable
Dragon Dance
Electroweb
Feint
Final Gambit
Focus Blast
Heal Pulse
Helping Hand
Hydro Pump
Hyper Beam
Icy Wind
Light Screen
Magic Coat
Megahorn
Ominous Wind
Overheat
Protect
Psychic
Psychic Terrain
Psych Up
Psyshock
Quiver Dance
Rain Dance
Reflect
Roleplay
Shadow Ball
Silver Wind
Solar Beam
Spotlight
String Shot
Substitute
Sunny Day
Tackle
Tail Glow
Thunder
Will-O-Wisp
Wish
X-Scissor
Zen Headbutt

Crucibelle [Abigail Williams] (Female)
"Let any of you breathe a word, or the edge of a word, about the other things, and I will come to you in the black of some terrible night and I will bring a pointy reckoning that will shudder you."
Fun Fact: GP is more than just a Pokemon battler. He is also an assassin. >:D He does have a front as a scientist, however, a genetic and biological researcher, to be exact. GP left the lab one evening, leaving some bacteria to grow in several agar plates overnight. To his surprise, GP noticed something very odd when he arrived the next morning... The bacteria he ordered and began growing were very... Purple. And moldy. And moving. As it turned out, a single-celled Crucibelle had accidentally been shipped to his laboratory, instead of the bacteria he ordered. The Crucibelle grew in the agar plates, but eventually coalesced together into a single organism, which GP grew attached to as it grew alongside his new batch of actual bacteria this time. When Abigail matured, he asked her to accompany him on his journeys as a trainer, but she was happy there, and didn't want to leave her warm, cozy fume hood. GP lured her out with tales of the bigger, grander world, one much larger than her little fume hood, one where she would be able to grow even bigger and consume all of the nutrients in her way. Filled with childish curiosity, the purple slime mold climbed out of the fume hood, and went and grabbed one of GP's crucibles for heating chemicals. As she fitted herself inside, it turned purple to match her, and thus her journey began as she followed GP out of the laboratory, much like a hopping pot. Abigail is very fun-loving, but knows how to threaten and get her way with people. Her favorite story to tell is of that one time she got a bunch of female Chatots to pretend they were possessed by some of their village's elders, and ended up sentencing those elders to death. GP managed to stop the whole ordeal in time, thank God, but Abigail will never truly forgive him for stepping in on her fun, and likes to tell the story ending as though he was never there. GP treats and loves Abigail like his own daughter. He feels that unconditional love towards her that you can only feel after raising a slime mold from gestation to maturity, and he always has her best interests at heart, even if she can't/won't always see it.
Types: Rock/Poison
Rock: STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Poison: STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Abilities:
Regenerator (Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Mold Breaker (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.
Liquid Ooze (Hidden) (Unlocked) (Passive) This Pokemon's body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.
Magic Guard (Passive) (Mega) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Nature: Jolly (+15% Spe, +17% Accuracy, -1 SpA)
Stats:
HP: 110
Atk: 4
Def: 3
SpA: 2 [-]
SpD: 3
Spe: 119.6 (120) [+]
Size Class: 3
Weight Class: 2
Base Rank Total: 17
Stats:
HP: 110
Atk: 5
Def: 3
SpA: 2 [-]
SpD: 5
Spe: 131.1 (131) [+]
Size Class: 3
Weight Class: 2
Base Rank Total: 20
EC: x/x
MC: 0
AC: 5/5
Attacks:
Acid Armor
Astonish
Coil
Confuse Ray
Confusion
Defense Curl
Double Team
Endure
Explosion
Fake Tears
Gunk Shot
Head Smash
Hex
Iron Head
Protect
Psychic
Reflect
Rock Slide
Rock Throw
Rollout
Sleep Talk
Sludge
Smack Down
Stone Edge
Substitute
Torment
Toxic
Toxic Spikes
U-Turn
Withdraw
Wood Hammer


"... That's odd. Mistress Lucy's descent seems to have forcibly upgraded your profiles to a higher form of organization. It also appears to have removed your Aurumoth's duplicate Hydro Pump and Confusion moves."




