Alola Formes V3

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AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Approved by Eevee General
Orignal Thread
alolamap.jpg

alolaforms.png

Playable on DragonHeaven!
Code Progress: All Alola forms up to Clefable.

samson.png


"Oh! Well, hello there. I'm Oak - Samson Oak. I'm a Pokémon researcher, and I'm looking into the regional variants found around here. Regional Variants are Pokémon whose the influences of a particular region or species has caused them to change. For an example, take this reginal variant of Ninetales:"

Ninetales-Alola.png

"In Kanto, they are Fire-Types that are able to summon Sun. However, the icy mountains in Alola caused them to become an Ice type! The following are the overall changes:

Pokemon: Ninetales
New typing: Ice/Fairy
New abilities: Snow Cloak (Snow Warning)
New stats: 73/67/75/81/100/109 (505) (-9 Atk, +9 Speed)

"As you can see, it also loses a bunch of Fire-Type moves to gain new Ice-Type moves. Ninetales is only one of the many Alola Formes I had researched in my Dex. However, my Rotom has erased all the data in the Pokédex, and so I trust you to help me with my research of these variants!"



How to submit an Alolan Forme
Code:
[CENTER]
[IMG]http://play.pokemonshowdown.com/sprites/xyani/a.gif[/IMG]
[B]Pokémon[/B]:
[B]New Typing[/B]:
[B]New Abilities[/B]:
[B]New Stats[/B]:
[B]New Moves[/B]:
[B]Removed Moves[/B]:

[B]Flavor/Design[/B]:
[/CENTER]


Pokémon: Here is where you specify what Pokémon you are giving an Alolan Form to. It must be from the current slate
New Typing: The new typing. You may shift it arouns as much as you want. The evolutionary family must share at the least one typing
New Abilities: Must keep the same amount of abilities as the original. They must be already-existing abilities.
New Stats: Net change must equal 0. No more than +/- 30 in any single stat. (You cannot increase a Pokemon's higher attack/defense if the difference between both attacks/defense is more than 50. For example, Tauros has an attack "gap" of 60 (100 - 40), so you can't add to its higher Attack stat. You can deduct from it, however, to put toward other stats.) Also, try not to go too crazy with boosting already powerful stats; Just because you can make a Tyranitar forme with 164 base Attack doesn't mean you should. You may swap a Pokemon's Attack / Defense and Special Attack / Special Defense before modifying them, but the gap rule still applies to the new higher stat.
New/Removed Moves: You cannot add more moves than you remove unless you're adding a dual type to a single typed Pokemon. Then you can double the new moves total. If you're just adding a secondary type to a single-typed Pokemon, you can add 10 moves for free. No new moves can be created.
Flavor/Design: (Opitional, but highly encouraged to do, since it's arguably the most important part of the mod) Talk about what made the Pokémon change and how the new form looks. For an example, the sun in Alola had a reaction on Exeggutor, making them grow taller due to the sun being harsher than in Kanto. It now has a taller neck, a happy expression, and a tail, with a head at the end of it. It also resembles a Dracaena, explaining it's Dragon type.


In case the Pokémon has a mega, here's how to do the Alolan Mega:

Mega Rules:
-The sum of the stat modifications brought on by Mega Evolution must equal +100.
-You may add no more than 100-(Base Stat Total/10 (rounded up)) to a single stat.
-A Mega Evolution need not share a type with the entirety of its line, but it must share one with its base form.


Voting Rules

You may vote for up to 3 submissions of each variant, with the first gaining 3 vote points, the second 2 and the third 1. You can also vote for yourself, just not as a first vote.



Current council:
AquaticPanic
CoolMan6001
JBC
P2X7
Rasdanation
Vanillish Wafer


Current Slate:




 
Last edited:

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader

Pokemon: Pidgey
Type: Ground/Ghost
Ability: Cursed Body/Overcoat/Serene Grace (HA)
Stats: 40/40/40/45/35/51
Movepool Changes:
Removed: Gust, Whirlwind, Twister, Wing Attack, Tailwind, Air Slash, Hurricane, Fly, U-Turn, Air Cutter, Uproar, Sky Attack, Bide, Reflect
Added: Astonish, Mud Shot, Hex, Shadow Ball, Earth Power, Earthquake, Destiny Bond, Bone Club, Bone Rush, Bonemerang, Shadow Bone, Will-O-Wisp, Close Combat, Focus Blast
Flavor/Design: Its now wrapped in cloth, with its feathers turning brown all over. In graveyards in Alola, it buries bones of those who are dead. They fight with Sandyghast over bones.

Pokemon: Pidgeotto
Type: Ground/Ghost
Ability: Cursed Body/Overcoat/Serene Grace (HA)
Stats: 63/60/55/60/50/61
Movepool Changes:
Removed: Gust, Whirlwind, Twister, Wing Attack, Tailwind, Air Slash, Hurricane, Fly, U-Turn, Air Cutter, Uproar, Sky Attack, Bide, Reflect
Added: Astonish, Mud Shot, Hex, Shadow Ball, Earth Power, Earthquake, Destiny Bond, Bone Club, Bone Rush, Bonemerang, Shadow Bone, Will-O-Wisp, Close Combat, Focus Blast
Flavor/Design: Its now wrapped in cloth, with its feathers turning brown all over. In graveyards in Alola, it cleans bones of those who are dead. They fight with Sandyghast over bones.

Pokemon: Pidgeot
Type: Ground/Ghost
Ability: Cursed Body/Overcoat/Serene Grace (HA)
Stats: 80/80/75/83/70/91
Movepool Changes:
Removed: Gust, Whirlwind, Twister, Wing Attack, Tailwind, Air Slash, Hurricane, Fly, U-Turn, Air Cutter, Uproar, Sky Attack, Bide, Reflect
Added: Astonish, Mud Shot, Hex, Shadow Ball, Earth Power, Earthquake, Destiny Bond, Bone Club, Bone Rush, Bonemerang, Shadow Bone, Will-O-Wisp, Close Combat, Focus Blast
Flavor/Design: Its now wrapped in cloth, with its feathers turning brown all over. In Alola, it gathers bones of those who are dead to take to its children. They fight with Pallosand over bones.
Competitive: No one uses regular Pidgeot due to it being severely outclassed by other Flying-types, but Alolan Pidgeot here has good coverage and 2 very interesting abilities in Overcoat and Serene Grace. Only works in like NU or PU but is decent there.

Pokemon: Mega Pidgeot
Type: Ground/Ghost
Ability: Adaptability
Stats: 80/120/80/120/80/51
Movepool Changes:
Removed: Gust, Whirlwind, Twister, Wing Attack, Tailwind, Air Slash, Hurricane, Fly, U-Turn, Air Cutter, Uproar, Sky Attack, Bide, Reflect
Added: Astonish, Mud Shot, Hex, Shadow Ball, Earth Power, Earthquake, Destiny Bond, Bone Club, Bone Rush, Bonemerang, Shadow Bone, Will-O-Wisp, Close Combat, Focus Blast
Flavor/Design: Its now wrapped in cloth, with its feathers turning brown all over. Its mega gains a sort of coffin like shell, making it slightly bulkier but far slower.
Competitive: 80/80/80 isn't terrible defenses. Its extremely strong, and with a great physical and special movepool to both work with, it can run a Physical set with Roost/WoW, or a Special set with Roost/WoW. Its very very slow though, but if it can safely get in, something dies.



Pokémon: NidoranF
New Typing: Grass
New Abilities
: Chlorophyll / Leaf Guard / Sheer Force
New Stats: 35 (-20) / 57 (+10) / 32 (-20) / 60 (+20) / 30 (-10) / 61 (+20)
New/Removed Moves: (Removed: Poison Sting, Toxic Spikes, Poison Fang, Ice Beam, Blizzard, Thunderbolt, Thunder, Poison Jab, Poison Tail, Venom Drench, Shock Wave, Water Pulse) (Added: Razor Leaf, Magical Leaf, Leaf Tornado, Leaf Storm, Giga Drain, Energy Ball, Solar Beam, Grass Knot, Aromatherapy, Leech Seed, Synthesis, Worry Seed, Seed Bomb, Earth Power)
Flavor/Design: Alright let me explain. So in Alola, the females and males of Nidoran face insanely hostile competition between each other for space. These have managed to take over most of the land areas, with the waters untouched. It mostly has a green color scheme, with some red mixed in.

Pokémon: Nidorina
New Typing: Grass
New Abilities
: Chlorophyll / Leaf Guard / Sheer Force
New Stats: 50 (-20) / 72 (+10) / 47 (-20) / 75 (+20) / 45 (-10) / 76 (+20)
New/Removed Moves: (Removed: Poison Sting, Toxic Spikes, Poison Fang, Ice Beam, Blizzard, Thunderbolt, Thunder, Poison Jab, Poison Tail, Venom Drench, Shock Wave, Water Pulse) (Added: Razor Leaf, Magical Leaf, Leaf Tornado, Leaf Storm, Giga Drain, Energy Ball, Solar Beam, Grass Knot, Aromatherapy, Leech Seed, Synthesis, Worry Seed, Seed Bomb, Earth Power)
Flavor/Design: This is where the real fights come in, as these act as generals for their land. They encounter fierce fights with Nidorino. See NidoranF for color scheme.

Pokémon: Nidoqueen
New Typing: Grass / Fire
New Abilities
: Chlorophyll / Drought / Sheer Force
New Stats: 60 (-30) / 85 (Swap, +10) / 67 (-20) / 122 (Swap, +30) / 65 (-20) / 106 (+30)
New/Removed Moves: (Removed: Poison Sting, Toxic Spikes, Poison Fang, Ice Beam, Blizzard, Thunderbolt, Thunder, Poison Jab, Poison Tail, Venom Drench, Shock Wave, Water Pulse, Sludge Wave, Surf, Aqua Tail, Ice Punch, Icy Wind, Stealth Rock) (Added: Razor Leaf, Magical Leaf, Leaf Tornado, Leaf Storm, Giga Drain, Energy Ball, Solar Beam, Grass Knot, Aromatherapy, Leech Seed, Synthesis, Worry Seed, Seed Bomb, Overheat, Will-O-Wisp, Flame Charge, Heat Wave, Fire Spin)
Flavor/Design: This Pokémon acts as the ruler of all land. Capable of summoning sunshine, it does this well. Infact back then, this Pokémon and Nidoking had a big war over the weather, with each using their own of the Nidorans and Nidorina/o. This Pokémon has green and red colors, with a bit of black and white patterns that would scream Groundon.


Pokémon: NidoranM
New Typing: Water
New Abilities
: Swift Swim / Hydration / Sheer Force
New Stats: 36 (-10) / 57 / 30 (-10) / 60 (+20) / 30 (-10) / 60 (+10)
New/Removed Moves: (Removed: Poison Sting, Toxic Spikes, Poison Jab, Venoshock, Thunderbolt, Thunder, Sludge Bomb, Poison Tail, Venom Drench, Shock Wave) (Added: Water Gun, Scald, Surf, Waterfall, Aqua Tail, Icy Wind, Water Sport, Aqua Ring, Soak, Hydro Pump)
Flavor/Design: At the other side, we have the male variant, who took over most of the Alolan sea. Both the males and females are actually fine with other species in their areas. It just only each other they face competition with. These have a blue colorization, with a few bits of yellow mixed in there.

Pokémon: Nidorino
New Typing: Water
New Abilities
: Swift Swim / Hydration / Sheer Force
New Stats: 51 (-10) / 72 / 47 (-10) / 75 (+20) / 45 (-10) / 75 (+10)
New/Removed Moves: (Removed: Poison Sting, Toxic Spikes, Poison Jab, Venoshock, Thunderbolt, Thunder, Sludge Bomb, Poison Tail, Venom Drench, Shock Wave) (Added: Water Gun, Scald, Surf, Waterfall, Aqua Tail, Icy Wind, Water Sport, Aqua Ring, Soak, Hydro Pump)
Flavor/Design: These are the generals of the sea area who fight with Nidorina for their waters. See NidoranM for color scheme.

Pokémon: Nidoking
New Typing: Water / Electric
New Abilities
: Swift Swim / Drizzle / Sheer Force
New Stats: 61 (-20) / 85 (Swap) / 67 (-10) / 122 (Swap, +20) / 65 (-10) / 105 (+20)
New/Removed Moves: (Removed: Poison Sting, Toxic Spikes, Poison Jab, Venoshock, Flamethrower, Fire Blast, Incinerate, Sludge Wave, Sludge Bomb, Poison Tail, Venom Drench, Fire Punch, Stealth Rock) (Added: Water Gun, Scald, Waterfall, Water Sport, Aqua Ring, Soak, Hydro Pump, Charge Beam, Thunder Wave, Volt Switch, Electroweb, Signal Beam, Hurricane)
Flavor/Design: This Pokémon acts as the ruler of all ocean. It does this well thanks to Drizzle, and in old times, it was in a big war with Nidoqueen, using Nidorino and the Nidoran as soldiers. The Pokémon has a Blue and Yellow color scheme, with some Red and White patterns that would scream Kyogre.



Pokemon: Cleffa
New typing: Fire/Fairy
New abilities: Magic Guard/Magic Bounce/Telepathy (HA)
New stats: Same
Removed moves: Water Pulse, Icy Wind
Added moves: Earth Power, Recover
Flavor/Design: A genie-based Pokemon. Bright red coloring, but head is more 'flat' (without that curl).

Pokemon: Clefairy
New typing: Fire/Fairy
New abilities: Magic Guard/Magic Bounce/Telepathy (HA)
New stats: Same
Removed moves: Blizzard, Ice Beam, Water Pulse, Bubblebeam, Water Gun, Ice Punch, Icy Wind
Added moves: Trick, Recover, Nasty Plot, Power Gem, Earth Power, Mystical Fire, Firery Dance
Flavor/Design: A genie-based Pokemon. Dark red in color, with a bowler hat shaped hollow rock on top of its head.

Pokemon: Clefable
New typing: Fire/Fairy
New abilities: Magic Guard/Magic Bounce/Levitate (HA)
New stats: 95/60/60/105/60/103
Removed moves: Blizzard, Ice Beam, Water Pulse, Bubblebeam, Water Gun, Ice Punch, Icy Wind
Added moves: Trick, Recover, Nasty Plot, Power Gem, Earth Power, Mystical Fire, Firery Dance
Flavor/Design: Its has no legs, instead a ghost-like "tail" underneath its body. It also has a hat-like charcoal structure on its head. Based on a genie, and its core is dark red.
Competitive: Personally, if it were up to me, I'd only have this as my entry for my line, but whatevs. Anyways, with its unique typing, very good speed, and great ability in Magic Guard, it makes quite a good sweeper.



Pokemon: Igglybuff
New typing: Fairy/Ground
New abilities: Sand Veil / Competitive / Sheer Force
New stats: 75(-15)/30/25(+10)/40/30(+10)/10(-5)
New/removed moves:
- Sweet Kiss, Punishment, Pound, Charm, Dream Eater, Sunny Day, Rain Dance (7)
+ Moonblast, Earth Power, Earthquake, Sandstorm, Mud Bomb, Mud Slap, Sand Attack (7)
Flavor/Design: Filled with a lot of sand, it summons blasts of it with its voice. The pink on its body becomes slightly duller, the white becomes roughly sand-colored, and its body is thicker on the lower parts.

Pokemon: Jigglypuff
New typing: Fairy/Ground
New abilities: Sand Veil / Competitive / Sheer Force
New stats: 95(-20)/45/35(+15)/45/40(+15)/10(-10)
New/removed moves:
- Sweet Kiss, Stockpile, Spit Up, Swallow, Wake-up Slap, Punishment, Ice Beam, Blizzard, Thunderbolt, Thunder (10)
+ Moonblast, Earth Power, Earthquake, Stone Edge, Shore Up, Sandstorm, Mud Bomb, Spikes, Mud Slap, Sand Attack (10)
Flavor/Design: Filled with a lot of sand, it summons blasts of it with its voice. The pink on its body becomes slightly duller, the white becomes roughly sand-colored, and its body is thicker on the lower parts.

Pokemon: Wigglytuff
New typing: Fairy/Ground
New abilities: Sand Veil / Competitive / Sheer Force
New stats: 120(-20)/70/60(+15)/85/65(+15)/35(-10)
New/removed moves:
- Sweet Kiss, Stockpile, Spit Up, Swallow, Wake-up Slap, Punishment, Ice Beam, Blizzard, Thunderbolt, Thunder (10)
+ Moonblast, Earth Power, Earthquake, Stone Edge, Shore Up, Sandstorm, Mud Bomb, Spikes, Mud Slap, Sand Attack (10)
Flavor/Design: Filled with a lot of sand, it summons blasts of it with its voice. The pink on its body becomes slightly duller, the white becomes roughly sand-colored, and its body is thicker on the lower parts.



Pokemon: Zubat
New typing: Normal / Flying
New abilities: Fluffy / Cute Charm (Hidden)
New stats: 40 / 55 (+10) / 30 / 35 / 40 / 45 (-10)
New/removed moves:
Removed moves (5): Swift, Venoshock, Sludge Bomb, Venom Drench, Defog
New moves (2): Crunch, Psychic Fangs
Design: Alolan Zubat's soft, fluffy fur, which resembles velvet, has a garish, excessively saturated, bright purple color, and its wing membranes are an equivalent shade of red. White markings are present around its mouth, which holds a pair of wickedly sharp, off-white fangs. Alolan Zubat's ears are larger than those of its Kantonian counterpart and have red insides. While still small, Alolan Zubat are slightly larger than Kantonian Zubat, measuring in at 0.83m and weighing 7.51kg.
Flavor: Alolan Zubat are peaceful Pokemon that act at a leisurely rate, occupying remote caves in the deserts of Alola. Despite their size and temperament, Alolan Zubat are safe from predation because of their luxurious coats; any creature that contacts an Alolan Zubat's silky fur loses all hostility and desires only to touch the Pokemon. Though docile Pokemon, a threatened Alolan Zubat will lash out with its deadly fangs, which can slice through wood as if it had the softness of butter.

Evolves at Level 22.

Pokemon: Golbat
New typing: Normal / Flying
New abilities: Fluffy / Unaware (Hidden)
New stats: 75 / 79 (-1) / 73 (+3) / 71 (+6) / 77 (+2) / 79 (-11)
New/removed moves:
Removed moves (5): Swift, Venoshock, Sludge Bomb, Venom Drench, Defog
New moves (2): Crunch, Psychic Fangs, Ancient Power
Design: Alolan Golbat is covered in soft, dull purple fur, with a bone-white pattern rimming its mouth and forming a "v" shape between its eyes. Alolan Golbat's wing membranes are a ruddy hue, and its ears show a similar color. This Pokemon is larger than its Kantonian counterpart by a minute amount, reaching 1.66m in length and 55.1kg in weight.
Flavor: Despite similar characteristics, Alolan Golbat lack the appeal of their pre-evolutions, relegating them to lives of solitude and distaste. The Pokemon lurk in Alolan deserts, emerging only at night, when most predators are asleep. Any perceived threat receives a vicious assault from Alolan Golbat's keen fangs; because the Pokemon are slow to trust others, they are unpopular allies. Regardless of their date of birth, all Alolan Golbat have a strong sense of nostalgia and pine for the trappings of a past decade, an age they believe to be superior to the modern day.

