Minus
get a dog little longy, get a dog
OverviewQC Approvals [] [] []
GP Approvals [] []
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- Fantastic attacking stats
- Spammable STABs
- Head Smash
- Horrible ability
- Weak to Stealth Rock
- No Flying-gem
- burd=god
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name: Choice band
move 1: Acrobatics
move 2: Stone Edge
move 3: Earthquake
move 4: U-turn
ability: Defeatist
item: No item
evs: 252 Atk / 4 Def / 252 Spd
nature: Jolly
Moves
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- Acrobatics is the strongest and most powerful move on this set.
- Stone Edge can OHKO or 2HKO most Pokemon and is a great coverage move with Earthquake.
- U-turn allows Archeops to get out of an unfavorable matchup because of its blistering Speed and turn the tides by providing momentum.
- Earthquake and Stone Edge give Archeops perfect coverage. Earthquake can deal with Steel-types that resist both Stone Edge and Acrobatics
Set Details
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- The EVs and nature are standard. Can switch into SR 4 times at best.
- Adamant can be used to give more power.
- No item because of Acrobatics
Usage Tips
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- Only bring in Archeops when there are no hazards; otherwise, it's worn down rather quickly.
- Wall breaking is the name of the game with Archeops, so use it it against walls that are troubling you.
- Try to keep it healthy by Wish passing and keeping hazards away as much as possible.
- Once Archeops is below 50%, use it as a late-game cleaner.
Acrobird
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name: Acrobird
move 1: Acrobatics
move 2: Stone Edge
move 3: Earthquake
move 4: U-turn
ability: Defeatist
item: No item
evs: 252 Atk / 4 Def / 252 Spd
nature: Jolly
Moves
========
- Acrobatics is the strongest and most powerful move on this set.
- Stone Edge can OHKO or 2HKO most Pokemon and is a great coverage move with Earthquake.
- U-turn allows Archeops to get out of an unfavorable matchup because of its blistering Speed and turn the tides by providing momentum.
- Earthquake and Stone Edge give Archeops perfect coverage. Earthquake can deal with Steel-types that resist both Stone Edge and Acrobatics
Set Details
========
- The EVs and nature are standard. Can switch into SR 4 times at best.
- Adamant can be used to give more power.
- No item because of Acrobatics
Usage Tips
========
- Only bring in Archeops when there are no hazards; otherwise, it's worn down rather quickly.
- Wall breaking is the name of the game with Archeops, so use it it against walls that are troubling you.
- Try to keep it healthy by Wish passing and keeping hazards away as much as possible.
- Once Archeops is below 50%, use it as a late-game cleaner.
Team Options
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- Entry Hazards setters and Defog / Rapid Spin users are pretty much the best kind of support Archeops can get.
Other Options
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- Special attacks
- Expert Belt
- Taunt
- Adamant
Checks & Counters
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- Priority
- Strong STABs
- Pretty much any attack that puts it in Defeatist range
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