Seviper [Pain] (F)
Nature: Quiet
Type: Poison
Ability: Infiltrator
Item: Everstone

Stats:
HP: 100
Atk: 4
Def: 3
Spa: 5 (+)
Spd: 3
Spe: 56 (-) (-10% Eva)
Size: 3
Weight: 4
Total: 20

Moves:
Aqua Tail
Assurance
Attract
Belch
Bind
Bite
Body Slam
Bulldoze
Captivate
Coil
Confide
Crunch
Dark Pulse
Dig
Double Team
Double-Edge
Dragon Tail
Earthquake
Endure
Facade
Final Gambit
Flamethrower
Frustration
Fury Cutter
Gastro Acid
Giga Drain
Glare
Haze
Headbutt
Hidden Power (Psychic)
Infestation
Iron Tail
Knock Off
Lick
Mimic
Mud-Slap
Natural Gift
Night Slash
Payback
Poison Fang
Poison Jab
Poison Tail
Protect
Punishment
Rain Dance
Rest
Retaliate
Return
Rock Smash
Round
Scary Face
Screech
Secret Power
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Snore
Spit Up
Stockpile
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swallow
Swift
Switcheroo
Taunt
Thief
Toxic
Venom Dranch
Venoshock
Wrap
Wring Out
X-Scissor

Gorebyss [Rage] (F)
Nature: Quiet
Type: Water
Ability: Hydration
Item: DeepSeaScale

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 45 (-)
Size: 2
Weight: 2
Total: 18

Moves:
Agility
Amnesia
Aqua Ring
Aqua Tail
Attract
Barrier
Baton Pass
Bind
Blizzard
Body Slam
Bounce
Brine
Captivate
Clamp
Coil
Confide
Confuse Ray
Confusion
Dive
Double Team
Double-Edge
Draining Kiss
Endure
Facade
Frustration
Giga Impact
Hail
Hidden Power (Grass)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Iron Defense
Mimic
Mud Sport
Mud-Slap
Muddy Water
Natural Gift
Protect
Psych Up
Psychic
Rain Dance
Refresh
Rest
Return
Round
Safeguard
Scald
Secret Power
Shadow Ball
Shell Smash
Signal Beam
Sleep Talk
Snore
Substitute
Supersonic
Surf
Swagger
Swift
Toxic
Water Gun
Water Pulse
Waterfall
Whirlpool

Dunsparce [Fun] (F)
Nature: Brave
Type: Normal
Ability: Serene Grace
Item: Mental Herb

Stats:
HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)
Size: 3
Weight: 2
Total: 18

Moves:
Agility
Ancient Power
Aqua Tail
Astonish
Attract
Bide
Bind
Bite
Blizzard
Body Slam
Bulldoze
Calm Mind
Captivate
Charge Beam
Coil
Confide
Counter
Curse
Defense Curl
Dig
Double Team
Double-Edge
Dream Eater
Drill Run
Earthquake
Endeavor
Endure
Facade
Fire Blast
Flail
Flamethrower
Frustration
Fury Attack
Glare
Gyro Ball
Headbutt
Hex
Hidden Power (Fairy)
Horn Drill
Ice Beam
Incinerate
Iron Tail
Last Resort
Magic Coat
Mimic
Mud-Slap
Natural Gift
Nightmare
Pain Split
Poison Jab
Protect
Psych Up
Pursuit
Rage
Rain Dance
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Roost
Round
Screech
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Snore
Solar Beam
Spite
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Take Down
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Trump Card
Water Pulse
Wild Charge
Yawn
Zap Cannon
Zen Headbutt


Pokemon: 3v3 Singles
DQ: 2 days
Switch: OK
Abilities: ONE
Items: OK (should you acquire any)
Recovers:
Chills:
Substitutions: THREE
Arena: Pike Arena. All necessary components for attacks are provided, as is swimmable water.
Post Order: Pike Queen Lucy gives orders second on the first round.

GRNNP

HP: 110
En: 100
Ability: No Guard
Item: n/a
Spe: 81 (-10% Eva)
Ranks: 5/4/6/3
Size/Weight: 4/5
Status: healthy
Stats: N/A
Other: N/A


HP: 110
En: 100
Ability: Regenerator
Item: n/a
Spe: 120 (+17% Acc)
Ranks: 4/3/2/3
Size/Weight: 3/2
Status: healthy
Stats: N/A
Other: N/A

Lucy:

HP: 100
En: 100
Ability: Infiltrator
Item: Everstone
Spe: 56 (-10% Eva)
Ranks: 5/3/6/3
Status: healthy
Stats: N/A
Other: N/A


HP: 90
En: 100
Ability: Hydration
Item: DeepSeaScale
Spe: 45 (-10% Eva)
Ranks: 3/4/5/6
Status
: healthy
Stats: N/A
Other: N/A


HP: 110
En: 100
Ability: Serene Grace
Item: Mental Herb
Spe: 39 (-10% Eva)
Ranks: 4/3/3/3
Status: healthy
Stats: N/A
Other: N/A
Choice Band
Wise Glasses
Crucibellite
Smoke Ball
Damp Rock
Option to make it Rain for 2r at start of Lucy battle



"This body is too small for me. I think I'll go back to my true body, your pitiful existence's sanity be damned. Equip already! And choose the rain!"
Granny Pie
 
Last edited:
gg
:>

Equipping Aurum the Aurumoth with Wise Glasses!
Equipping Abigail the Crucibelle with a Crucibellite!
No rain, please.
 