Evolves only at Levels 70-79 while Ancient Power is known (learned at Level 70).

Pokemon: Crobat
New typing: Dark / Flying
New abilities: Strong Jaw / Unaware (Hidden)
New stats: 77 (-8) / 120 (+30) / 77 (-3) / 77 (+7) / 77 (-3) / 107 (-23)
New/removed moves:
Removed moves (6): Swift, Venoshock, Sludge Bomb, Venom Drench, Defog, Cross Poison
New moves (4): Crunch, Psychic Fangs, Throat Chop, Flash, Ancient Power, Thunder Fang
Design: The fur on Alolan Crobat's face and the frontside of its body is a pallid white, while the back of its body bears dark, metallic royal purple fur. Alolan Crobat's teeth are elongated and display prominent, matte off-white canine teeth whose appearance more closely resembles plastic than enamel. The darker fur on Alolan Crobat's head resembles a receding widow's peak and is exceedingly long, forming a braid that dangles six inches below its body. The Pokemon's great wings, measuring 3.3m in wingspan, resemble those of its pre-evolution in structure, and its wing membranes and the insides of its unusually large ears are a deep maroon color. Alolan Crobat is slightly larger than regular Crobat, at 1.88m in length and 78.05kg in weight.
Flavor: Alolan Crobat are created when an Alolan Golbat harnesses primal energy and metamorphoses; as a result of Alolan Golbat's incessant wishes to return to the past, it evolves into an atavistic form. Cloaking themselves with superior, natural camouflage, Alolan Crobat are apex predators of the nocturnal hours, silent in flight and able to crush a stop sign with a single snap of their jaws, which, mysteriously, cause no bleeding to occur; for this behavior, it has been nicknamed, "The Staunching Vampire," and those it attacks are said to have been "vamped." During slumber, an Alolan Crobat Bears its teeth, absorbing solar radiation through its canine teeth; while hunting, it opens its maw to disorient prey with flashes of blinding, green light, then clamps it mouth around its target's throat with a fierce hiss. In the process of adaptation to a nocturnal life, Alolan Crobat have sensitive eyes that prohibit them from engaging in diurnal activity without protection of some sort. Recently, an odd phenomenon regarding Alolan Crobat has been discovered: if the Pokemon sinks its fangs into a depleted battery, the object is somehow recharged; this discovery holds great potential and is currently undergoing further investigation.



Pokemon: Oddish
New Typing: Fire / Ghost
New Abilities: Flame Body / Flash Fire (Aftermath)
New Stats: 45 / 70(+10) / 30(-25) / 85(+10) / 40(- 25) / 60(+30)
New / Removed Moves: Absorb, Bullet Seed, Energy Ball, Giga Drain, Grassy Terrain, Ingrain, Leech Seed, Mega Drain, Petal Dance, Razor Leaf, Seed Bomb, Sleep Powder, Stun Spore, Synthesis, Worry Seed, Acid, Gastro Acid, Poison Powder, Sludge Bomb, Venoshock, Moonlight (-22)

Ember, Flame Burst, Fire Blast, Flamethrower, Eruption, Flame Charge, Will O Wisp, Lava Plume, Inferno, Incinerate, Heat Wave, Fire Spin, Flame Wheel, Flare Blitz, Shadow Ball, Hex, Destiny Bond, Spite, Shadow Sneak (+19)
Flavour / Design: Oddish used to be found abundantly in Alolan rainforests until several cataclysmic volcanic eruptions destroyed the forests, leaving Oddish with no home. But the ashes of the burnt trees proved very nutritious, so the Oddish hung around forest fires and volcanic eruptions until they adapted to the surroundings. The grass on its head is replaced by a red-orange bonfire and its colour turns into a deep burgundy.


Pokemon: Gloom
New Typing: Fire / Ghost
New Abilities: Flame Body / Flash Fire (Aftermath)
New Stats: 60 / 70 (+5) / 40 (-30) / 105 (+20) / 50 (-25) / 70 (+30)
New / Removed Moves: Absorb, Bullet Seed, Energy Ball, Giga Drain, Grassy Terrain, Ingrain, Leech Seed, Mega Drain, Petal Dance, Razor Leaf, Seed Bomb, Sleep Powder, Stun Spore, Synthesis, Worry Seed, Acid, Gastro Acid, Poison Powder, Sludge Bomb, Venoshock, Moonlight (-22)

Ember, Flame Burst, Fire Blast, Flamethrower, Eruption, Flame Charge, Will O Wisp, Lava Plume, Inferno, Fire Punch, Incinerate, Heat Wave, Fire Spin, Flame Wheel, Flare Blitz, Shadow Ball, Hex, Curse, Spite, Shadow Punch, Destiny Bond (+22)
Flavour / Design: Alolan Gloom evolve from Alolan Oddish and have different features from their Kanto hailing counterparts. The droolsap is replaced by molten lava that drips from Gloom's mouth. The molting petals of Gloom are replaced by orange flames and the budding flower is replaced by black coals formed from the torched remains of grass types lost in Forest Fires. Alolan Gloom collect these remains and use them in bonfire rituals to worship and honour the dead grass types.


Pokemon: Vileplume
New Typing: Fire / Ghost
New Abilities: Cursed Body / Flash Fire (Aftermath)
New Stats: 75 / 80 / 55 (-30) / 130 (+20) / 70(-20) / 80 (+30)
New / Removed Moves:
Absorb, Aromatherapy, Bullet Seed, Energy Ball, Giga Drain, Grassy Terrain, Ingrain, Leech Seed, Mega Drain, Petal Dance, Razor Leaf, Seed Bomb, Sleep Powder, Stun Spore, Synthesis, Worry Seed, Acid, Gastro Acid, Poison Powder, Sludge Bomb, Venoshock, Moonlight (-23)

Ember, Flame Burst, Fire Blast, Flamethrower, Eruption, Flame Charge, Will O Wisp, Lava Plume, Inferno, Fire Punch, Incinerate, Heat Wave, Fire Spin, Flame Wheel, Flare Blitz, Shadow Ball, Phantom Force, Curse, Spite, Shadow Punch, Destiny Bond (+22)
Flavour / Design: Alolan Vileplume have a burgundy body, with the coals on its head forming a miniature volcano. Vileplume studies the physiology of the volcanoes it lives near and can predict whenever a volcano is about to erupt. It, however, summons eruptions whenever either Pokemon or people disturb its sacred bonfire rituals, so it is both revered and feared amoung the Alolan local.


Pokemon:Bellossom
New Typing: Fire / Fairy
New Abilities: Serene Grace / Flash Fire (Dancer)
New Stats: 75 / 60 (-20) / 105 (+10) / 100 (+10) / 90 (-10) / 60 (+10)
New / Removed Moves:
Absorb, Bullet Seed, Energy Ball, Giga Drain, Grassy Terrain, Ingrain, Leaf Blade, Leaf Storm, Leech Seed, Magical Leaf, Mega Drain, Petal Dance, Razor Leaf, Seed Bomb, Sleep Powder, Stun Spore, Synthesis, Worry Seed, Acid, Gastro Acid, Poison Powder, Sludge Bomb, Venoshock, Moonlight, Uproar (-26)

Ember, Flame Burst, Fire Blast, Flamethrower, Eruption, Flame Charge, Will O Wisp, Lava Plume, Inferno, Fire Punch, Incinerate, Heat Wave, Fire Spin, Flame Wheel, Flare Blitz, Shadow Ball, Hex, Curse, Spite, Shadow Punch, Destiny Bond, Fiery Dance, Play Rough, Disarming Voice, Quiver Dance (+26)
Flavour / Description: If an Alolan Gloom is has long term exposure to the intense tropical rays of the Alolan sun, chemical reactions within its body catalyze its evolution into Alolan Bellossom. Alolan Bellossom have flaming grass skirts with a flaming ponytail. A bright red and slight pink colour scheme shows on Bellossom. Alolan Bellossom has moved past the deaths in forest fires and eruptions, and instead performs dancing rituals to celebrate the new life generated by them.



Pokemon: Paras
New typing: Ground/Poison
New abilities: Poison Touch/Sturdy (Rough Skin)
New stats: 41(+6)/45(-25)/61(+6)/60(+20)/55/18(-7)
Removed moves: Leech Life, Giga Drain, Aromatherapy, X-Scissor, Sunny Day, Solar Beam, Energy Ball, Struggle Bug, Grass Knot, Leech Seed, Seed Bomb, Synthesis, Worry Seed (-13)
New Moves: Rock Slide, Stealth Rocks, Ancient Power, Earthquake, Earth Power, Sand Attack, Venom Drench, Acid Spray, Powder, Toxic Spikes, Rock Blast, Mud Shot, Mud Bomb (+13)
Flavor: In the Alola region, a different type of mushroom infected Paras, one that is much more poisonous. Paras uses these poison spores for surprising Pokemon that enter its territory. These mushrooms have caused Paras to live underground, as that is the perfect place for them to grow. Along with its poisonous spores, Alolan Paras uses its larger body and pincers to catch any prey that wanders into its domain.
Design: Alolan Paras has a slightly larger, rockier looking body that is brown, as well as larger pincers. The mushrooms on its back are dark purple with bright lime green spots.

Pokemon: Parasect
New typing: Ground/Poison
New abilities: Poison Touch/Sturdy (Rough Skin)
New stats: 65(+5)/65(-30)/93(+13)/85(+25)/75(-5)/22(-8)
Removed moves: Leech Life, Giga Drain, Aromatherapy, X-Scissor, Sunny Day, Solar Beam, Energy Ball, Struggle Bug, Grass Knot, Leech Seed, Seed Bomb, Synthesis, Worry Seed (-13)
New Moves: Rock Slide, Stealth Rocks, Ancient Power, Earthquake, Earth Power, Sand Attack, Venom Drench, Acid Spray, Powder, Toxic Spikes, Rock Blast, Mud Shot, Mud Bomb (+13)
Flavor: While Alolan Paras spend all their time in caves, Alolan Parasect will often leave its cave to hunt for food. It has endless patience, and can wait days to find prey that will get close enough for it to strike. Alolan Parasect uses its huge claws and extremely deadly poison to surprise its prey and subdue it quickly, as it cannot move fast enough to chase after escaping prey.
Design: Alolan Parasect has thicker legs, as well as giant claws used for digging through the earth. The mushroom on its back is a dark purple with lime green spots.



Pokemon: Mankey
New typing: Psychic/Fire
New abilities: Inner Focus/Magic Guard (Serene Grace)
New stats: 40/50/30/65/45/85 (305) (0/-30/-5/+30/0/+5)
New/removed moves: Removed: Close Combat, Karate Chop, Low Kick, Brick Break, Rock Smash, Bulk Up, Stone Edge, Rock Slide, Earthquake, Hone Claws, Thrash, Fury Swipes, Scratch (-13)
Added: Tail Glow, Psychic, Psyshock, Confusion, Psybeam, Calm mind, Healing Wish, Recover, Dazzling Gleam, Fire Blast, Flamethrower, Lava Plume, Will-O-Wisp (+13)
Flavor/Design: The Mankey in Alola region seem calm and collected thanks to the wonderful aroma in the region. These Mankey conistently show a smiling face and prefers to meditate rather than fight. These Mankey group together so they can play together after meditation. One notable feature that is seen on Alolan Mankey is its tail, which is glowing very bright with Fire.

Pokemon: Primeape
New typing: Psychic/Fire
New abilities: Inner Focus/Magic Guard (Serene Grace)
New stats: 65/75/50/90/70/115 (455) (0/-30/-10/+30/0/+10)
New/removed moves: Removed: Close Combat, Karate Chop, Low Kick, Brick Break, Rock Smash, Bulk Up, Stone Edge, Rock Slide, Earthquake, Hone Claws, Thrash, Fury Swipes, Scratch (-13)
Added: Tail Glow, Psychic, Psyshock, Confusion, Psybeam, Calm mind, Healing Wish, Recover, Dazzling Gleam, Fire Blast, Flamethrower, Lava Plume, Will-O-Wisp (+13)
Flavor/Design: Now that Mankey evolved into Primeape, its tail is now gone, but it's hands are now covered with Fire. Its fire though, is not very harmful unless facing an enemy. Unlike Mankey, Alolan Primape are solitary Pokemon. An Alolan Primapae likes to spend its time learning about Fire Magic.



Pokemon: Growlithe
New typing: Ice
New abilities: Strong Jaw/Snow Cloak(Fur Coat)
New stats: 55/75/40/65/45/70 (0/+5/-5/-5/-5/+10)
New/removed moves:
Removed: Ember, Flame Wheel, Flame Burst, Flamethrower, Heat Wave, Flare Blitz, Fire Blast, Overheat, Will-O-Wisp, Fire Spin, Incinerate, Flame Charge, Sunny Day, Solar Beam (14)
Added: Ice Fang, Ice Shard, Powder Snow, Ice Ball, Ice Beam, Blizzard, Freeze Dry, Frost Breath, Hail, Icy Wind, Avalanche, Water Pulse, Hone Claws, Icicle Crash (14)
Flavor/Design: While the people of Kanto have tamed their Growlithe to become their loyal pets, the people of Alola have instead resisted and isolated the Growlithe to the icy mountains. Due to this, the Growlithe had to adapt to the cold mountain climate. As the life there is harsher, the jaws and teeth of the Growlithe have grown very strong to ensure the catch of the prey. Due to the lack of heat, Growlthe's fur had grown thicker to preserve body heat. The Growlithe in the mountain learned to coexist with some of the Pokemon that live in the cold mountain such as Vulpix and Sandshrew.

Pokemon: Arcanine
New typing: Ice/Dark
New abilities: Strong Jaw/Snow Cloak (Fur Coat)
New stats: 90/120/70/90/70/115 (0/+10/-10/-10/-10/+20)
New/removed moves:
Removed: Ember, Flame Wheel, Flame Burst, Flamethrower, Heat Wave, Flare Blitz, Fire Blast, Overheat, Will-O-Wisp, Fire Spin, Incinerate, Flame Charge, Sunny Day, Solar Beam (14)
Added: Ice Fang, Ice Shard, Powder Snow, Ice Ball, Ice Beam, Blizzard, Freeze Dry, Frost Breath, Hail, Icy Wind, Avalanche, Water Pulse, Hone Claws, Icicle Crash, Knock Off, Night Slash, Dark Pulse, Feint Attack, Pursuit, Foul Play (20)
Flavor/Design: While the icy mountain has made Pokemon such as Vulpix and Ninetales nice and fuzzy, it has made Growlithe much tougher therefore evolving to the very aggressive Arcanine. With jaws as hard as steel, and limbs as fast as Rapidash, this thing is very scary to face. This untamable creature cannot be stopped, biting and clawing anyone who comes near it. It is said that the only thing that can calm this beast down is the aura and beauty of the majestic Ninetales.



Pokemon: Bulbsocket the Bellsprout
New typing: Grass/Electric
New abilities: Chlorophyll/Heatproof (I wanted to add Volt Absorb, but the Bellsprout family only has two abilities :()
New stats: 50/35/35/75/70/50 (and believe me: I wanted to make it much faster).
New/removed moves:
Added: Charge Beam, Light Screen, Rain Dance, Thunderbolt, Thunder, Thunder Wave, Volt Switch (+9)
Subtracted: Acid, Acid Spray, Belch, Clear Smog, Gastro Acid, Infestation, Poison Powder, Sludge Bomb, Venoshock (-9)
If Didn't Care About Rules: Discharge, Electro Ball, Electroweb, Hyper Voice, Shock Wave, Sonic Boom, Supersonic, Thunder Shock, Wild Charge (++9)
Flavor/Design: Has a more yellowish set of leaves from storing electricity. The roots are black and more like cable than anything else, through which Bellsprout absorbs electricity. Has a pair of antennae which glow, which is used to attract the bugs that Bellsprout and co eat. Entire family glows like a lightbulb if agitated, excited, or attacking.

Pokemon: Weepinbulb the Weepinbel
New typing: Grass/Electric
New abilities: Chlorophyll/Heatproof (H/A) (I wanted to add Volt Absorb, but the Bellsprout family only has two abilities :()
New stats: 65/45/50/90/55/65
New/removed moves:
Added: Charge Beam, Light Screen, Rain Dance, Thunderbolt, Thunder, Thunder Wave, Volt Switch (+7)
Subtracted: Acid, Acid Spray, Belch, Clear Smog, Gastro Acid, Infestation, Poison Powder, Sludge Bomb, Venoshock (-9)
If Didn't Care About Rules: Discharge, Electro Ball, Electroweb, Hyper Voice, Shock Wave, Sonic Boom, Supersonic, Thunder Shock, Wild Charge (++9)
Flavor/Design: The antennae are now a little bit longer, while the vine from which Weepinbel hangs is more like a tail, with a bulb like appendage at the end.

Pokemon: Victreebolt the Victreebel
New typing: Grass/Electric
New abilities: Chlorophyll/Heatproof (H/A)
New stats: 80/60/65/105/100/80 (0/-45/0/+5/+30/+10)
New/removed moves:
Added: Boomburst, Charge Beam, Light Screen, Overheat, Rain Dance, Thunderbolt, Thunder, Thunder Wave, Volt Switch (+9)
Subtracted: Acid, Acid Spray, Belch, Clear Smog, Gastro Acid, Infestation, Poison Powder, Sludge Bomb, Venoshock (-9)
If Didn't Care About Rules: Discharge, Electro Ball, Electroweb, Hyper Voice, Shock Wave, Sonic Boom, Supersonic, Thunder Shock, Wild Charge (++9)
Flavor/Design: Other than the previous changes, the antennae have been moved towards the stem of the top leaf. The rear vine is even longer.

This subspecies of the Victreebel family absorbs electricity from the roots (and later the cable-like vine on the back), and stores it in the leaves like a capacitor. They can be a PITFA around power plants and power cables. They will pierce cables or other electrical sources of electricity using their roots or vines, but normally live in areas with naturally occuring magnetic fields. The guts of the Alolan Bellsprout is tougher, with Victreebel being able to charge enough electricity and heat to momentarily create a strong flame, while notedly being in possession of a somewhat fire-retardant skin. Could this be to adapt to the local Marowak that normally would pose no threat? The tongue-like sensory organ can ring like a bell similar to the Chimecho family, but louder, which is used to scare off would-be predators and to make territorial/hierarchical claims.
Those ill-prepared who enter into areas inhabited by these Victreebel are known to disappear, much like the Common Victreebel. Apparently, they are just as aggressive as their cousins.



Pokemon: Geodude
New typing: Psychic/Steel
New abilities: Analytic/Anticipation/Levitate (Hidden)
New stats: 50 (+10) HP / 50 (-30) Atk / 70 (-30) Def / 60 (+30) SpA / 70 (+30) SpD / 10 (-10) Spe
New/removed moves:
Removed: Bulldoze, Rock Throw, Rock Polish, Wide Guard, Mud Sport, Magnitude, Rollout, Stone Edge, Smack Down, Rock Blast, Dig, Rock Tomb(12)
Added: Iron Head, Doom Desire, Future Sight, Confusion, Psychic, Psyshock, Gravity, Amnesia, Barrier, Calm Mind, Healing Wish, Meditate, (12)
Flavor/Design: A Geodude that lived in a cave charged with energy. Over the generations the Geodude living here absorbed so much energy that they gained psychic powers of their own. These psychic powers had unexpected effects on their bodies, by causing the Geodudes to produce magnetism and attract masses of steel to their bodies. From Chargestone Cave in Unova

Pokemon: Graveler
New typing: Psychic/Steel
New abilities: Analytic/Anticipation/Levitate (Hidden)
New stats: 65 (+10) HP / 65 (-30) Atk / 95 (-20) Def / 75 (+30) SpA / 75 (+30) SpD / 15 (-20) Spe
New/removed moves:
Removed: Bulldoze, Rock Throw, Rock Polish, Wide Guard, Mud Sport, Magnitude, Rollout, Stone Edge, Smack Down, Rock Blast, Dig, Rock Tomb(12)
Added: Iron Head, Doom Desire, Future Sight, Confusion, Psychic, Psyshock, Gravity, Amnesia, Barrier, Calm Mind, Healing Wish, Meditate, (12)
Flavor/Design: This Graveler is said to be able to control the metal coating around its body with its psychic abilities, forming arms out of the metal at will.

Pokemon: Golem
New typing: Psychic/Steel
New abilities: Analytic/Anticipation/Levitate (Hidden)
New stats: 100 (+20) HP / 90 (-30) Atk / 110 (-20) Def / 75 (+30) SpA / 85 (+30) SpD / 15 (-30) Spe
New/removed moves:
Removed: Bulldoze, Rock Throw, Rock Polish, Wide Guard, Mud Sport, Magnitude, Rollout, Stone Edge, Smack Down, Rock Blast, Dig, Rock Tomb(12)
Added: Iron Head, Doom Desire, Future Sight, Confusion, Psychic, Psyshock, Gravity, Amnesia, Barrier, Calm Mind, Healing Wish, Meditate, (12)
Flavor/Design: A Golem with a small, glowing head sticking out of the huge metal ball of spikes that is its body. This Pokemon is able to focus all of its mental energy on anything and extract any metal out of it, adding it to its own body. There have been reports of angry Alolan Golems draining the iron out of trainer's blood, causing intense dizziness.

Purpose: Looking at its special movepool, you don't see anything too amazing. Looking at its physical movepool, it's slightly worse than a Golem. Its stats aren't too impressive, either. What's the point of this thing? Well, let me tell you! Adequate mixed defensive stats mean this Pokemon can come in on quite a few things and start setting up. How does it set up, you ask? Why, with Calm Mind and Barrier of course! Calm Mind boosts its attacking power and gives it a very nice SpD boost, allowing it to easily take special hits, while Barrier gives it a huge Def! This Pokemon sets up to the point where it's borderline invincible, and no attack will do more than 20% to it if things get out of hand. Its only disadvantage is that its sole recovery move is Rest, although Rest is probably the best move for it anyway, since it relieves status, and Alolan Golem does not like status.



Pokemon: Ponyta
New typing: Water / Rock
New abilities: Run Away / Water Absorb (Sap Sipper)
New stats: 70(+20)/95(+10)/65(+10)/40(-25)/55(-10)/85(-5) Total: 410
New/removed moves:
Removed Fire Moves: Ember, Fire Blast, Fire Spin, Flame Charge, Flame Wheel, Flamethrower, Flare Blitz, Heat Wave, Incinerate, Inferno, Overheat, Sunny Day, Will-O-Wisp, Solar Beam
Net Loss: 15

New Water Moves: Bubble, Hydro Pump, Whirlpool, Aqua Jet, Waterfall, Surf, Dive, Aqua Tail, Scald, Water Pulse, Rain Dance, Soak, Ice Beam, Blizzard
New Rock Moves: Sandstorm, Stealth Rock, Rock Polish, Rock Slide, Stone Edge, Smack Down, Rock Tomb, Rock Throw, Head Smash, Rock Blast, Earth Power, Earthquake, Bulldoze, Iron Head
Net Gain: 30 (15 Water+15 Rock)

Pokemon: Rapidash
New typing: Water / Rock
New abilities: Run Away / Water Absorb (Sap Sipper)
New stats: 80(+15)/120(+20)/80(+10)/50(-30)/70(-10)/100(-5) Total: 500
New/removed moves:
Removed Fire Moves: Ember, Fire Blast, Fire Spin, Flame Charge, Flame Wheel, Flamethrower, Flare Blitz, Heat Wave, Incinerate, Inferno, Overheat, Sunny Day, Will-O-Wisp, Solar Beam
Net Loss: 15

New Water Moves: Bubble, Hydro Pump, Whirlpool, Aqua Jet, Waterfall, Surf, Dive, Aqua Tail, Scald, Water Pulse, Rain Dance, Soak, Ice Beam, Blizzard
New Rock Moves: Sandstorm, Stealth Rock, Rock Polish, Rock Slide, Stone Edge, Smack Down, Rock Tomb, Rock Throw, Head Smash, Rock Blast, Earth Power, Earthquake, Bulldoze, Iron Head
Net Gain: 30 (15 Water+15 Rock)

Flavor/Design: In the region of Alola, Ponyta and Rapidash first developed in the most fresh areas of the islands, where cold air current blew and temperature was always mite or even cold. As a result, the flames on their bodies began to dim. Groups of these Pokémon established on the beaches near the sea and got used to drink its water, being capable of digesting and reusing it thanks to the strong gastric juices that they had developed when they were able to spit fire. So their manes became made of bubbles, their bodies were gradually covered by corals and rocks, that grew on them during their long walks (that suddenly became swims) in the ocean, and their coat became green due to the marine salt. So at the present days during the cold seasons herds of Ponyta and Rapidash swim to reach the most far and warm parts of the archipelago of Alola, where their favourite algae naturally grow and return near the beaches of the places that they first colonised during spring and summer.

They are inspired to the hippocampus legend, a mythological creature that used to carry Poseidon's stagecoach and were basically finned horses.



Pokemon: Magnemite
New typing: Ghost / Psychic
New abilities: Unnerve / Illuminate / Analytic
New stats: 45 (+20) / 15 (-20) / 55 (-15) / 85 (-10) / 55 / 70 (+25) (Net Total: +0)
New/removed moves: - Thunder Shock, - Spark, - Electro Ball, - Discharge, - Zap Cannon, - Electroweb, - Shock Wave, - Thunder, - Wild Charge, + Calm Mind, + Shadow Ball, + Confusion, + Psychic, + Psybeam, + Shadow Sneak, + Future Sight, + Will-O-Wisp (Net Total: -1)
Flavor/Design: Alolan Magnemite are small energy-based life forms characterized by their semi-corporeal forms and large glowing eyes. Due to their inability to hold a completely physical existence, they are weaker and less resistant than their Kanto counterparts, although it does grant them an unnatural durability in comparison. Thus, as a result, they reside high in the skies above Alola to keep safe from threats, and to absorb radiation from the ozone from which they draw nourishment. Because of the aforementioned luminescent oculi possessed by the species, the people of Alola have been known to falsely report sightings of the Pokemon as ones accredited to extraterrestrial activity.

Pokemon: Magneton
New typing: Ghost / Psychic
New abilities: Tinted Lens / Download / Analytic
New stats: 75 (+25) / 35 (-25) / 70 (-20) / 110 (-10) / 70 / 100 (+30) (Net Total: +0)
New/removed moves: - Thunder Shock, - Spark, - Electro Ball, - Discharge, - Zap Cannon, - Electroweb, - Shock Wave, - Thunder, - Wild Charge, + Calm Mind, + Shadow Ball, + Confusion, - Electric Terrain, - Tri Attack, + Psychic, + Psybeam, + Shadow Sneak, + Future Sight, + Will-O-Wisp, + Trick, + Phantom Force (Net Total: -1)
Flavor/Design: When Alolan Magnemite have absorbed sufficient radiation, their structure transmutes to a more corporeal state, and arranges itself into a pyramidical shape. They become calculating observers, traveling in triangular patterns and watching life, Pokemon and people alike, from a safe distance, but occasionally descend to a low altitude (However, they are known for widespread terror among the groups of people when descending onto a village, so the Pokemon mainly appears near mountains, forests, or over seas.) at which they analyze choice objects/animals using beams of light from their eyes. Although they shy away from conflict at nearly all costs, The Pokemon's erratic burst movement and triangular set of ocular lights allow it to thoroughly confuse opponents when forced into a confrontation and cut through a Pokemon's natural resistances to incapacitate its foes.

Pokemon: Magnezone
New typing: Ghost / Steel
New abilities: Shadow Tag / Levitate / Analytic
New stats: 100 (+30) / 40 (-30) / 115 / 115 (-15) / 115 (+25) / 40 (-20) (Net Total: +0)
New/removed moves: - Thunder Shock, - Spark, - Electro Ball, - Discharge, - Zap Cannon, - Electroweb, - Shock Wave, - Thunder, - Wild Charge, + Calm Mind, + Shadow Ball, + Confusion, - Electric Terrain, - Tri Attack, - Magnetic Flux, + Psychic, + Psybeam, + Shadow Sneak, + Future Sight, + Will-O-Wisp, + Trick, + Phantom Force, + Trick Room (Net Total: -1)
Flavor/Design: If its pre-evolutions are the UFO phenomena of the Alolan region, then Alolan Magnezone is the mothership itself. Metamorphosed after an Alolan Magneton is exposed to a metal coat, the Magnezone native to this region have evolved into a species of collective intelligences that inhabit warped saucers of a reflective and metalline substance. It uses rounds of brightly- colored flashing lights to captivate targets before channeling its spiritual energy into a beam of energy fired from its core which immobilizes the creature and draws it close to Magnezone to allow for a complete study of its biochemical structures. Due to this new breakthrough of a type of analyzation, Alolan Magnezone has grown sluggish, capable of burst movement only at a high cost to its energy reserves, but has allowed it to form a durable and resistant vessel for its spiritual form.



Pokemon: Shellder
New typing: Poison / Electric
New abilities: Water Absorb / Poison Point / Bulletproof (HA)
New stats: 40 (+10) / 55 (-10) / 80 (-20) / 65 (+20)/ 45 (+20) / 20 (-20) (BST 305)
New/removed moves:
Added
Poison Sting, Poison Jab, Sludge Bomb, Thunderbolt, Thunder, Volt Switch, Sunny Day, Spark, Scald, Thunder Wave, ThunderShock
Removed
Aurora Beam, Ice Beam, Ice Shard, Icicle Spear, Avalanche, Icy Wind, Blizzard, Hail, Bubble Beam, Whirlpool, Aqua Ring
Flavor/Design: Due to the hot climate, Shellder have lost their Ice-typing and now live in the beaches. It more resembles a Hawaiian Cone Shell, bearing a bright yellow and white coloring. It's new typing is formed to protect it from being eaten by other fish Pokemon that live in the water, becoming venomous and fueling itself with neurotoxins. Eventually this lead to the species to be able to conduct electricity.

Pokemon: Cloyster
New typing: Poison / Electric
New abilities: Water Absorb / Poison Point / Bulletproof (HA)
New stats: 60 (+10) / 90 (-5) / 150 (-30) / 105 (+20)/ 70 (+25) / 50 (-20) (BST 525)
New/removed moves:
Added
Poison Sting, Poison Jab, Sludge Bomb, Thunderbolt, Thunder, Volt Switch, Sunny Day, Spark, Scald, Thunder Wave, ThunderShock, Electric Terrain
Removed
Aurora Beam, Ice Beam, Ice Shard, Icicle Spear, Avalanche, Icy Wind, Blizzard, Hail, Bubble Beam, Whirlpool, Frost Breath, Aqua Ring
Flavor/Design: Due to the hot climate, Cloyster have lost their Ice-typing and now live in the beaches. It more resembles a Hawaiian Cone Shell, bearing a bright yellow and white coloring. It's new typing is formed to protect it from being eaten by other fish Pokemon that live in the water, becoming venomous and fueling itself with neurotoxins. Eventually this lead to the species to be able to conduct electricity.



Pokemon: Krabby
New typing: Fighting/Normal
New abilities: Scrappy/Tough Claws / Limber (HA)
New Stats: 30/130(+15)/90/5(-20)/35(+10)/45(-5)
New/removed moves: Removed: Surf, Bubble, Bubble Beam, Mud Shot, Brine, Rain Dance, Ice Beam, Blizzard, Agility, Dive, Ally Switch, Icy Wind, Water Pulse, Dig (14)
Added: Mach Punch, Shell Smash, Superpower, Thunderpunch, Ice Punch, Fire Punch, Play Rough, Shadow Sneak, Karate Chop, Mega Punch, Arm Thrust, Poison Jab (13)
Flavor/Design: Similar to its evolved form, its fists are built to punch from within its claws.

Pokemon: Kingler
New typing: Fighting/Normal
New abilities: Scrappy/Tough Claws / Limber(HA)
New stats: 55/145(+15)/115/20(-30)/55(+5)/85(+10)
New/removed moves: Removed: Surf, Bubble, Bubble Beam, Mud Shot, Brine, Rain Dance, Ice Beam, Blizzard, Agility, Dive, Ally Switch, Icy Wind, Water Pulse, Dig (14)
Added: Mach Punch, Cross Chop, Shell Smash, Superpower, Thunderpunch, Ice Punch, Fire Punch, Play Rough, Shadow Sneak, Karate Chop, Mega Punch, Arm Thrust, Poison Jab (14)
Flavor/Design: This poor variant of Kingler has been forced inland by invasive species several thousands of years ago. Becoming scrappy, their claws became sharper with a fist inside them, yet their lifestyle oddly enough, became simpler. Food was easier to find with the new fists within claws. Most of the new moves represent its new fighting spirit, although it tends to want to pop out of its shell far more often than before just to beat things up. Its newfound flexibility can be a hidden talent.



Pokémon: Rhyhorn-Alola
New Typing: Ground/Ice
New Abilities: Rivalry / Ice Body / Filter
New Stats: 70 / 85 / 75 / 30 / 50 / 35 (-10 HP, -20 Def, +20 SpD, +10 Spe)
New/Removed Moves:
New: Hail, Avalanche, Freeze-Dry, Frost Breath, Ice Shard, Icicle Crash, Icicle Spear, Mist, Powder Snow, Recover (+10)
Removed: Fire Blast, Fire Fang, Flamethrower, Incinerate, Rain Dance, Sunny Day, Shock Wave, Thunder, Thunderbolt, Thunder Fang, Guard Spilt (-11)
Flavor/Design: Some mainland Rhyhorn that were brought to the Alolan island of Ula’ula escaped into the wild, where they climbed up the snowy Mount Lanakila looking to claim their territories. Over time, they adapted to their new cold environment to become Alolan Rhyhorn. Instead of being rocky-bodied, they adopted hard, icy bodies, which benefit much more from the near constant snow and hail that falls on the mountain.
Alolan Rhyhorn are light blue with light brown tints. Their hard outer skin is semi-translucent like ice, with a jagged icy nose horn that can cut through solid ice and rock. They are somewhat smaller and lighter-weight than Kanto Rhyhorn, which allows them to move a little faster as well.

Pokémon: Rhydon-Alola
New Typing: Ground/Ice
New Abilities: Rivalry / Ice Body / Filter
New Stats: 100 / 130 / 100 / 45 / 65 / 45 (-5 HP, -20 Def, +20 SpD, +5 Spe)
New/Removed Moves:
New: Same as above, plus Ice Hammer (Total +11)
Removed: Same as above.
Flavor/Design: Alolan Rhydon stake claim to larger territories on their snowy mountain, fighting with one another for the best ice sheets and cave systems. Due to the limited space, males and females compete with one another as well, with each individual living a harsh, solitary life.
Alolan Rhydon are also light blue with light brown bellies, with blue icy hides. The nose horn is larger and more jagged rather than being just cone-shaped.

Pokémon: Rhyperior-Alola
New Typing: Ground/Ice
New Abilities: Rivalry / Snow Warning / Filter
New Stats: 110 / 140 / 110 / 55 / 75 / 45 (-5 HP, -20 Def, +20 SpD, +5 Spe)
New/Removed Moves:
Same as above.
Flavor/Design: Alolan Rhyperior claim even larger territories than their pre-evolutions, living competitive, solitary lives like the Alolan Rhydon. They fight even more aggressively, sometimes attempting to wrestle and push their competitors off sheer cliffs while defending their territories. Unfortunately for intrepid Trainers scaling the mountain, Alolan Rhyperior perceive them as competitors invading their homes, and will attack on sight. Alolan Rhyperior will bash cave walls with their arms or tails to make icicles fall from the cave ceiling and have been known to deliberately start avalanches to sweep away opponents.
Alolan Rhyperior have icy light bluish-gray armor pads and solid ice tail clubs. The icy nose horn has formed into a large, single cleaver with spiky projections that can effortlessly crash through rock and ice.