Last edited:
GRNNP

HP: 110
En: 100
Ability: No Guard
Item: n/a
Spe: 81 (-10% Eva)
Ranks: 5/4/6/3
Size/Weight: 4/5
Status: healthy
Stats: N/A
Other: N/A


HP: 110
En: 100
Ability: Regenerator
Item: n/a
Spe: 120 (+17% Acc)
Ranks: 4/3/2/3
Size/Weight: 3/2
Status: healthy
Stats: N/A
Other: N/A

Lucy:

Pain the Seviper
HP: 100
En: 100
Ability: Infiltrator
Item: Everstone
Spe: 56 (-10% Eva)
Ranks: 5/3/6/3
Status: healthy
Stats: N/A
Other: N/A


Rage the Gorebyss
HP: 90
En: 100
Ability: Hydration
Item: DeepSeaScale
Spe: 45 (-10% Eva)
Ranks: 3/4/5/6
S/W
:
Status: healthy
Stats: N/A
Other: N/A


Fun the Dunsparce
HP: 110
En: 100
Ability: Serene Grace
Item: Mental Herb
Spe: 39 (-10% Eva)
Ranks: 4/3/3/3
S/W: 3/2
Status: healthy
Stats: N/A
Other: N/A
Choice Band
Wise Glasses
Crucibellite
Smoke Ball
Damp Rock
Option to make it Rain for 2r at start of Lucy battle



"As always, let's have some fun then!"


"Duuuuuuuuuuuun!!"
Granny Pie
 
Last edited:
Sending in Aurum the Aurumoth!


Awww, aren't you just the cutest! (3

Aurumoth:
Focus Blast --> Megahorn --> Focus Blast
IF Dunsparce is to use a damaging ghost-type combo, THEN use Protect, and push back.
IF Dunsparce is to use a damaging fire-type combo, THEN use Protect, and push back.
IF Dunsparce is to use Toxic, AND you don't have an active Substitute, THEN use Substitute (15), and restart queue.
 

"I don't think you understand true fun."

Yawn ~ Stealth Rock ~ Pain Split


"dunDunDUN!!!"


HP: 110
En: 100
Ability: No Guard
Item: Wise Glasses
Spe: 81 (-10% Eva)
Ranks: 5/4/7/3
Size/Weight: 4/5
Status: healthy
Stats: N/A
Other: N/A


Fun the Dunsparce
HP: 110
En: 100
Ability: Serene Grace
Item: Mental Herb
Spe: 39 (-10% Eva)
Ranks: 4/3/3/3
S/W: 3/2
Status: healthy
Stats: N/A
Other: N/A

GRNNP


HP: 110
En: 100
Ability: Regenerator
Item: Crucibellite
Spe: 120 (+17% Acc)
Ranks: 4/3/2/3
Size/Weight: 3/2
Status: healthy
Stats: N/A
Other: N/A

Lucy:

Pain the Seviper
HP: 100
En: 100
Ability: Infiltrator
Item: Everstone
Spe: 56 (-10% Eva)
Ranks: 5/3/6/3
S/W: 3/4
Status: healthy
Stats: N/A
Other: N/A


Rage the Gorebyss
HP: 90
En: 100
Ability: Hydration
Item: DeepSeaScale
Spe: 45 (-10% Eva)
Ranks: 3/4/5/6
S/W
: 2/2
Status: healthy
Stats: N/A
Other: N/A


A1:
Focus Blast:
Crit Roll: 6/16 no
(12+5.5)*1.5 = 26.25 dmg
-8 en

Yawn
Aurumoth is drowsy!
-6 en

A2:
Megahorn
Crit Roll: 12/16
(12+3+3) = 18 dmg
-7 en

Stealth Rock
-12 en

A3:
Focus Blast:
Crit Roll: 8/16 no
(12+5.5)*1.5 = 26.25 dmg
-8 en

Pain Split
-25 hp
+25 hp
-40.25 en


HP: 85
En: 77
Ability: No Guard
Item: Wise Glasses
Spe: 81 (-10% Eva)
Ranks: 5/4/7/3
Size/Weight: 4/5
Status: healthy
Stats: N/A
Other: Drowsy