Pokemon: Tangela
New typing: Water/Steel
New abilities: Swift Swim/Water Absorb (Filter)
New stats: 65/100(swap)/115/55(swap)/70(+30)/30(-30)
Added/Removed moves: Removed: Absorb, Bullet Seed, Energy Ball, Grass Knot, Grassy Terrain, Ingrain, Mega Drain, Power Whip, Seed Bomb, Sleep Powder, Solar Beam, Stun Spore, Synthesis, Vine Whip, Worry Seed (-15)
New: Bubble, Bubble Beam, Waterfall, Liquidate, Aqua Ring, Rapid Spin, Brine, Whirlpool, Rain Dance, Surf, Water Gun, Automotize, Flash Cannon, Iron Head, Heavy Slam, Gyro Ball, Iron Defense, Magnet Bomb (+17)
Flavor: These Tangela are descended from ones that somehow survived being on a boat that capsized long ago. They are somehow able to attract Dhelmise to protect their territory on the ocean floor. A few rarely float up to the surface, and it is unknown how due to their immense weight as a result of their chains.
Design: Tangela resembles a mass of rusty chains from anchors with a sea urchin-like plant at its core. Its feet are covered, as the chains droop to the ground.
Pokemon: Tangrowth
New typing: Water/Steel
New abilities: Volt Absorb/Water Absorb (Filter)
New stats: 130(+30)/110(swap)/125/70(swap, -30)/70(+30)/20(-30)
Added/Removed moves:
Removed:
Absorb, Bullet Seed, Energy Ball, Grass Knot, Grassy Terrain, Ingrain, Mega Drain, Power Whip, Seed Bomb, Sleep Powder, Solar Beam, Stun Spore, Synthesis, Vine Whip, Worry Seed (-15)
New: Bubble, Bubble Beam, Waterfall, Liquidate, Aqua Ring, Rapid Spin, Brine, Whirlpool, Rain Dance, Surf, Water Gun, Automotize, Flash Cannon, Iron Head, Heavy Slam, Gyro Ball, Iron Defense, Magnet Bomb, Anchor Shot, Slack Off, U-Turn (+18)
Flavor:
Tangrowth is basically a peacekeeper of the seas, using its anchor arms to destroy any threats to the sea. Its anchor arms allow it to easily remove any opposition from the world. Despite its menacing appearance, it is peaceful and hates fighting. The previously plant-like core has become incredibly rubbery, and allows it to absorb electricity with ease.
Design: Tangrowth looks incredibly similar to its pre-evolution, but bulkier and with anchors attached to two of its chains, forming "arms" of sorts.
Competitive Analysis: This is basically the ultimate wall in FE this. It's a lot like if Dhelmise was actually good, with some similarity to Ferrothorn thrown in there for good measure.



Pokémon: Goldeen-Alola
New Typing: Ice
New Abilities: Prism Armor, Dazzling (Electric Surge)
New Stats: 45/67/40/45/60/63 (-20 Defense, +10 Special Attack, +10 Special Defense)
New/Removed Moves:
+ Icicle Crash, Mirror Coat, Aurora Veil, Spark
- Smart Strike, Hydro Pump, Mud Shot, Mud Sport
Flavor/Design: The area in which Goldeen live in Alola is in a deep trench in the nearby ocean. Temperature readings taken near the trench show that it is much, much colder than the ocean around it, and whenever an exploration team tries to go into it, they go missing for a few weeks until suddenly floating up to the surface of the ocean, accompanied by Goldeen. However, when they return, they are merely lifeless crystalline statues. Goldeen are the sole living residents of this trench, their skin having been replaced with the same chilly crystals the explorers were made into. As the crystals are somewhat transluscent, it is possible to look right inside the Pokemon, and indeed the fact you can see their beating hearts is the only way you can tell they're alive most of the time, as they spend almost every second dormant. The crystals they're composed of are very highly conductive, but Goldeen seems to have little control of the power flow. It should be noted that it is unknown how these Goldeen evolve - the acquisitions of Alolan Seakings so far all consist of another strange event.

Competitive-wise, Alolan Goldeen is very versatile for an ice type: It usually opts for Electric Surge for good BoltBeam coverage and the ability to support allied Electric-types, but it can also run Prism Armor in order to somewhat cover Ice's many weaknesses, and it can also protect itself from priority with Dazzling.

Pokémon: Seaking-Alola
New Typing: Ice/Dark
New Abilities: Magic Bounce, Dazzling (Electric Surge)
New Stats: 80/92/45/55/90/88 (-20 Defense, -10 Special Attack, +10 Special Defense, +20 Speed)
New/Removed Moves: Same as Goldeen + Knock Off, Pursuit, Power Trip and Purify
Flavor/Design: Alolan Seakings have been seen very rarely in the same trench that Goldeen are found in, but nobody has been able to successfully procure one from the ocean. The only Alolan Seakings currently known to exist all appeared in a mysterious event which happens whenever the parents of one of the now-crystalline explorers comes into possession of their child's crystalline statue. Soon after touching the statue, it will shatter, and the crystal shards flung off of it will morph into many Alolan Goldeens and very few Alolan Seakings. These Alolan Seakings, and no others, will cause the parents an extreme, possibly supernatural amount of distress until they are moved a fair distance away from them, despite the fact that they do not actually seem to try and harm anything at all. Unlike their pre-evolution, Goldeen, Alolan Seakings' internal organs have crystallized as well, and there is no biological tissue anywhere except their eyes.

Alolan Seaking has gained a new Dark type STAB, and it has the combination of Z-Purify and Power Trip to abuse it with. Otherwise, it functions much the same as Alolan Goldeen does, but is noticeably faster than normal Seaking. It also lost its Prism Armor in exchange for the coveted Magic Bounce, making it a good status switch-in.



Pokemon: Staryu
New typing: Dark / Psychic
New abilities: Forewarn / Telepathy / Analytic (HA)
New stats: 50 (+20) / 50 (Swap [-20]) / 70 (+15) / 45 (Swap) / 70 (+15) / 55 (-30) (Net Change: +0)
New/removed moves: - Water Gun, - Bubble Beam, - Brine, - Power Gem, - Hydro Pump, - Ice Beam, - Blizzard, - Thunderbolt, - Thunder, - Scald, - Flash Cannon, - Surf, - Waterfall, - Dive - Icy Wind, - Water Pulse, - Whirlpool, + Dark Pulse, + Confusion, + Psybeam, + Psycho Shift (Net Change: -13)
Flavor/Design: WIP

Pokemon: Starmie
New typing: Dark / Steel
New abilities: Super Luck / Rough Skin / Moody (HA)
New stats: 40 (-20) / 130 (Swap [+30]) / 55 (-30) / 105 (Swap [+30]) / 55 (-30) / 135 (+20)
New/removed moves: - Water Gun, - Bubble Beam, - Brine, - Power Gem, - Hydro Pump, - Ice Beam, - Blizzard, - Thunderbolt, - Thunder, - Scald, - Flash Cannon, - Surf, - Waterfall, - Dive - Icy Wind, - Water Pulse, - Whirlpool, - Psyshock, - Grass Knot, - Dream Eater, + Dark Pulse, + Confusion, + Psybeam, + Psycho Shift, + Stone Edge, + Double-Edge, + Fire Pledge, + Water Pledge, + Grass Pledge, + Air Cutter, + Cross Chop, + Cross Poison, + Leaf Blade, + Night Slash, + Psycho Cut + Sky Attack, + Spacial Rend, + Metal Claw, + Iron Head, + Sharpen (Net Change: +0)
Flavor/Design: Alolan Starmie's body is inverted 180 degrees from Kanto Starmie's regular position, appearing to be "upside down" when compared to the latter. Its flesh is a dark metallic black, but shines with a crimson hue when struck by a light source. The second star of Alolan Starmie's body is no longer a star, but rather a ring which seems to encompass each point on its main body. Alolan Starmie's gem is a deep blue, and appears to show the image of a faraway and slowly-dying star. The ridges which surround the main gem/eye on Alolan Starmie's body is crimson.

It is said that when an Alolan Staryu absorbs too much negative energy from human emotions, it metamorphoses into an Alolan Staryu. Alolan Starmie is an aggressive, yet brooding creature, and lurks just outside hotspots of human activity, and the failure of its prime objective weighs heavily upon its soul. It viciously and relentlessly attacks others, especially those who would try to compare their own problems to Alolan Starmie's or who attempt to inform it that its egomania is over exaggerating its own issues. When approached, Alolan Starmie ferociously attacks, as it cannot allow others to learn that it desires social acceptance, and strikes instantaneously, delivering millions of fatal lacerations to its opponent faster than any known measurement of time or comprehension; although these attacks are devastatingly potent, Alolan Starmie usually end up cutting themselves in their fury, and it is possible to determine one's age by checking its body for scar tissue. Alolan Starmie is infinitely sharp, to the extent of seperating air molecules as it moves through the atmosphere. On rare occasions, Alolan Starmie's is reminded of its initial objective, and it begins to ponder its current state of existence: maybe -- just maybe -- it isn't the only one that is plagued by (false) grief. Maybe, just maybe, it is far too harsh on the world when, in actuality, it is much more similar to the world than it once thought.
These thoughts have a profound effect on Alolan Starmie. When consumed by these emotions, it momentarily breaks the hold which human negativity has over it. Alolan Starmie begins to glow in a harsh light, ripping at the fabric of the universe around it as it begins its transcendence into its true form: the species of higher life-form which initially sent Alolan Staryu to Earth.
Unfortunately, the arduous suffering of the world is too much for Alolan Starmie, and it soon falls back into its own habits. Resuming its brooding and vulnerable stance, it dismisses its thoughts of sympathy and recognition of its own fault with a cavalier "so what" attitude. This rejection brings a violent end to its moral and physical evolution, and it dismisses the massive amount of energy which it had gathered in a devastating blast.



Pokémon: Tauros
New Typing: Steel / Fire
New Abilities: Reckless | Technician | Sheer Force
New Stats: 75 HP | 110 Atk (+10) | 105 Def (+10) | 50 SpA (+10) | 40 SpD (-30) | 110 Spe | 490 BST
New Moves: Autotomize, Gear Grind, Iron Head, Shift Gear, Flame Charge, Flare Blitz (6)
Removed Moves: Ice Beam, Blizzard, Rain Dance, Surf, Icy Wind, Water Pulse, Whirlpool (7)
Flavor/Design: WIP
Competitve: WIP
 
Last edited:

AquaticPanic

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Pokémon: Vaporeon
New Typing: Water / Dragon
New Abilities
: Drizzle / Adaptability
New Stats: 130 / 55 (-10) / 80 (+20) / 115 (+5) / 90 (-5) / 55 (-10)
New/Removed Moves: (New: Dragon Pulse, Draco Meteor, Outrage, Dragon Breath, Slack Off, Energy Ball, Extrasensory, Focus Blast, Calm Mind, Defog)
Flavor/Design: In Alola, Vaporeon are one of eight sacred key to a chain of summoners, which are present in alot of Alolan myths. These are the ones who use the element of water, and uses it to control oceans and provide clean water. To be honest, it looks not that different from a standard Vaporeon. It even has mostly the same color scheme, though with black and white designs you would see on the Tapus' shells.



Pokémon: Jolteon
New Typing: Electric / Dragon
New Abilities
: Electric Surge / Adaptability
New Stats: 80 (+15) / 55 (-10) / 55 (-5) / 115 (+5) / 90 (-5) / 130
New/Removed Moves: (New: Dragon Pulse, Draco Meteor, Outrage, Dragon Breath, Flash Cannon, Focus Blast, Extrasensory, Energy Ball, Calm Mind, Slack Off)
Flavor/Design: Jolteon is another one of the eight keys. This one uses the element of electricity, which provides people with light and power for areas. It's not able to do it perfectly though, as sometimes the lightning it summons can fire in an unintentional area. They look like a standard Jolteon, but with black and white designs you would see on the Tapus' shells.



Pokémon: Flareon
New Typing: Fire / Dragon
New Abilities
: Drought / Adaptability
New Stats: 55 (-10) / 130 / 90 (+30) / 80 (-15) / 115 (+5) / 55 (-10)
New/Removed Moves: (New: Dragon Pulse, Draco Meteor, Outrage, Dragon Hammer, Blaze Kick, Earthquake, Stone Edge, Swords Dance, Bulk Up, Slack Off)
Flavor/Design: Flareon is yet another key to Alolan myths. These ones use the element of fire, where anything necessary can be destroyed with this power. Though they do get quick tempered sometimes and hurt things without realization. They mostly look like standard Flareon, though with black and white designs you would see on the Tapus' shells.



Pokemon: Alolan Kabuto
New typing: Water / Poison
New abilities: Poison Touch / Rough Skin / Battle Armor (Hidden)
New stats: 31 (+1) / 80 / 109 (+19) / 55 / 54 (+9) / 26 (-29)
New/removed moves:
Removed Moves (11): Mud Shot, Sand Attack, Ancient Power, Smack Down, Sandstorm, Rock Tomb, Rock Power, Dig, Earth Power, Stealth Rock, Rollout
New Moves (8): Poison Gas, Sludge Bomb, Venoshock, Belch, Clear Smog, Smog, Bubble, Bubblebeam
Flavor: Distantly related to Wimpod, the exceedingly rare Alolan Kabuto is a living relic and a curiosity among Pokemon researchers; for some reason, the Alolan islands were the perfect habitat for prehistoric Kabuto, which never went extinct in the Alolan region, instead migrating inland and adapting to fresh water. Now patient scavengers, Alolan Kabuto prowl the bottoms of lakes and ponds in search of food. When one finds a scrap of food, it pulls the morsel underneath its shell and shudders violently, then leisurely moves away, leaving only a cloud of bubbles as evidence of its presence. Although they seem harmless, Alolan Kabuto are avoided by the Alolan people, as it produce a highly poisonous gas within its body and expels the substance when startled; although non-lethal, the toxins within cause extreme vertigo and nausea in those affected.
Design: Alolan Kabuto is a small Pokemon that reaches 0.3m in height and 7.5kg in weight. It has six legs, and it occasionally leaks gases from its eyespots (which appear to be holes of some sort), and from underneath of its rough, white shell.

Pokemon: Alolan Kabutops
New typing: Water / Poison
New abilities: Poison Touch / Rough Skin / Levitate (Hidden)
New stats: 61 (+1) / 125 (+10) / 75 (-30) / 65 / 60 (-10) / 109 (+29)
New/removed moves:
Removed Moves (11): Mud Shot, Sand Attack, Ancient Power, Smack Down, Sandstorm, Rock Tomb, Rock Power, Dig, Earth Power, Stealth Rock, Rollout
New Moves (11): Poison Gas, Poison Sting, Poison Jab, Cross Poison, Sludge Bomb, Venoshock, Belch, Clear Smog, Smog, Bubble, Bubblebeam
Design: Alolan Kabutops is smaller than its Kantonian counterpart, standing 1.1m high, and is oddly light, weighing only 31.5kg. Vents on its back, sides, legs, feet, elbows and shoulders occasionally expel an odd gas. Instead of scythes, Alolan Kabutops's arms end in long, narrow tubes that taper into points, and it possesses a second pair of arms that are identical to its main set, excepting their much smaller size. Its white shell and midnight blue underbelly are covered by thousands of tiny, jagged ridges, giving Alolan Kabutops a rough texture. Alolan Kabutops has a single retractable spike on the ball of each foot.
Flavor: In stark contrast to Alolan Kabuto, Alolan Kabutops is an extremely efficient predators and a terror to the Alolan region. Produced at an exponentially higher rate than that of their pre-evolutions, the poisonous gases of an Alolan Kabutops are stored in vast chambers within its body, and can be expelled with enough force to propel Alolan Kabutops through the water at speeds over 35 mph. These gases are lighter than air and give Alolan Kabutops impossible buoyancy; by managing production and expulsion of the substance, an Alolan Kabutops can sink or rise at remarkable speeds when swimming, float above the ground, or even take to the skies for a short time.

Due to its unique and infamous hunting style, Alolan Kabutops has earned a reputation as one of the most horrific species of Pokemon known to society. When it closes in on its prey, an Alolan Kabutops stabs the creature with its four claws and releases toxic gases from small holes near the tip of each claw; in addition to the sickening effects of Alolan Kabuto's poison, this gas significantly increases the elasticity of skin and muscles and reacts corrosively when it encounters blood, destroying it and taking the fluid's place in Alolan Kabutops's victim's body. The Poison-type injects enough gas to immobilize its prey by way of swelling and inflation of the body, immobilizing it, then causes the unfortunate creature to rupture explosively with a poke from one of its foot spikes.

Thankfully, Alolan Kabutops's list of prey is relegated to waterfowl Pokemon, favoring Psyduck, Golduck, and Delibird, but its effects are still devastating; scientists postulate that Alolan Kabutops is responsible for driving Unovan Ducklett to extinction in the Alolan region, as well as forcing most Farfetch'd away from water sources. Although Alolan Kabutops usually ignore humans, one must never utter the name "Harold" (or any of its homophones) in areas inhabited by Alolan Kabutops, as the Pokemon immediately attack anyone who does so; the prevailing theory is that Alolan Kabutops acts on a primal instinct, recognizing this sound as the cry of some favored, long-extinct prey it encountered when first arriving inland.



Pokemon: Porygon
New typing: Water
New Abilities: Illuminate/Water Veil(Filter)
New Stats: Unchanged
Removed moves: Thunder, Thunderbolt, Discharge, Magnet Rise, Gravity, Electroweb, Swift, Tackle, Zap Cannon, Foul Play, Double-Edge, Endure, Nightmare, Trick, Magic Coat(15)
New moves: Aqua Jet, Whirlpool, Water Gun, Bubble Beam, Surf, Scald, Water Pulse, Hydro Pump, Liquidation, Reflect (10)

Flavor: Is more duck-like. Designed solely to see if a robot duck could be made and programmed with behaviors convincingly similar to a real duck. Also a portable water purifier.

Pokemon: Porygon2
New typing: Water
New abilities: Illuminate/Water Veil (Filter)
New stats: 90(+5)/110(+30)/95(+5)/105(+0)/90(-5)/25(-35) (515 BST)
New/removed moves:
New: Dive, Surf, Scald, Liquidation, Aqua Jet, Water Gun, Bubble Beam, Whirlpool, Aqua Tail, Reflect, Light Screen, Water Pulse, U-Turn, Bulk Up, Hydro Pump (15)
Removed: Thunder, Thunderbolt, Discharge, Magnet Rise, Gravity, Electroweb, Swift, Tackle, Zap Cannon, Foul Play, Double-Edge, Endure, Nightmare, Trick, Magic Coat(15)

Flavor: More duck-like. Designed for deep-sea exploration and research.
Competitive justification: Slow pivoting bulky water. Has 2 great abilities in Water Veil and Filter. Water Veil makes it one of the best Keldeo answers, while Filter is always a good ability for a slow pivot. Bulk Up lets this thing try to boost and sweep, as a physical bulky boosting water is something that hasn't been done yet. Of course, you can always use Scald if you don't want to boost.

Pokemon: Porygon-Z
New typing: Water
New abilities: Technician/Water Veil (Filter)
New stats: 90(+5)/135(SpA swap)/75(+5)/80(Atk swap)/60(-15)/95(+5) (535 BST)
New/removed moves:
New: Dive, Surf, Scald, Liquidation, Aqua Jet, Water Gun, Bubble Beam, Whirlpool, Aqua Tail, Reflect, Light Screen, Water Pulse, U-Turn, Bulk Up, Hydro Pump, (15)
Removed: Thunder, Thunderbolt, Discharge, Magnet Rise, Gravity, Electroweb, Swift, Tackle, Zap Cannon, Nasty Plot, Dark Pulse, Foul Play, Double-Edge, Endure, Nightmare (15)

Flavor: Modified by a third-party company to act as a surveillance drone that can operate both in and out of water.
Competitive justification: A physical counterpart for Keldeo. Fast physically offensive Waters are near nonexistent, making this an interesting experiment. Porygon-Z has a surprisingly good movepool for Technician, with Aerial Ace, the new Aqua Jet, and Thief. You can even go mixed and use Hidden Power Fire or Shock Wave to hit specific targets.



Pokemon: Dratini
New typing: Fire
New abilities: Flame Body [HA:Rough Skin]
New stats: 41/64/45/50/50/50 --> -5/-4/-5/+10/-6/+10 --> 36/60/40/60/44/60
New/removed moves:
Removed: Draco Meteor, Dragon Breath, Dragon Pulse, Twister [-4]
New: Overheat, Incinerate, WoW, Ember [+4]


Pokemon: Dragonair
New typing: Fire
New abilities: Flame Body [HA: Rough Skin]
New stats: 61/84/65/70/70/70 --> -15/-14/-15/+30/-16/+30 --> 46/70/50/100/54/100
New/removed moves:
Removed: Draco Meteor, Dragon Breath, Dragon Pulse, Twister, Dragon Rage, Dragon Tail,Dragon Rush, Outrage [-8]
New: Overheat, Incinerate, WoW, Ember, Fire Fang, Flamethrower, Sunny Day, Acid Armor [+8]


Pokemon: Dragonite
New typing: Fire/Poison
New abilities: Intimidate [HA: Levitate]
New stats: 91/134/95/100/100/80 --> -5/-24/-15/+30/-16/+30 --> 86/110/80/130/84/110
New/removed moves:
Removed: Draco Meteor, Dragon Breath, Dragon Claw, Dragon Pulse, Dragon Rage, Dragon Rush, Dragon Tail, Outrage, Twister, Aerial Ace, Air Cutter, Defog, Fly, Hurricane, Sky Drop, Tailwind, Wing Attack [-17]
New: Blaze Kick, Overheat, Fire Blast, WoW, Ember, Fire Fang, Flare Blitz, Lava Plume, Sunny Day, Eruption, Flamethrower, Acid Armor, Sludge bomb, Sludge Wave, Poison Jab, Gunk Shot, Toxic [+17]

Flavor: It all began with a horde of dratinis which was shedding their skins in the alola region, but as their new skin began growing off, It got a lot of heat due to the large amount of heat gained from the sun and turned into red, which turned their skin rough and made some of them have the ability to control the heat of its body, making it either normal heat like it was before the "accident" or extra heat enough to make other feel a burn, except they actually did not like their new "self" and hoped it would disappear by evolution.. but it didn't, It actually grew a lot more and made them begin covering themselves with mud and some less effective acid, trying to cool themselves down and return to their normal self after time or evolution, but it began to cause them to have poisonous capabilities and turned their wings and antenna's into poisonous materials, some was able to levitate across the ground and some wasn't able to, covering themselves in more poison and mud to make them more intimdating, Generation after generation, they no longer had problems with their new shape and adapted to it, and now it is more common than normal dragonite in the alola region especially in volcanoes which dragonites now consider their home and therefor slowly began adapting into making volcanic eruptions and lava plumes.



Pokemon: Chikorita
New typing: Grass/Water
New abilities: Regenerator (Storm Drain)
New stats: 55(+10)/49/65/49/65/35(-10)

Pokemon: Bayleef
New typing: Grass/Water
New abilities: Regenerator (Storm Drain)
New stats: 80 (+20)/57 (-5)/80/68 (+5)/80/40 (-20)

Pokemon: Meganium
New typing: Grass/Water
New abilities: Regenerator (Storm Drain)
New stats: 110 (+30)/57 (-25)/110(+10)/88 (+5)/110(+10)/50 (-30)

New/removed moves:
Added: Water Gun, Hydro Pump, Brine, Aqua Ring, Hydro Cannon, Rain Dance, Scald, Soak, Surf, Whirlpool, Water Spout, Water Pledge, Ice Beam (+13)
Removed: Sunny Day, Earthquake, Bulldoze (-3)
Flavor/Design: Chikorita's line in Alola live in the sea unlike normal Chikorita. This is believed to have been the result of an abundance of birds like Spearow where they lived. They're now found in Kala'e Bay, where they make seaweed and coral grow. Using their sweet aroma, they lure in Pokémon like Shelder, Corsola and Luvdisk. They are now a blue-green color, except Bayleef who's cyan. Their leaves are now strands of seaweed that cover their head like hair, and they are praised as goddesses of the sea by the local inhabitants. The petals on Meganium are replaced by beautiful corals. Their legs are now more like fins, which has the side effect of making them less powerful physically. However Bayleef and Meganium are stronger magically due to the praise they get.



Pokemon: Cyndaquil
New typing: Ice
New abilities: Slush Rush, (Snow Cloak)
New stats: 39/52/43/60/50/65

Pokemon: Quilava
New typing: Ice
New abilities: Slush Rush, (Snow Cloak)
New stats: 58/59(-5)/58/80/65/85(+5)

Pokemon: Typhlosion
New typing: Ice
New abilities: Slush Rush, (Snow Cloak)
New stats: 78/74(-10)/78/109/85/110(+10)

New moves: Powder Snow, Blizzard, Avalanche, Freeze Dry, Hail, Ice Ball, Ice Beam, Ice Punch, Icicle Crash, Icy Wind, Sheer Cold
Lost moves: Blast Burn, Burn Up, Ember, Eruption, Fire Blast, Fire Pledge, Fire Punch, Flame Burst, Flame Charge, Flamethrower, Flame Wheel, Flare Blitz, Heat Wave, Incinerate, Inferno, Lava Plume, Overheat, Solar Beam, Sunny Day, Will-O-Wisp

Flavor/Design: Thousands of years ago, Cyndaquil's line emigrated to Alola's icy mountains due to the ice type pokemon there being easy prey for them. But after a series of particularly cold years, even their fire typing couldn't protect them from the cold, and they adapted to the ice type as a result.



Pokemon: Totodile
New typing: Dark / Electric
New abilities: Illuminate / Intimidate (HA)
New stats: 45 (-5) / 60 (-5) / 49 (-15) / 49 (+5) / 58 (+10) / 53 (+10) BST 314
New/removed moves



Removed Moves (19)


Aqua Jet, Waterfall, Scald, Dive, Hydro Cannon, Hydro Pump, Surf, Water Gun, Water Pledge, Water Pulse, Water Pledge, Water Sport, Whirlpool, Ice Beam, Blizzard, Hail, Icy Wind, Ice Punch, Ice Fang
New Moves (36)

Charge Beam, Wild Charge, Discharge, Electro Ball, Electric Terrain, Volt Switch, Spark, ThunderShock, Thunder, ThunderFang, Thunder Punch, Shock Wave, Thunder Wave, Magnet Rise, Ion Deluge, Assurance, Beat Up, Brutal Swing, Dark Pulse, Embargo, Fling, Foul Play, Knock Off, Payback, Pursuit, Snarl, Snatch, Taunt, Thief, Torment, Sucker Punch, Fire Fang, Flamethrower, Flash, Dazzling Gleam, Tail Glow

Flavor/Design: It is now covered in dark blue scales; the cream parts of its skin are now a cool orange. To contrast this, the red spines that go down its spine are now yellow and are bio-luminescent. Its general body shape is more slender rather than bulky; its tail is much longer than its Johto form. It has a much more menacing eyes and teeth.

Pokemon: Croconaw
New typing: Dark / Electric
New abilities: Illuminate / Intimidate (HA)
New stats: 55 (-10) / 75 (-5) / 60 (-20) / 69 (+10) / 76 (+13) / 70 (+13) BST 405
New/removed moves

Removed Moves (19)

Aqua Jet, Waterfall, Scald, Dive, Hydro Cannon, Hydro Pump, Surf, Water Gun, Water Pledge, Water Pulse, Water Pledge, Water Sport, Whirlpool, Ice Beam, Blizzard, Hail, Icy Wind, Ice Punch, Ice Fang

New Moves (36)

Charge Beam, Wild Charge, Discharge, Electro Ball, Electric Terrain, Volt Switch, Spark, ThunderShock, Thunder, ThunderFang, Thunder Punch, Shock Wave, Thunder Wave, Magnet Rise, Ion Deluge, Assurance, Beat Up, Brutal Swing, Dark Pulse, Embargo, Fling, Foul Play, Knock Off, Payback, Pursuit, Snarl, Snatch, Taunt, Thief, Torment, Sucker Punch, Fire Fang, Flamethrower, Flash, Dazzling Gleam, Tail Glow

Flavor/Design: It is now covered in dark blue scales; the cream parts of its skin are now a cool orange. To contrast this, the red spines that go down its spine are now yellow and are bio-luminescent. Its general body shape is more slender rather than bulky; its tail is much longer than its Johto form. It has a much more menacing eyes and teeth.

Pokemon: Feraligatr
New typing: Dark / Electric
New abilities: Illuminate / Intimidate (HA)
New stats: 70 (-15) / 100 (-5) / 70 (-30) / 89 (+10) / 103 (+20) / 98 (+20) BST 530
New/removed moves

Removed Moves (19)
Aqua Jet, Waterfall, Scald, Dive, Hydro Cannon, Hydro Pump, Surf, Water Gun, Water Pledge, Water Pulse, Water Pledge, Water Sport, Whirlpool, Ice Beam, Blizzard, Hail, Icy Wind, Ice Punch, Ice Fang

New Moves (36)
Charge Beam, Wild Charge, Discharge, Electro Ball, Electric Terrain, Volt Switch, Spark, ThunderShock, Thunder, ThunderFang, Thunder Punch, Shock Wave, Thunder Wave, Magnet Rise, Ion Deluge, Assurance, Beat Up, Brutal Swing, Dark Pulse, Embargo, Fling, Foul Play, Knock Off, Payback, Pursuit, Snarl, Snatch, Taunt, Thief, Torment, Sucker Punch, Fire Fang, Flamethrower, Flash, Dazzling Gleam, Tail Glow


Flavor/Design: It is now covered in dark blue scales; the cream parts of its skin are now a cool orange. To contrast this, the red spines that go down its spine are now yellow and are bio-luminescent. Its general body shape is more slender rather than bulky; its tail is much longer than its Johto form. It has a much more menacing eyes and teeth.



Pokemon: Hoothoot
Type: Steel
Ability: Magic Bounce/Clear Body/Analytic (HA)
Stats: 60/36/50/30/56/30
Movepool Changes:
Removed:
Uproar/Extrasensory/Confusion/Synchronoise/Air Slash/Fly/Moonblast/Echoed Voice/Sky Attack/Wing Attack/Agility/Endure/Pluck/Swift/Ominous Wind/Mud-Slap/Twister/Captivate/Natural Gift
Added: Shift Gear/Metal Claw/Anchor Shot/Magnet Bomb/Metal Sound/Iron Defense/Screech/Flash Cannon/Bullet Punch/Autotomize/Doom Desire/Iron Head/Smart Strike/Metal Burst/King's Shield/Gear Grind/Mirror Shot/Magnet Rise/Volt Switch
Flavor/Design: Going more with the clockwork design it already has, its very mechanized. Silver body, eyes that flash when it dies etc. A bit of a extra is that if it faints it brings up a "bird" from its newly found tongue.

Evolves when you have a Poison-type in your party and it is level 25 or higher. (Kind of a like Pangoro situation)

Pokemon: Noctowl
Type: Steel/Poison
Ability: Magic Bounce/Corrosion/Analytic (HA)
Stats:100/86/70/50/96/50
Movepool Changes:
Removed
: Uproar/Extrasensory/Confusion/Synchronoise/Air Slash/Fly/Moonblast/Echoed Voice/Sky Attack/Wing Attack/Agility/Endure/Pluck/Swift/Ominous Wind/Mud-Slap/Twister/Captivate/Natural Gift/Hyper Voice
Added: Shift Gear/Metal Claw/Anchor Shot/Magnet Bomb/Metal Sound/Iron Defense/Screech/Flash Cannon/Bullet Punch/Autotomize/Doom Desire/Iron Head/Smart Strike/Metal Burst/King's Shield/Gear Grind/Mirror Shot/Volt Switch/Gunk Shot/Magnet Rise
Flavor/Design: It now resembles a grandfather clock. Its a bit bulkier now and the mechanized features of Hoothoot still remain. Its eyes, unlike regular Noctowl, keep on the clock aesthetic. However, they are now purple instead of red like Hoothoot.
Competitive: Corrosion + a moveset of Anchor Shot/Toxic/Roost/Filler allows it to wear down most threats easily. Can take advantage of its Ground weakness with Magnet Rise. Analytic can see use on Shift Gear sets despite the speed boost. Magic Bounce has use on defense sets. Typing isn't the best offensively though.



Pokemon: Chinchou (Alolan)
New typing: Fairy/Steel
New abilities: Light Metal, Illuminate (Motor Drive)
New stats: 55(-20)/38/48(+10)/56/66(+10)/67 (330 Total)
New/removed moves:
Removed: Bubble, Water Gun, Bubble Beam, Aqua Ring, Hydro Pump, Charge, Discharge, Ion Deluge, Ice Beam, Blizzard, Hail, Rain Dance, Scald, Wild Charge, Surf, Waterfall, Dive, Brine, Water Pulse, Soak, Mist, Whirlpool, Icy Wind (-23)
Added: Fairy Wind, Baby-Doll Eyes, Disarming Voice, Misty Terrain, Moonblast, Flash Cannon, Gyro Ball, Iron Defense, Metal Shot, Mirror Shot, Iron Head, Metal Sound, Magnet Rise, Moonlight (+14)
Flavor/Design: In terms of design, it's grey-colored, with a metalic texture. The "lightbulbs" look more like lightbulbs. It's fins have turned into triangular "wings" similar to an airplane. Most people believe Chinchou would be a good predator, but the amount of competition and predators preying on them was too much, and they turned to the land. Initially, they had trouble with grass types, but they turned into Steel types and changed their electric energy into something more effective to them. They are most often seen during the night, where they help humans by lighting up paths.
Pokemon: Lanturn (Alolan)
New typing: Fairy/Steel
New abilities: Light Metal, Illuminate (Motor Drive)
New stats: 95(-30)/58/78(+20)/76/96(+20)/67(-10) (460 total)
New/removed moves:
Removed: Bubble, Water Gun, Bubble Beam, Aqua Ring, Hydro Pump, Charge, Discharge, Ion Deluge, Ice Beam, Blizzard, Hail, Rain Dance, Scald, Wild Charge, Surf, Waterfall, Dive, Brine, Water Pulse, Soak, Mist, Whirlpool, Icy Wind, Aqua Tail (-24)
Added: Fairy Wind, Baby-Doll Eyes, Disarming Voice, Misty Terrain, Moonblast, Flash Cannon, Gyro Ball, Iron Defense, Metal Shot, Mirror Shot, Iron Head, Metal Sound, Iron Tail, Magnet Rise, Moonlight (+15)
Flavor/Design: It's grey colored and metalic. The two lights on it's head antenna are more like street lights now. It's thiner, and has legs instead of fins. The eyes are black with yellow pupils. It is meaner then Chinchou, and uses it's lights to hunt prey. They are particularily viscious to grass types, as some form of revenge for giving them trouble previously. However, it is still helpful to humans occasionally, so it keeps it's Fairy type.



Pokemon: Yanma-A
New typing: Electric/Ice
New abilities: Compound Eyes, Levitate, Prankster
New stats: 65/45 (-20)/40 (-5)/100 (+25)/40(-5)/100 (+5)
New/removed moves:-
Removed: Aerial Ace, Air Cutter, Air Slash, Bug Bite, Bug Buzz, Silver Wind, String Shot, Wing Attack, Detect, Leech Life, Steel Wing, Reversal, Foresight (Total: 13)
Added: Blizzard, Thunder, Discharge, Ice Beam, Thunderbolt, Thundershock, Glare, Powder Snow, Frost Breath, Volt Switch, Power Gem, Earth Power, Quiver Dance (Total: 13)
Flavor/Design: Yanma-A's colour scheme switches to electric blue, and its wings are changed to seem almost like forcefields. Its large goggle-looking eyes are now a very pale grey, as are its legs. Its body is also rather different, forming the shape of a stereotypical lightning bolt. In the Alola region, they are revered as the protectors of children, and they are often seen to herd lost children safely down from their mountain homes. When they swarm they tend to head for city skylines, since they're the most full of light; the night sky is lit up by their bright blue glow, and the cities often hold street parties in the Yanma's honour.

Pokemon: Yanmega-A
New typing: Electric/Ice
New abilities: Levitate, Prankster, Adaptability
New stats: 98 (+12)/46 (-30)/70 (-16)/116/70(+14)/115 (+20)
New/removed moves:
Removed: Aerial Ace, Air Cutter, Air Slash, Bug Bite, Bug Buzz, Silver Wind, String Shot, Struggle Bug, Wing Attack, Detect, Leech Life, Steel Wing, Reversal, Foresight (Total: 14)
Added: Blizzard, Thunder, Discharge, Ice Beam, Thunderbolt, Thundershock, Glare, Powder Snow, Frost Breath, Volt Switch, Power Gem, Earth Power, Aura Sphere, Quiver Dance (Total: 15)
Flavor/Design: While the normal Yanmega's form goes darker when it evolves, Yanmega-A grows brighter, its electric blue body glowing with power and its forcefield-wings holding it aloft with sparks dancing between them. Its eyes and the markings on its body are a pale silver rather than red, and those markings have adopted the shape of stylized lightning bolts. Its body is streamlined for flight and its prominent spikes are now swept back, rather like the dorsal fins of sharks. Yanmega-A are far more active than their prevolution, actively hunting down those who would harm children and corralling them. As such, they are a popular choice of partner for police officers, who trust their honourable nature and appreciate their battling prowess.



Pokemon: Murkrow
New typing: Fire/Flying
New abilities: Vital Spirit/Super Luck/Solar Power (Hidden Ability)
New stats: 80/80/42/80/42/81 (+20/-5/0/-5/0/-10)
New moves: Ember, Fire Spin, Flamethrower, Lava Plume, Flame Charge, Will-o-Wisp, Blaze Kick, Heat Wave, Morning Sun, Gust, Focus Energy, Cosmic Power, Defog (13)
Removed moves: Rain Dance, Astonish, Night Shade, Shadow Ball, Assurance, Feint Attack, Foul Play, Sucker Punch, Torment, Quash, Snatch, Flatter, Haze, Swagger, Thief, Embargo, Payback, Dream Eater (18)
Design: Gets a third leg (this is based on a three-legged crow) and the bluish black feathers becomes reddish black. The typical hat that Murkrow has becomes more of a ribbon.

Pokemon: Honchkrow
New typing: Fire/Dragon
New abilities: Vital Spirit/Super Luck/Drought (Hidden Ability)
New stats: 75/115/62/105/62/86 (-25/-10/+10/0/+10/+15)
New moves: Draco Meteor, Dragon Pulse, Dragon Breath, Dragon Claw, Dragon Dance, Fiery Dance, Solar Beam, Overheat, Incinerate, Fire Blast, Inferno, Flare Blitz, Dazzling Gleam, Gravity, Healing Wish, Stored Power, Flash, Weather Ball, Nature Power (19 = 18 from new type + 1 removed)
Removed moves: Night Slash
Design: Same thing as Murkrow, with the added features of the white feathers becoming deep red, the red feathers becoming blue with orange hues.