Fun the Dunsparce
HP: 64
En: 46
Ability: Serene Grace
Item: Mental Herb
Spe: 39 (-10% Eva)
Ranks: 4/3/3/3
S/W: 3/2
Status: healthy
Stats: N/A
Other: N/A

Stealth Rock: Granny Pie
GRNNP


HP: 110
En: 100
Ability: Regenerator
Item: Crucibellite
Spe: 120 (+17% Acc)
Ranks: 4/3/2/3
Size/Weight: 3/2
Status: healthy
Stats: N/A
Other: N/A

Lucy:

Pain the Seviper
HP: 100
En: 100
Ability: Infiltrator
Item: Everstone
Spe: 56 (-10% Eva)
Ranks: 5/3/6/3
S/W: 3/4
Status: healthy
Stats: N/A
Other: N/A


Rage the Gorebyss
HP: 90
En: 100
Ability: Hydration
Item: DeepSeaScale
Spe: 45 (-10% Eva)
Ranks: 3/4/5/6
S/W
: 2/2
Status: healthy
Stats: N/A
Other: N/A



"Should we teach some pain to the lowly mortal?"


"Yessssseviper!"
 
Last edited:
Sending in Abigail the Crucibelle with a Crucibellite!


Pain? You don't even know the true meaning of pain.
But you will.


Crucibelle:
[ALWAYS MEGA-EVOLVE A1] Head Smash --> Stone Edge --> Head Smash
IF Seviper is to under D/E when you are to act, THEN use Acid Armor, and restart queue.
IF Seviper is to use a damaging Ground-type combo, THEN use Protect, and restart queue.
IF Seviper is to use a damaging Water-type combo, THEN use Acid Armor, and restart queue.
 

"Ha! Do you think I need to pore through dictionaries and miscellaneous products of academia to know what pain is? The true meaning of pain is infliction!"


*tongue flickers ominously*

Earthquake ~ Dig ~ Earthquake


HP: 110
En: 100
Ability: Regenerator
Item: Crucibellite
Spe: 120 (+17% Acc)
Ranks: 4/3/2/3
Size/Weight: 3/2
Status: healthy
Stats: N/A
Other: N/A


Pain the Seviper
HP: 100
En: 100
Ability: Infiltrator
Item: Everstone
Spe: 56 (-10% Eva)
Ranks: 5/3/6/3
S/W: 3/4
Status: healthy
Stats: N/A
Other: N/A
GRNNP


HP: 85
En: 77
Ability: No Guard
Item: Wise Glasses
Spe: 81 (-10% Eva)
Ranks: 5/4/7/3
Size/Weight: 4/5
Status: healthy
Stats: N/A
Other: Drowsy


Lucy:


Rage the Gorebyss
HP: 90
En: 100
Ability: Hydration
Item: DeepSeaScale
Spe: 45 (-10% Eva)
Ranks: 3/4/5/6
S/W
: 2/2
Status: healthy
Stats: N/A
Other: N/A


Fun the Dunsparce
HP: 64
En: 46
Ability: Serene Grace
Item: Mental Herb
Spe: 39 (-10% Eva)
Ranks: 4/3/3/3
S/W: 3/2
Status: healthy
Stats: N/A
Other: N/A


Pre-Round:
Stealth Rock
-12 hp

Mega Evolve

HP: 98
En: 100
Ability: Magic Guard
Item: Crucibellite
Spe: 131 (+20% Acc)
Ranks: 5/3/2/5
Size/Weight: 3/2
Status: healthy
Stats: N/A
Other: N/A


"Even my divine senses cannot find Crucibelle's accuracy boost after mega evolution in your profile."

A1:
Head Smash
Crit Roll: 4/16 no
(14+3+3) = 20 dmg
recoil negated
-8.8 en

Earthquake
Crit Roll: 3/16 no
(10+3)*2.25 = 29.25
-7 en

A2:
Stone Edge
Crit Roll: 6/16 no (oi i know 1 and 2 would both crit)
(10+3+3) = 16 dmg
-6 en

Bulldoze
Crit Roll: 13/16 no
(6+3)*2.25 = 20.25
-1 spd to crucibelle
-5 en

A3:
Head Smash
Crit Roll: 4/16 no
(14+3+3) = 20 dmg
recoil negated
-8.8 en

Earthquake
Crit Roll: 11/16 no
(10+3)*2.25 = 29.25
-7 en



HP: 19
En: 76
Ability: Magic Guard
Item: Crucibellite
Spe: 131 (+20% Acc) -> 74
Ranks
: 5/3/2/5
Size/Weight: 3/2
Status: healthy
Stats: N/A
Other: N/A