Flavor: Murkrow, known as Yamikarasu in Japanese, gets a subspecies based on the Japanese Yatagarasu (reversed your name origin, gg Gamefreak). Yatagarasu is the three-legged sun crow, so Murkrow becomes a Fire/Flying type. Honchkrow becomes a Fire/Dragon type with emphasis on it being a creature sent by the sun god that is more powerful than the Chinese dragon or the phoenix in legends. The in-lore explanation for this is pretty simple, instead of remaining a nocturnal Pokemon, Murkrow becomes a diurnal Pokemon. Instead of being feared as a symbol of misfortune, it becomes a symbol of guidance. The "Big Boss Pokemon" becomes a boss for diurnal Pokemon and not some shady nocturnal gang. Following this diurnal theme, the first ability is the "diurnal" version of Insomnia which Murkrow gets, the second ability remains the same but for a "good" reason (this crow has luck because it is helped by the will of Heaven), and the third ability is based on it being a... well, sun-based Pokemon.
With that Region/Route lore idea in mind, this would probably be found in Hoenn, since it is by far the sunniest region so far and the closest we have to a sun god is Groudon. It could actually be an Alolan subspecies because Alola is tropical and sunny as well, but it is a Japanese legend and Hoenn is based on a part of Japan so...



Pokemon: Gligar
New typing: Ice / Dark
New abilities: Strong Jaw / Dry Skin / Motor Drive (HA)
New stats: 55 (-10) / 85 (+10) / 105 / 15 (-20) / 55 (-10) / 115 (+30) (Net Change: +0)
New Moves: - Poison Sting, - Sand Attack, - Fury Cutter, - X-Scissor - Guillotine, - Venoshock, - Sunny Day, - Roost, - Earthquake, - Brick Break, - Sludge Bomb, - Sandstorm, - Rock Tomb, - Rock Polish, - Stone Edge, - Bulldoze, - Rock Slide, - Poison Jab, - Sand Tomb, - Cross Poison, - Poison Tail, - Dig, - Struggle Bug, - Rock Smash, - Bug Bite, - Earth Power, - Stealth Rock, - Dream Eater, - Sky Attack, + Astonish, + Powder Snow, + Blizzard, + Ice Shard, + Freeze Dry, + Ice Fang, + Mist, + Haze, + Icicle Spear, + Icy Wind, + Bite, + Crunch, + Power Trip, + Pursuit, + Snarl, + Poison fang, + Leech Life (Net Total: -12)
Flavor/Design: WIP

Pokemon: Gliscor
New typing: Ice / Dark
New abilities: Strong Jaw / Dry Skin / Motor Drive (HA)
New stats: 65 (-10) / 105 (+10) / 125 / 25 (-20) / 65 (+10) / 125 (+30) (Net Change: +0)
New Moves: - Thunder Fang, - Fire Fang, - Poison Sting, - Sand Attack, - Fury Cutter, - X-Scissor - Guillotine, - Venoshock, - Sunny Day, - Roost, - Earthquake, - Brick Break, - Sludge Bomb, - Sandstorm, - Rock Tomb, - Rock Polish, - Stone Edge, - Bulldoze, - Rock Slide, - Poison Jab, - Sand Tomb, - Cross Poison, - Poison Tail, - Dig, - Struggle Bug, - Rock Smash, - Bug Bite, - Earth Power, - Stealth Rock, - Dream Eater, - Sky Attack, + Astonish, + Powder Snow, + Blizzard, + Ice Shard, + Freeze Dry, + Ice Fang, + Mist, + Haze, + Icicle Spear, + Icy Wind, + Bite, + Crunch, + Power Trip, + Pursuit, + Snarl, + Poison fang, + Leech Life, + Pay Day, + Entrainment, + Parting Shot, + Encore, + High Horsepower, + Icicle Crash, + Sheer Cold, + Freeze Shock, + Metal Sound, + Boomburst, + Shift Gear, + Gear Grind, + Spotlight, + Instruct, (Net Total: +0)
Flavor/Design: WIP



Pokemon: Shuckle
New typing: Grass/Poison (original, right?)
New abilities: Sturdy/Harvest (Prankster)
New stats: 20/10/230/10/230/5
Removed moves: Ancient Power, Bulldoze, Dig, Earth Power, Earthquake, Infestation, Mud Slap, Rock Blast, Rock Polish, Rock Slide, Rock Throw, Rock Tomb, Sandstorm, Sand Tomb, Shell Smash, Smack Down, Stealth Rock, Sticky Web, Stone Edge, String Shot, Struggle Bug (-21)
New moves: Absorb, Acid Armor, Acid Spray, Aromatherapy, Belch, Bullet Seed, Giga Drain, Grass Knot, Gunk Shot, Leech Seed, Mega Drain, Milk Drink, Poison Jab, Poison Powder, Poison Sting, Seed Bomb, Sleep Powder, Sludge, Solar Beam, Stun Spore, Toxic Spikes (+21)
Flavor/Design: Alolan Shuckle, while still recognizable as Shuckle due to sharing the same yellow, worm-like body, varies from the more known form Shuckle in a variety of ways. While the common Shuckle is famous for it's rock-like shell, Alolan Shuckle uses a coconut shell! This coconut shell is actually responsible for most of the differences between Shuckle forms. For example, while normal Shuckle is famous for producing berry juice, Alolan Shuckle can produce coconut milk! And while both forms of Shuckle love berries, Alolan Shuckle takes it one step further. Alolan Shuckle often live in or around trees and helps to make it's own berries. However, Alolan Shuckle doesn't just make delicious berries and milk substitutes, it can also produce it's own poison, so people should be careful.



Pokemon: Swinub-A
New typing: Poison/Bug
New abilities: Poison Point, Fur Coat, Skill Link
New stats: 65 (+15)/50/65 (+25)/10 (-20)/40 (+10)/20 (-30)
New/removed moves:-
Removed Moves: Earth Power, Freeze-Dry, Ice Beam, Icy Wind, Powder Snow, Mud Bomb, Mud Shot, Ice Shard, Icicle Crash, Fissure, Avalanche, Mud Sport, Mist (13)
Added Moves: Pin Missile, Coil, Poison Jab, Megahorn, Toxic Spikes (5)
Flavor/Design: Rather than... the bastard child of a hamster and a mid-Sixties carpet swatch, Alola's Swinub are based on the puss moth caterpillar, here reimagined as the larval stage of some demented hairy beetle effort (as we shall see later). I should mention that the only reason Fur Coat is selected for the ability is because the more appropriate Fluffy is not present. In Alola, Swinub are found in dense forests, snuffling around in the undergrowth for interesting fungi to nibble. Unfortunately, this has the effect of making them quite unbelievably poisonous, and the Rangers of Alola are obliged to put signs up warning people not to stroke them, especially young children. This is a regrettable state of affairs, as Alola Swinub are rather lonely creatures, only congregating at specific times but always eager for someone to train them; because of this, humans showing them affection can get swarmed by well-meaning, lonely, and extremely toxic Swinub.

Pokemon: Piloswine-A
New typing: Poison/Fighting
New abilities: Oblivious, Fur Coat, Skill Link
New stats: 125 (+25)/100/95 (+15)/30 (-30)/80 (+20)/20 (-30)
New/removed moves:-
Removed Moves: Earth Power, Freeze-Dry, Ice Beam, Icy Wind, Powder Snow, Mud Bomb, Mud Shot, Ice Shard, Icicle Crash, Fissure, Avalanche, Mud Sport, Mist, Blizzard (14)
Added Moves: Pin Missile, Coil, Poison Jab, Megahorn, Toxic Spikes, Sacred Sword, Low Kick, Gunk Shot (8)
Flavor/Design: Piloswine-A has gone from its puss-moth beginnings to a kind of furry beetle effort, its long, chitinous tusks now able to dig through the undergrowth for hidden seeds and nuts. They've also internalized their poison better, so their thick, quilted coats aren't as poisonous as those of their pre-evolution. Its six legs are rather stumpy, all things considered, but they're able to kick trees so hard that they can knock them over! If a Piloswine-A happens on a group of Swinub-A in the swarming season, they will find a fruit-bearing tree and boot it over for the little Swinub to nibble on the berries. Piloswine-A are often tamed by orchard farmers, who often journeyed from farm to farm with them in tow during harvest time to help kick the apples and suchlike down from the trees.

Pokemon: Mamoswine-A
New typing: Poison/Fighting
New abilities: Oblivious, Fur Coat, Skill Link
New stats: 135 (+25)/115 (-15)/110 (+30)/40 (-30)/80 (+20)/50 (-30)
New/removed moves:-
Removed Moves: Earth Power, Freeze-Dry, Ice Beam, Icy Wind, Powder Snow, Mud Bomb, Mud Shot, Ice Shard, Icicle Crash, Fissure, Avalanche, Mud Sport, Mist, Blizzard (14)
Added Moves: Pin Missile, Coil, Poison Jab, Megahorn, Toxic Spikes, Sacred Sword, Low Kick, Gunk Shot, Rock Blast, High Jump Kick, Horn Leech, Blaze Kick, Mega Kick(13)
Flavor/Design: And at last there is Mamoswine-A, our resident enormous stompy mammoth stag beetle thing. Rock Blast is there for coverage options, as is Horn Leech. Blaze Kick and Mega Kick are more lore-based moves that tie into the prior evolution's dex entries. Now, though, Mamoswine-A are known throughout Alola as protectors of the wild, slow and gentle beings who nevertheless live in harmony with the world around them. They mark their territory by finding old, dead trees and drumming on them with their back legs so fast it sounds like machine-gun fire. Those back legs have a lot of strength in them, but Mamoswine-A's now-enormous pincers can also snap through trees as easily as a human might break a twig. Mamoswine-A can and do wander around the region with humans in tow or on their backs, guiding swarms of nearby Swinub-A and Piloswine-A to new lands and fresh grazing. They store nuts and seeds in their huge, thick coats during winter, just so that the Swinub-A don't have to dig through icy soil to eat.



Pokemon: Delibird
New typing: Fire / Fighting
New abilities: Moxie / No Guard / Surge Surfer (Hidden)
New stats: 45 / 90 (Swap / +25) / 27 (-18) / 40 (Swap / -15) / 27 (-18) / 101 (+26)
New/removed moves:
  • Removed Moves (17): Drill Peck, Hail, Ice Beam, Blizzard, Rain Dance, Aurora Veil, Frost Breath, Aurora Beam, Bestow, Freeze-Dry, Ice Ball, Ice Punch, Ice Shard, Icy Wind, Bounce, Icy Wind, Avalanche
  • New Moves (17): Ember, Sunny Day, Solar Beam, Flamethrower, Fire Blast, Flame Charge, Incinerate, Overheat, Blaze Kick, Inferno, Rolling Kick, Mach Punch, Close Combat, Rock Smash, Strength, Taunt, Extreme Speed
Design: Alolan Delibird is taller and bulkier than Johtonian Delibird, reaching 1.2m in height. Alola Delibird's sleek, scarlet plumage sprouts from a body that is physically perfect, with rippling muscles and a biologically impossible physique similar to that displayed by a sculpture of a Greek deity. Alolan Delibird's flippers have devolved into powerful, elongated arms that end in gauntlets of snowy feathers, from which protrude five short claws; while its feet emit a soft glow if the bottoms are exposed. Its tail has mostly changed into a structure similar to a turbojet engine, though the mouth of its sack, still existent and connected to the main tail, is held at Alolan Delibird's hip. In lieu of the Johtonian version's tufts and beard, the feathers that adorn Alolan Delibird's head resemble a racer's helmet that frames a pair of piercing, ice-blue eyes, which gleam with barely restrained power. Alolan Delibird's beak is quite small and unsuitable for combat.

Flavor: Descended from Delibird thought to have been lost during a delivery when a storm raged over Blush Mountain, Alolan Delibird metamorphosed into its regional forme through intense training and the belief that more speed would have allowed them to succeed at their tasks. Initially harassed by the area's Electric-type Pokemon, Alolan Delibird developed steel-crushing muscles and scorching flames to defend itself. Its ardent desire for speed has led to two major adaptations: Alolan Delibird's tail has changed into an organic engine that allows it to attain speeds that significantly exceed those reached by its Johtonian counterpart, and the bottoms of its toes now contain specialized organs that siphon electricity from the ground and use the energy to temporarily supercharge the previously mentioned evolution.

Alolan Delibird are dogged by the failure of their ancestors and, in an attempt at atonement, act as the bounty hunters of their species. Alolan Delibird relentlessly pursue any Johtonian Delibird that continuously displays a cavalier attitude toward its deliveries and deliver burning justice. Wild specimens appear audacious and overconfident, but Alolan Delibird are fiercely loyal and will push themselves to a dangerous condition if it allows Alola Delibird to avoid disgracing a trainer counting on it. They are rumored to be clairvoyant, but only with regards to the movements of their quarries.

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Also, I was feeling whimsical, so I made a Pokedex entry.
Complete with classic Pokedex exaggerations. :p

Delibird, the Delivery Pokemon

Sun: When excited, flames of increasing temperature leak from its pores. If engaged in intense combat, Alolan Delibird throws explosive punches that exceed 5000 degrees C.

Moon: Guilt inherited from its ancestors places Alolan Delibird in an eternal quest for speed. It never slows down, prompting wise trainers to vacate its path upon sight.



Alolan Skarmory
New Typing
: Flying
New Abilities: Tough Claws / Rattled (Unburden)
New Stats: 65 / 110 / 110 / 40 / 40 / 100
Removed Moves: Autotomize , Iron Head , Flash Cannon, Spikes , Stealth Rock , Iron Defense , Metal Sound , Assurance, Guard Swap, (-8)
New Moves: Acrobatics, Knock Off , Play Rough, Superpower, U-Turn, Wild Charge , Shadow Claw , Crush Claw , Hone Claws (+9)
Flavor: In the Alola region Skarmory are much more aggressive, this has caused them to shed their rough steely exterior in order to gain more speed. Their powerful claws can crush steel making Skarmory from other regions easy pickings.

Other : Skarmory's role does a 180 and becomes an offensive power-house, it loses the ability to set hazards and the majority of its steel moves. In return it gets some much need coverage options that still make sense. Acrobatics as without the steel coat they would be much more agile, Play Rough because my rationale for adaptation is them competing aggressively with each other. Superpower because of the increased strength. U-Turn for a meta-joke because we like Meta jokes and Wild Charge because well it can charge wildly.



Alolan Miltank
New Type
: Ground
New Abilities: Thick Fat/Sand Rush (Sap Sipper)
New Base Stats: 95/80/110/35/100/70 (+5 Def/-5 SpA/+30 SpD/-30 SpE)
Removed Moves: Stomp, Bide, Round, Echoed Voice, Dizzy Punch (5)
New Moves: Earth Power, Dig, Mud Bomb, Mud Slap, Spikes (5)
Flavor: After Miltank were imported into the Alola Reigon, they were imported into farms with Mudsdale. In these farms, the Mudsdale would attack the Miltank constantly, so the Miltank adapted to defeat them by rolling in the mud. The mud gave them an extra coat of armor, so they could take Mudsdale's powerful kicks. While doing this, their genes changed, giving them the ability to produce chocolate milk instead of regular milk. This discovery increased chocolate milk sales immensely, so chocolate miltanks were bred throughout the reigon.



Pokemon: Raikou
New typing: Ghost
New abilities: Cursed Body / Infiltrator (Hidden)
New stats: 90 / 85 / 75 / 115 / 100 / 115 --- ---> 75/70/90/130/70/145
New/removed moves: Moves removed: Charge Beam, Discharge, Magnet Rise, Shock Wave, Spark, Thunder, Thunder Fang, Thunder Shock, Thunder Wave, Volt Switch, Wild Charge, Zap Cannon, Weather Ball, Extremespeed, Bulldoze (15)
Added Moves: Phantom Force, Ominous Wind, Night Shade, Hex, Confuse Ray, Shadow Sneak, Lick, Dark Pulse, Hypnosis, Dream Eater, Perish Song, Yawn (12)
Flavor/Design: Raikou is the guardian of humanity on the islands. It is said that Raikou watches over the dying and shepherds them into the next world. It is also a popular that the dead of Albatross become one with Raikou, watching over the residents of the islands forever. It is celebrated as a protector, rather than feared as a killer, as it is thought to protect from the suffering of death. Raikou is the color of the night, not black, but dark greyish. It is covered is a fur that looks like its thundercloud somewhat, and moves silently. It is capable of invisibility, so sightings are very rare.



Pokemon: Entei
New typing: Fairy
New abilities: Serene Grace/Illusion
New stats: 115/115/75/85/100/90 (0/0/-10/-5/+25/-10)
New moves: Play Rough, Fairy Wind, Disarming Voice, Dazzling Gleam, Moonblast, Misty Terrain, Moonlight, Charm, Wish, Light Screen, Zen Headbutt (11)
Removed moves: Ember, Fire Spin, Flamethrower, Fire Fang, Lava Plume, Fire Blast, Eruption, Flame Charge, Overheat, Incinerate, Heat Wave (11)
Flavor: Instead of taking refuge in the Burned Tower and roaming though Johto unleashing its sheer power, Entei settles in the Bell Tower, a place of high sanctity to the people of Johto, and roams around granting wishes and bringing happiness mystically, like its rainbow-colored bird master. Illusion is a reference to Movie 3 Entei, but it's also related to Entei appearing and disappearing very fast as it travels Johto, almost as if you're encountering an illusion and the real thing is in the opposite side of the region.
Design: It becomes sly, thinner, loses some fur and gets a wine and pink hue instead of brown and red hue. The spikes on its back become rainbow-colored.



Pokemon: Suicune
New typing: Flying
New abilities: Unburden / Air Lock (Hidden)
New stats: 100 / 75 / 115 / 90 / 115 / 85 -> 100 / 60 / 100 / 120 / 95 / 115 ( 0 / -15 / -15 / +30 / -20 / +20 )
New/removed moves: Removed: Brine, Bubble Beam, Dive, Hydro Pump, Scald, Surf, Waterfall, Whirlpool (8 removed)
New moves: Roost, Hurricane, Air Cutter, Razor Wind, Defog, Aeroblast, Air Slash (not event locked) (6/7 added)
Flavor/Design: Due to a lack of polluted water, Suicune has adapted to purify the air. It has wings that allow it to quickly fly around, escaping human detection



Pokemon: Larvitar
New typing: Water
New abilities: Shell Armour / Battle Armour (Hidden)
New stats: 50 / 45 (swapped with SpA) / 70 (+20) / 64 (swapped with Atk) / 50 / 21 (-20)
Removed moves: Sandstorm, Rock Slide, Thrash, Dark Pulse, Payback, Crunch, Stone Edge (7)
New Moves: Rain Dance, Water Pulse, Aqua Tail, Flamethrower, Dazzling Gleam, Moonblast, Hydro Pump (7)
Flavor/Design: Tyranitar was the first of the Larvitar line introduced to Alola, and as they evolved to become protecters of good, this trait passed down to their offspring. Alolan Larvitar have a turtle like shell on their back, used for protection. Their bodies are a midnight blue. Alolan Larvitar will always help Pokemon in need, and are willing to risk their lives to protect others.

Pokemon: Pupitar
New typing: Water
New abilities: Shell Armour
New stats: 70 / 65 (swapped with SpA) / 90 (+20) / 84 (swapped with Atk) / 70 / 31 (-20)
Removed moves: Sandstorm, Rock Slide, Thrash, Dark Pulse, Payback, Crunch, Stone Edge (7)
New Moves: Rain Dance, Water Pulse, Aqua Tail, Flamethrower, Dazzling Gleam, Moonblast, Hydro Pump (7)
Flavor/Design: Alolan Pupitar, despite being almost unable to move, still works its hardest to help others in need. Its water attacks can blow holes through the strongest of defenses, and its now heavy body is perfect for crushing its enemies. Like Alolan Larvitar, Alolan Pupitar is a midnight blue colour, with a large shell on its back.

Pokemon: Tyranitar
New typing: Water / Fairy
New abilities: Shell Armour / Flash Fire (Hidden)
New stats: 100 / 95 (swapped with SpA) / 120 (+10) / 134 (swapped with Atk) / 100 / 51 (-10)
Removed moves: Sandstorm, Rock Slide, Thrash, Dark Pulse, Payback, Crunch, Stone Edge (7)
New Moves: Rain Dance, Water Pulse, Aqua Tail, Flamethrower, Dazzling Gleam, Moonblast, Hydro Pump (7)
Flavor/Design: Alolan Tyranitar is the guardian of the Alola and friend to all children (seriously). Alolan Tyranitar is incredibly kind and caring, and protects the people of Alola with a power level equivalent to the Tapus. This drastic change happened when Tyranitar was first introduced to Alola. It is said that they introduced on Poni island and destroyed much land, until they were approached by Tapu Fini, who forced them to change their ways.
People love and fear Alolan Tyranitar for the sheer power it possesses, and there are fears that one day it may go rogue.
(While original Tyranitar is based Godzilla, Alolan Tyranitar is based off Gamera. Google it.)

Pokemon: Mega Tyranitar
New typing: Water / Fairy
New abilities: Flash Fire
New stats: 100 / 95 / 160 (+40) / 164 (+30) / 130 (+30) / 51
Flavor/Design: WIP



Pokemon: Alola Whismur
New typing: Fairy
New abilities: Serene Grace / Pixilate (Hidden)
New stats: 74 (+10) / 61 (+10) / 23 / 41 (-10) / 23 / 18 (-10)
New/removed moves:
  • Removed Moves (9 total): Ice Beam, Blizzard, Icy Wind, Extrasensory, Fake Tears, Mud-Slap, Rollout, Solar Beam, Stomp
  • New Moves (8 total): Acid, Sludge Bomb, Play Nice, Play Rough, Payback, Belch, Misty Terrain, Gastro Acid
Flavor: Decades ago, Alola's Whismur were drawn from their cavernous homes by a sound that seemed to originate from some esoteric creature. The species were enraptured by this mystical siren, and their investigation lead to the discovery of groups of odd, colorful organisms that manipulated the delightful tone through the usage of a mysterious box. However, when the aliens left, the Whismur, unwilling to part from the sounds, followed them until they arrived at a strange area comprised of stone, metal, and wood, where they have dwelled ever since.

Alola Whismur can be found wherever there is music—though it prefers the pop and rock genres—and has adapted to its (occasionally) filthy environment by developing powerful immune and digestive systems. Alola Whismur can manipulate the dimensions of its vocal folds and larynx, which it uses in combination with specialized organs to produce a variety of sounds, some of which bear striking resemblances to synthesized or electronically corrected chords. It is attracted to songbirds and will collect and wear loose feathers to resemble them.
Design: Alola Whismur is bulkier and hardier from years of urban life. Its purple / yellow coloration has dulled to help it camouflage itself amongst urban developments, but, if one is familiar with the species, Alola Whismur can be easily spotted by the brightly-colored feathers that hang from the tips of its ears.


Pokemon: Alola Loudred
New typing: Fairy / Poison
New abilities: Poison Touch / Pixilate (Hidden)
New stats: 94 (+10) / 81 (+10) / 43 / 61 (-10) / 43 / 38 (-10)
New/removed moves:
  • Removed Moves (9 total): Ice Beam, Blizzard, Icy Wind, Extrasensory, Fake Tears, Mud-Slap, Rollout, Solar Beam, Stomp
  • New Moves (9 total): Acid, Sludge Bomb, Play Nice, Play Rough, Venoshock, Payback, Belch, Misty Terrain, Gastro Acid
Flavor: Alola Whismur who bide their time and absorb enough acoustic knowledge from their civilized homes eventually develop into the well-known Pokemon, Alola Loudred. These are boisterous creatures with a deep appreciation for music of all sorts, and coalesce into packs to spread their unique songs throughout their territories. Alola Loudred can be a bit picky about its audience, though, and it is not uncommon for the Pokemon to utilize its toxic sweat to paralyze problematic individuals to prevent interruptions to its performance.
Design: Alola Loudred is a tougher version of its parent species that has a greater stature, thicker limbs, and longer ears. The subdued palette of its pre-evolution has been replaced with a vivid black / pink palette for aposematic purposes. Alola Loudred has accumulated enough feathers to wear makeshift wristbands and ear ornaments.


Pokemon: Alola Exploud
New typing: Fairy / Poison
New abilities: Vital Spirit / Pixilate (Hidden)
New stats: 134 (+30) / 121 (+30) / 53 (-10) / 61 (-30) / 63 (-10) / 58 (-10)
New/removed moves:
  • Removed Moves (13 total): Ice Beam, Blizzard, Ice Fang, Icy Wind, Extrasensory, Fake Tears, Avalanche, Mud-Slap, Rollout, Surf, Whirlpool, Solar Beam, Stomp
  • New Moves (11 total): Acid, Sludge Bomb, Poison Fang, Play Nice, Play Rough, Venoshock, Payback, Gunk Shot, Belch, Misty Terrain, Gastro Acid
Flavor: Alola Exploud is very popular with musicians due to its ability to run the gamut in the style of every musical instrument, rendering it a valuable asset. Contrary to its fearsome appearance, Alola Exploud is gregarious and loves children, but watchful parents ostracize it with accusations of it "poisoning the minds of the youth." When provoked, though, Alola Exploud secretes a poisonous film inside of its valves and fires it at the instigator alongside a blast of sound waves.
Design: Alola Exploud is significantly larger than its foreign counterparts, with a stature of 1.85m while hunching over, a longer tail, thicker limbs, and noticeably higher mass. It possesses bony ridges in place of teeth. Its vivid appearance remains, with additional pink coloration manifesting itself on armored scales present on its shins, knees, forearms, elbows, and torso. Feathers decorate its shoulders and its cephalic and caudal tubes.



Alolan Cacnea
New Typing
: Grass/Water
New Abilities: Speed Boost/ Rattled (HA)
New stats: 50/85/40/85/40/35->40(-10)/65(-20)/40/65(-20)/60(+20)/65(+30)
New moves:
+Icicle Spear (Because spikes), Shadow Sneak, Surf, Water Shuriken, Waterfall, Ice Punch, Ice Beam, Camouflage, Scald, Water Gun (+10).

Alolan Cacturne
New Typing
: Grass/Water
New Abilities: Skill Link/ Analytic(HA)
New stats: 70/115/70/115/70/55-> 100(+30)/85(-30)/90(+20)/100(-15)/95(+25)/25(-30)
New moves:
+Icicle Spear, Shadow Sneak, Surf, Water Shuriken, Waterfall, Ice Punch, Ice Beam, Camouflage, Scald, Water Gun (+10).

Flavor/Design: Cacnea is based on a ninja, but not your average ninja more like this depiction of a ninja:



So it is still short and stubby but he can still do some sneaking. Alolan Canea are also comicly frightfull and get startled very easily, but don't let that fool you, they are ninja none the less! Its crown disapears and instead they get a sort of dark flower that covers its face, its arms are really stretchy and its coloring is darker with some yellow details on the spikes.

Alolan Cacturne are slightly different, they aren't ninja, they are more shoguns leading Cacturne ninjas (I know Ninjas and Samurai are different). Its hat becomes a helmet and it is constantly sitting with its legs crossed and its eyes closed relaxing strategising for a next battle. The colour scheme continious from Cacnea but its helmet is a dark shade of red instead. A few small flowers can be seen blooming on its skin and even its hat!

Edit: I just remembered! I forgot the explaination of the Water typing and how it developed into a ninja. In Alola there seems to be a Japanese-inspired area (if you look at the map), since the Cacnea there didn't find any desert that suited their preferences they decided to raid villages in anger, however they were not treated as a threat and in fact the villagers really enjoyed their presence and utility in blending in to the enviroment and stealing enemy secrets.

Their water typing comes from cacti's natural water absorbing capabilities (see: why their regular Hidden Ability is Water Absorb). This ability was taken to its limit when they had to spend a lot of days camouflaged in rainy battledfields, absorbing a lot of water.

Competitively, Cacnea-A is a fast attacker that can be either physical or special, it can certainly be threatning with Speed Boost, a solid defensive typing and good stab options plus boosting moves. However it has a serious problem with priority and while it waits to have it speed raised.

Cacturne-A reverses that role by having it be a slow attacker. It has a dreadful STAB Skill Link Water Shuriken. It can also be really annoying with a Nasty Plot set with Scald and Analytic.



Pokemon: Zangoose

New typing: Steel
New abilities: Vital Spirit / Hyper Cutter
New stats: 73 / 117 / 64 / 50 / 58 / 96 (Total 458)
New Moves : Iron Head , Iron Defense , Bullet Punch , Sucker Punch , Flash Cannon , Snarl (6)
Removed Moves : Icy Wind , Blizzard , Shock Wave , Solarbeam , Waterpulse , Giga Drain (6)

The Zangoose in the Alola region adapted to better fend off venomous snake Pokémon like Seviper. Becoming a Steel-type Zangoose's immunity becomes full proof and it becomes more viscous and powerful than before.

It loses most of it's special coverage options here but in return gains some decent steel stab, priority replacement with Bullet Punch and Sucker Punch and some special moves replaced with Flash Cannon and Snarl. It didn't feel right taking away normal moves like Body Slam or Crush Claw.

Vital Spirit and Hyper Cutter are kind of lackluster abilities over all but they are fitting. Zangoose gets another immunity to status and it's spirits are of course high now that it can safely take out those Seviper while Hyper Cutter prevents it being intimidated into backing down.



Pokemon: Seviper
New typing: Water
New abilities: Shed Skin -> Swift Swim (Infiltrator) -> (Intimidate)
New stats: 67/115/60/70/55/91 (-6 Hp/+15 Atk/0 Def/-30 Spa/-5 Spd/+26 Spe)
New moves: Aqua Jet, Surf, Whirlpool, Dive, Water Pulse, Aqua Ring, Fire Fang, Thunder Fang, Ice Fang, Cut (+10)
Removed moves: Poison Tail, Venoshock, Venom Drench, Belch, Poison Jab, Sunny Day, Sludge Wave, Sludge Bomb, Flamethrower, Dig, Gastro Acid, Earthquake (-12)
Flavor: When Seviper was brought to the Alola region, they were unable to find food on the islands, so they went into the sea to catch the abundance of fish. While living in the ocean, Seviper lost its poison and gained water typing. With the loss of its poison Seviper used its fangs and tail to hunt down other Pokemon. Alolan Seviper relies on its blistering speed and savage power to overwhelm its foes, as it is incapable of taking many hits itself.
Design: Alolan Seviper has vertical black and white stripes the length of its body similar to an actual sea snake, as well as blue accent marks on its face and tail.



Pokemon: Lunatone
New typing: Ice/Flying
New abilities: Magic Guard
New stats: 90 / 35 (-20) / 85 (+20) / 125 (+30) / 85 / 40 (-30)
Removed moves: Grass Knot, Iron Head, Power Gem, Psychic, Psyshock, Rock Polish, Rock Slide, Signal Beam, Stone Edge, Zen Headbutt, Bulldoze, Confusion, Psywave, Rock Throw, Rock Tomb (15)
Added moves: Sheer Cold, Frost Breath, Fly, Air Slash, Aerial Ace, Defog, Tailwind, Whirlwind, Nasty Plot, Focus Blast, Hail, Aurora Beam, Mist (13)
Flavor: A moon goddess gracefully abandoned the stone she was trapped in and is now pouring snow on Alola mountains.
Design: Alolan Lunatone is covered with ice crust, her beak (or whatever that thing is) has turned into an icicle and her eyes are now blue.



Pokemon: Solrock
New typing: Fire/Flying
New abilities: Magic Guard
New stats: 90 / 125 (+30) / 65 (-20) / 35 (-20) / 45 (-20) / 100 (+30)
Removed moves: Grass Knot, Iron Head, Psychic, Psyshock, Rock Polish, Rock Slide, Signal Beam, Stone Edge, Zen Headbutt, Bulldoze, Confusion, Dream Eater, Psywave, Rock Throw, Rock Tomb (15)
Added moves: Eruption, Mystical Fire, Fly, Air Slash, Aerial Ace, Defog, Tailwind, Whirlwind, Nasty Plot, Focus Blast, Thunder, Thunderbolt, Thunder Wave (13)
Flavor: A sun spirit that was trapped in the stone broke free in Alola and is now scorching the shores of all four islands.
Design: Alolan Solrock is ablaze and there are burning hands reaching out of its "eyes" (or whatever those two holes are).
 
Last edited:

AquaticPanic

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Pokemon: Lileep
New typing:
New abilities:
Swarm / Symbiosis (HA)
New stats: 96 (+30) / 21 (-20) / 97 (+20) / 41 (-20) / 97 (+10) / 3 (-20)
Removed moves: Ancient Power, Bullet Seed, Grass Knot, Seed Bomb, Synthesis, Worry Seed (6)
Added moves: Heal Order, Defend Order, Signal Beam, Leech Life, Bug Buzz, Attack Order (6)
Flavor: A bee queen created a colony in Lileep's mouth. The bees feed Lileep with honey and Lileep lets them live in there.
Design: The purple parts of Alolan Lileep's body are now covered with yellow and black stripes, there is a yellow sticky liquid dripping from her pink tentacles and there is several bees swarming above her mouth.

Pokemon: Cradily
New typing:
New abilities:
Swarm / Symbiosis (HA)
New stats: 116 (+30) / 51 (-30) / 117 (+20) / 81 / 117 (+10) / 13 (-30)
Removed moves: Ancient Power, Bullet Seed, Grass Knot, Seed Bomb, Synthesis, Worry Seed (6)
Added moves: Heal Order, Defend Order, Signal Beam, Leech Life, Bug Buzz, Attack Order (6)
Flavor: The bee colony became so big that Cradily had to grow a second head.
Design: The green parts of Alolan Cradily's body are covered with yellow and black stripes, she has two heads instead of one, there is a yellow sticky liquid dripping from her pink tentacles and there is several bees swarming above her mouths.



Pokemon: Alolan Tropius
New Typing: Dragon/Fairy
New Abilities: Multiscale/Cheek Pouch (Harvest)
New Stats: 109/58/90/92/90/22 (+10 HP, -10 Atk, +7 Def, +20 SpA, +3 SpD, -30 Spe)
Removed Moves: Aerial Ace, Air Cutter, Air Slash, Defog, Fly, Gust, Roost, Tailwind, Grass Knot, Leaf Blade, Leaf Storm, Leaf Tornado, Razor Leaf, Solar Beam, Synthesis (-15 Total)
New Moves: Moonblast, Dazzling Gleam, Fairy Wind, Charm, Moonlight, Disarming Voice, Dragon Rage, Dragon Breath, Dragon Claw, Dragon Rush, Draco Meteor, Dragon Tail, Flamethrower, Fire Blast (+15 Total)
Flavor: Due to the people of Hoenn over herding (I guess, could be worded differently) Tropius for it's delicious fruit, they decided to flee to the Alolan Region for saftey. Due to the overbearing presence of the sun, some of it's skin on it's neck shed faster, causing it's skin to become something similar to a Rainbow Eucalyptus (https://en.wikipedia.org/wiki/Eucalyptus_deglupta). It's rainbow complexion also gave it more fairy like appearance. With it's new calm nature (Pun not intended) it no longer needs it's wings to escape predators, they shrink to a smaller size. It's Alolan form still likes to feed children, but they don't like it's fruit, and the children bring it Petaya Berries, which the Tropius absolutely love. The Petaya berry's English counterpart, the Pitaya Berry (https://en.wikipedia.org/wiki/Pitaya), or otherwise known as the dragon fruit, is why Tropius gains its dragon type. And the fruit begins to grow on Tropius' neck.



Pokemon: Chingling
New typing: Normal
New abilities: Levitate
New stats: 60/30/50/65/50/30 (+15/+0/+0/+0/+0/-15)
New/removed moves: + Iron Defense, Metal Burst, Metal Sound, Mirror Shot, Screech(+5)
- Psychic, Psyshock, Confusion, Dream Eater, Future Sight, Zen Headbutt(-6)

Pokemon: Chimecho
New typing: Normal / Steel
New abilities: Suction Cups
New stats: 100/40/80/95/90/50 (+25/-10/+0/+0/+0/-15)
New/removed moves: + Flash Cannon, Iron Defense, Metal Burst, Metal Sound, Mirror Shot, Screech, Gyro Ball, Autonomize, Perish Song, Grass Whistle, Iron Head(+11)
- Psychic, Psyshock, Confusion, Dream Eater, Future Sight, Zen Headbutt, Stored Power (-7)

Flavor: The Chimecho of other regions ride the air currents, chiming soft music as they pass from place to place. But the sound of bells was lost on the isolated Alolan islands. According to Alolan legend, a great storm tore through the islands, bringing with it all of the Pokemon it had swept into its vortex. The Chimecho managed to weather the storm by securing themselves to the ground with the suction cup on their heads. No longer able to ride the air currents, the winds repeatedly smashed the Chimecho against the ground and rocks. The constant impact has scrambled their brains, but has also made Chimecho-A far tougher while the high winds have made it far louder. Chinglings lack suction cups, and so they are able to ride the air currents. As they are bashed into things by the heavy winds, they grow tougher until they are finally ready to evolve.

Design: I was thinking Chimeco-A would look kind of like this, but inverted so that the top of the bell is stuck to the ground.https://upload.wikimedia.org/wikipedia/commons/1/11/RyoanJi-Kane.jpg As for Chingling, I was thinking basically the same as the standard version, except it has various cracks in it.