Pain the Seviper
HP: 44
En: 81
Ability: Infiltrator
Item: Everstone
Spe: 56 (-10% Eva)
Ranks: 5/3/6/3
S/W: 3/4
Status: healthy
Stats: N/A
Other: N/A
GRNNP


HP: 85
En: 77
Ability: No Guard
Item: Wise Glasses
Spe: 81 (-10% Eva)
Ranks: 5/4/7/3
Size/Weight: 4/5
Status: healthy
Stats: N/A
Other: Drowsy


Lucy:


Rage the Gorebyss
HP: 90
En: 100
Ability: Hydration
Item: DeepSeaScale
Spe: 45 (-10% Eva)
Ranks: 3/4/5/6
S/W
: 2/2
Status: healthy
Stats: N/A
Other: N/A


Fun the Dunsparce
HP: 64
En: 46
Ability: Serene Grace
Item: Mental Herb
Spe: 39 (-10% Eva)
Ranks: 4/3/3/3
S/W: 3/2
Status: healthy
Stats: N/A
Other: N/A



"Hmmph!"


*slams tail into the ground*
Earthquake ~ Bulldoze ~ Earthquake

Granny Pie
 

"Move along."


HP: 19
En: 76
Ability: Magic Guard
Item: Crucibellite
Spe: 131 (+20% Acc) -> 74
Ranks
: 5/3/2/5
Size/Weight: 3/2
Status: healthy
Stats: N/A
Other: N/A


Pain the Seviper
HP: 44
En: 81
Ability: Infiltrator
Item: Everstone
Spe: 56 (-10% Eva)
Ranks: 5/3/6/3
S/W: 3/4
Status: healthy
Stats: N/A
Other: N/A

Stealth Rock: Granny Pie
GRNNP


HP: 85
En: 77
Ability: No Guard
Item: Wise Glasses
Spe: 81 (-10% Eva)
Ranks: 5/4/7/3
Size/Weight: 4/5
Status: healthy
Stats: N/A
Other: Drowsy


Lucy:


Rage the Gorebyss
HP: 90
En: 100
Ability: Hydration
Item: DeepSeaScale
Spe: 45 (-10% Eva)
Ranks: 3/4/5/6
S/W
: 2/2
Status: healthy
Stats: N/A
Other: N/A


Fun the Dunsparce
HP: 64
En: 46
Ability: Serene Grace
Item: Mental Herb
Spe: 39 (-10% Eva)
Ranks: 4/3/3/3
S/W: 3/2
Status: healthy
Stats: N/A
Other: N/A


A1:
Acid Armor
-6 en

Earthquake does nothing.
-11 en

A2:
Bulldoze
Crit Roll: 5/16 no
(6+3)*2.25 -4 = 16.25
-1 spd to crucibelle
-5 en

Head Chixulub
Crit Roll: 13/16 no
(31.5+3+3) = 37.5 dmg
-40.3 en

A3:
Cooldown
lalala

Earthquake
kills lmao
-7 en


HP: KO
En: 30
Ability: Magic Guard
Item: Crucibellite
Spe: 131 (+20% Acc) -> 74
Ranks
: 5/3/2/5
Size/Weight: 3/2
Status: healthy
Stats: N/A
Other: N/A


Pain the Seviper
HP: 6
En: 58
Ability: Infiltrator
Item: Everstone
Spe: 56 (-10% Eva)
Ranks: 5/3/6/3
S/W: 3/4
Status: healthy
Stats: N/A
Other: N/A

Stealth Rock: Granny Pie
GRNNP


HP: 85
En: 77
Ability: No Guard
Item: Wise Glasses
Spe: 81 (-10% Eva)
Ranks: 5/4/7/3
Size/Weight: 4/5
Status: healthy
Stats: N/A
Other: Drowsy


Lucy:


Rage the Gorebyss
HP: 90
En: 100
Ability: Hydration
Item: DeepSeaScale
Spe: 45 (-10% Eva)
Ranks: 3/4/5/6
S/W
: 2/2
Status: healthy
Stats: N/A
Other: N/A


Fun the Dunsparce
HP: 64
En: 46
Ability: Serene Grace
Item: Mental Herb
Spe: 39 (-10% Eva)
Ranks: 4/3/3/3
S/W: 3/2
Status: healthy
Stats: N/A
Other: N/A



"Next!"


*coils up and licks its wounds*

Granny Pie to send aurumoth + order
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top