Gameplay: So I thought I'd add a section about some of the neat things gameplay wise this can do. This makes for a really nifty cleric and wish passer. The boost to HP really helps in this regard. Autonomize gives it a chance to act as a sweeper too. A Calm Mind set seems cool and Healing Wish would be great for an offensive set.



Pokemon: Alolan Luvdisc
New typing: Ground
New abilities: Pure Power (Sand Rush)
New stats: 43/55(+25)/62(+7)/30(-10)/50(-15)/90(-7)
New/removed moves:
Removed: Charm, Draining Kiss, Sweet Kiss, Captivate, Heal Pulse (5)
New: Earthquake, Giga Impact, Quick Attack, Slam, Accelerock (5)
Flavor/Design: Known as the "bottom-feeding bullets of Alola", these dark brown Luvdisc bolt across the seafloor at incredible speeds, propelled by their back fins. Their body is made up of completely muscle, allowing them to slam through anything in their way while they're on their seafloor quest.



Pokemon: Bagon
New typing: Electric / Ground
New abilities:
Lightning Rod / Electric Surge
New stats: 30 (-15) / 25 (Swapped with SpAttack, -15) / 30 (-30) / 75 (Swapped with Attack) / 60 (+30) / 80 (+30)
Removed moves: Rage, Ember, Leer, Dragon Breath, Bite, Crunch, Dragon Claw, Scary Face, Sunny Day, Brick Break, Fire Blast, Aerial Ace, Shadow Claw, Dragon Dance, Dragon Pulse, Dragon Rage, Dragon Rush, Fire Fang, Hydro Pump, Twister, Draco Meteor, Outrage, Home Claws Total: 23
Added moves: Tackle, Growl, Thunder Shock, Shock Wave, Charge Beam, Thunder Wave, Thunderbolt, Thunder, Wild Charge, Mud-Slap, Mud Shot, Mud Bomb, Earth Power, Earthquake, Bulldoze, Volt Switch, Signal Beam, Eerie Impulse, Electric Terrain, Stealth Rock, Magnet Rise, Electroweb, Agility, Calm Mind Total: 23
Flavor:
In a story, Bagon and it's evolutions were chosen to be the helpers to Tapu Koko. This is demonstrated through the electric typing and a few species also having Electric Surge. Any minor issues on Melemele Island can be easily solved by a few of these.
Design: Becomes mostly yellow, with a few hardened mud markings on the skin. These mud markings are patterned in a similar way to Tapu Koko's shell.

Pokemon: Shelgon
New typing: Electric / Ground
New abilities:
Lightning Rod / Electric Surge
New stats: 65 / 50 (Swap with SpAttack, -10) / 60 (Swap with SpDefense, +10) / 95 (Swap with Attack) / 70 (Swap with Defense, -30) / 80 (+30)
Removed moves: Rage, Ember, Leer, Dragon Breath, Bite, Crunch, Dragon Claw, Scary Face, Sunny Day, Brick Break, Fire Blast, Aerial Ace, Shadow Claw, Dragon Dance, Dragon Pulse, Dragon Rage, Dragon Rush, Fire Fang, Hydro Pump, Twister, Draco Meteor, Outrage, Home Claws, Iron Defense Total: 24
Added moves: Tackle, Growl, Thunder Shock, Shock Wave, Charge Beam, Thunder Wave, Thunderbolt, Thunder, Wild Charge, Mud-Slap, Mud Shot, Mud Bomb, Earth Power, Earthquake, Bulldoze, Volt Switch, Signal Beam, Eerie Impulse, Electric Terrain, Stealth Rock, Magnet Rise, Electroweb, Agility, Calm Mind, Amnesia Total: 24
Flavor: These serve as the more powerful protectors of Melemele. The purpose is when things get really bad there and the Bagon need help. The shell allows hits to be taken, though it makes them as fast as Bagon Instead of being faster.
Design: Grey parts become orange while the shell is now yellow. Similar to Bagon, there are mud markings on the shell and are also patterned in a way similar to Tapu Koko's shell.

Pokemon: Salamence
New typing: Electric / Ground
New abilities:
Lightning Rod / Electric Surge
New stats: 95 / 80 (Swap with SpAttack, -30) / 80 / 135 (Swap with Attack) / 90 (+10) / 120 (+20)
Removed moves: Rage, Ember, Leer, Dragon Breath, Bite, Crunch, Dragon Claw, Scary Face, Brick Break, Fire Blast, Aerial Ace, Shadow Claw, Dragon Dance, Dragon Rage, Dragon Rush, Fire Fang, Hydro Pump, Twister, Draco Meteor, Outrage, Home Claws, Iron Defense, Roost, Thunder Fang, Fly, Steel Wing, Air Cutter Total: 27
Added moves: Tackle, Growl, Thunder Shock, Shock Wave, Charge Beam, Thunder Wave, Thunderbolt, Thunder, Wild Charge, Mud-Slap, Mud Shot, Mud Bomb, Earth Power, Volt Switch, Signal Beam, Eerie Impulse, Electric Terrain, Stealth Rock, Magnet Rise, Electroweb, Agility, Calm Mind, Amnesia, Electro Ball, Sludge Bomb, Focus Blast, Flash Cannon, Total: 25
Flavor: This is a last resort for issues; big immense strength is what helps this do its job. These are very rarely seen in the wild and in most cases, you have to use evolution. Also, if in desperate need, it can mega evolve too.
Design: Wings have decreased in size greatly and are now orange. Other red parts are orange as well. The blue becomes yellow and has mud markings, which are patterned in a similar way to Tapu Koko's shell.

Pokemon: Mega Salamence
New typing: Electric / Ground
New abilities:
Intimidate
New stats: 95 / 80 / 100 (+20) / 165 (+30) / 110 (+20) / 150 (+30)



Pokemon: Beldum
New typing: Psychic
New abilities:
Levitate / Psychic Surge
New stats: 40 / 25 (-30) / 60 (-20) / 65 (+30) / 80 (+20) 30
Removed moves: Take Down, Headbutt, Iron Defense, Iron Head, Zen Headbutt Total: 5
Added moves: Confusion, Psychic, Shadow Ball, Calm Mind, Hidden Power Total: 5
Flavor: Beldum was the choice for helpers to Tapu Lele. In terms of how they do, they do a great job, Despite lacking much of a movepool. It was also easy to make these Pokemon this type, as they already were Psychic-Types.
Design: The body is now black crystal (Think Necrozma) and has random white particles placed in a similar way to Tapu Lele's shell.

Pokemon: Metang
New typing: Psychic / Dark
New abilities:
Levitate / Psychic Surge
New stats: 60 / 45 (-30) / 80 (-20) / 85 (+30) / 100 (+20) / 50
Removed moves: Take Down, Metal Claw, Bullet Punch, Iron Defense, Meteor Mash, Iron Head, Magnet Rise, Sandstorm, Gyro Ball, Earthquake, Bulldoze, Rock Tomb, Rock Slide, Rock Polish, Aerial Ace, Ice Punch, Icy Wind, Thunder Punch, Power-Up-Punch, Explosion Total: 20
Added moves: Snarl, Dark Pulse, Knock Off, Sucker Punch, Taunt, Torment, Embargo, Calm Mnd, Fling, Quash, Payback, Thunderbolt, Thunder, Charge Beam, Recover, Thunder Wave, Psychic Terrain, Energy Ball, Topsy Turvy, Power Gem Total: 20
Flavor: It's side dark typing is one of the many gifts this Pokemon received. Also having an actual movepool helps as well, letting it do it's job of helping Tapu Lele. For slightly more major problems, some of these will come for it.
Design: The body is now black crystal (Think Necrozma) and has random white particles placed in a similar way to Tapu Lele's shell.

Pokemon: Metagross
New typing: Psychic / Dark
New abilities:
Levitate / Psychic Surge
New stats: 80 / 75 (Swap with SpAttack, -20) / 110 (Swap with SpDefense, +20) / 135 (Swap with Attack) / 130 (Swap with Defense) / 70
Removed moves: Hammer Arm, Metal Claw, Bullet Punch, Iron Defense, Meteor Mash, Iron Head, Magnet Rise, Sandstorm, Gyro Ball, Earthquake, Bulldoze, Rock Tomb, Rock Slide, Rock Polish, Aerial Ace, Ice Punch, Icy Wind, Thunder Punch, Power-Up-Punch, Explosion Total: 20
Added moves: Snarl, Dark Pulse, Knock Off, Sucker Punch, Taunt, Torment, Embargo, Calm Mind, Fling, Quash, Payback, Thunderbolt, Thunder, Charge Beam, Recover, Thunder Wave, Psychic Terrain, Energy Ball, Topsy Turvy, Power Gem Total: 20
Flavor: Now in it's fully evolved state, Metagross is fully defensive while still keeping it's offensives. It's slow, but still effective in the one job it was made to do.
Design: The body is now black crystal (Think Necrozma) and has random white particles placed in a similar way to Tapu Lele's shell.

Pokemon: Mega Metagross
New typing: Psychic / Dark
New abilities:
Regenerator
New stats: 80 / 75 / 145 (+35) / 160 (+25) / 170 (+40) / 70



Pokemon: Regirock
New typing: Grass
New abilities: Harvest (Regenerator)
New stats: 110(+30)/100/200/20(-30)/130(+30)/20(-30)
New/removed moves: Removed: Rock Throw, Stone Edge, Smack Down, Sandstorm, Rock Tomb, Rock Slide, Stealth Rocks (-7)
Added: Wood Hammer, Bullet Seed, Synthesis, Vine Whip, Leech Seed, Ingrain, Grassy Terrain (+7)
Flavor/Design: Regirock, now instead of resembling a lump of dry rocks, resembles petrified wood, with mossy vines around it. Its petrified logs is rumored to have been unearthed from different locations all over the globe. The only thing that lumps Alolan Regirock together is its thick moss, which is actually made up of many different types of mosses that absorb sunlight and produce energy and berries for Alolan Regirock. It's also as resistant to damage as ever, since the petrified wood is very resilient.



Pokemon: Regice
New typing: Fire
New abilities: Flame Body (Drought)
New stats: 110(+30)/20(-30)/130(+30)/100/200/20(-30)
New/removed moves: Removed: Avalanche, Blizzard, Frost Breath, Hail, Ice Beam, Ice Punch, Icy Wind (-7)
Added: Inferno, Overheat, Flamethrower, Fire Blast, Will-O-Wisp, Recover, Sunny Day
Flavor/Design: Regice, now instead of resembling an ice crystal, resembles obsidian, with an almost blue glow. Its magma is rumored to be at a constant 34,000 degrees Celsius, and the only thing between Alolan Regice and the total destruction of the world is its impervious obsidian-like armor, which also absorbs most of the heat. It can also still burn as brightly as ever in temperatures down to absolute zero.



Pokémon: Registeel
New Typing: Water
New Abilities: Hydration (Drizzle)
New Stats: 80(+30)/75(-15)/150(+15)/75(-15)/150(+15)/50(-30)—>110/60/165/60/165/20
New/Removed Moves:
Removed: Metal Claw, Iron Head, Iron Defense, Sunny Day, Flash Cannon, Sandstorm, Rock Polish, Stealth Rock (-8)
Added: Surf, Ice Beam, Blizzard, Scald, Soak, Whirlpool, Water Pulse, Aqua Ring
Flavor/Design:
Registeel, now instead of resembling a ball of steel, resembles a pearl, with a crystalline sheen. Its pearl is rumored to be the result of seawater rusting away the outer casing and forming after being eaten by a Shellder. The only thing between Alolan Registeel and the thieves that would take its massive pearl is the Shellder, now fused to its body. The pearl is valued at over $10,000,000,000.



Pokemon: Starly
New typing: Dark / Steel
New abilities: Pickpocket / Adaptability
New stats: 30 (-10) / 85 (+30) / 25 (-5) / 5 (-25) / 25 (-5) / 75 (+15)
Added/Removed moves: Removed: Quick Attack, Growl, Wing Attack, Whirlwind, Agility, Brave Bird, Sand Attack, Heat Wave, Fly, Roost, Astonish, Feather Dance, Mirror Move, Tailwind, Fury Attack Total: 15 | Added: Metal Claw, Iron Head, Assurance, Throat Chop, Sucker Punch, Dark Pulse, Snarl, Leer, Brick Break, Slash, Shadow Claw, Swords Dance, Screech, Fury Swipes, Knock Off Total: 15
Flavor:
Here in Alola, Starly live their lives through theifing items for their use. If you miraculously loose one of your belongings, chances are that an Alolan Starly stole it. Most lost items are never to be seen again. Alolan Starly also have their wings morphed into arms which allow for easy taking. Its appearance is covered with iron in addition to a very dark color scheme.

Pokemon: Staravia
New typing: Dark / Steel
New abilities: Rivalry / Adaptability
New stats: 45 (-10) / 105 (+30) / 45 (-5) / 10 (-30) / 40 / 95 (+15)
Added/Removed moves: Removed: Quick Attack, Growl, Wing Attack, Whirlwind, Agility, Brave Bird, Sand Attack, Heat Wave, Fly, Roost, Astonish, Feather Dance, Mirror Move, Tailwind, Fury Attack Total: 15 | Added: Metal Claw, Iron Head, Assurance, Throat Chop, Sucker Punch, Dark Pulse, Snarl, Leer, Brick Break, Slash, Shadow Claw, Swords Dance, Screech, Fury Swipes, Knock Off Total: 15
Flavor:
Alolan Staravia face intense competition with each other; they can get into brutal fights just to see who's better. Not only that, but they also strike hard, meaning sometimes these fights can result in death. Alolan Staravia are totally fine with all other Pokemon species though. Its appearance is covered with iron in addition to a very dark color scheme.

Pokemon: Staraptor
New typing: Dark / Steel
New abilities: Anger Point / Adaptability
New stats: 75 (-10) / 130 (+10) / 70 / 25 (-25) / 60 / 125 (+25)
Added/Removed moves: Removed: Quick Attack, Growl, Wing Attack, Whirlwind, Agility, Brave Bird, Sand Attack, Heat Wave, Fly, Roost, Astonish, Feather Dance, Mirror Move, Tailwind, Fury Attack, Sky Attack Total: 16 | Added: Metal Claw, Iron Head, Assurance, Throat Chop, Sucker Punch, Dark Pulse, Snarl, Leer, Brick Break, Slash, Shadow Claw, Swords Dance, Screech, Fury Swipes, Knock Off, Earthquake Total: 16
Flavor:
Alolan Staraptor, simply can be said you do not want to disturb it. They strike like trains; things that bother it are instantly killed. They are also very short-tempered, meaning Alolan Staraptor can get Angry at pretty much anything. This can include a small rock or a boulder, all of which will be destroyed in an instant. Its appearance is covered with iron in addition to a very dark color scheme.



Flavor: Alolan Bidoof is an anomaly among Alolan Pokemon. Researchers have concluded that this Bidoof actually predates those from Sinnoh. Its long beak makes it look like a cross between the Psyduck line and the Bidoof line. Alolan Bidoof navigates through murky waters using their mental prowess to sense obstructions and food, often smashing head first into their prey. After evolving into Alolan Bibarel, it develops venom throughout its tail and flippers which aid it in hunting. The venom pains Alolan Bibarel, making it more aggressive and frail than its Sinnoh counterpart.

Pokemon: Bidoof
New typing: Psychic
New abilities: Water Veil / Oblivious / HA: Damp
New stats: 50/65/35/15/35/50 (-9/+20/-5/-20/-5/+19)
New/removed moves: + Agility, Drill Peck, Egg Bomb, Peck, Poison Sting, Psycho Cut, Psywave (+7)
- Blizzard, Charge Beam, Defense Curl, Echoed Voice, Grass Knot, Hyper Fang, Ice Beam, Icy Wind, Rollout, Round, Shadow Ball, Snore, Super Fang, Thunder, Thunderbolt, Yawn (-16)

Pokemon: Bibarel
New typing: Psychic/Poison
New abilities: Water Absorb / Poison Touch / HA: Swift Swim
New stats: 50/115/40/65/40/100 (-29/+30/-20/+10/-20/+29)
New/removed moves: + Agility, Cross Poison, Dragon Tail, Drill Peck, Egg Bomb, Gunk Shot, Head Smash, Iron Head, Peck, Play Rough, Poison Jab, Poison Sting, Psycho Cut, Psywave, Sucker Punch, U-turn, Zen Headbutt (+17)
- Blizzard, Charge Beam, Defense Curl, Echoed Voice, Focus Punch, Grass Knot, Hyper Fang, Ice Beam, Icy Wind, Rollout, Round, Shadow Ball, Snore, Super Fang, Thunder, Thunderbolt, Yawn (-17)



Pokemon: Budew
New typing: Fire / Fairy
New abilities: Flame Body / Solar Power / Pixilate (hidden)
New stats: 30 (-10) / 20 (-10) / 35 / 80 (+30) / 40 (-30) / 75 (+20)
Added/Removed moves: (REMOVED: Absorb, Mega Drain, Giga Drain, Water Sport, Stun Spore, Wory Seed, Venoshock, Rain Dance, Sludge Bomb, Grass Knot, Cotton Spore, Bullet Seed, Grass Whistle, Leaf Storm, Pin Missile, Razor Leaf, Seed Bomb, Sleep Powder, Synthesis TOTAL: 19) (ADDED: Ember, Flamethrower, Fire Blast, Overheat, Will-O-Wisp, Flame Burst, Quick Attack, Disarming Voice, Psychic, Smokescreen, Fire Spin, Sweet Kiss, Charm, Heat Wave, Echoed Voice, Hyper Voice, Incinerate, Draining Kiss, Flame Charge TOTAL: 19)
Flavor: The baby of Roselia, Budew has not yet mastered controling fire yet and spends all its time practicing it before evolution. Budew feels warm to the touch and can help people stay warm through winter. Its color scheme is a red one.

Pokemon: Roselia
New typing: Fire / Fairy
New abilities: Flame Body / Solar Power / Pixilate (hidden)
New stats: 50 / 45 (-15) / 60 (+15) / 100 / 60 (-20) / 85 (+20)
Added/Removed moves: (REMOVED: Absorb, Mega Drain, Giga Drain, Water Sport, Stun Spore, Wory Seed, Venoshock, Rain Dance, Sludge Bomb, Poison Jab, Cotton Spore, Bullet Seed, Grass Whistle, Leaf Storm, Pin Missile, Razor Leaf, Seed Bomb, Sleep Powder, Synthesis, Poison Sting, Magical Leaf, Ingrain, Toxic Spikes, Petal Blizzard, Petal Dance TOTAL: 25) (ADDED: Ember, Flamethrower, Fire Blast, Overheat, Will-O-Wisp, Flame Burst, Quick Atack, Disarming Voice, Psychic, Smokescreen, Fire Spin, Sweet Kiss, Charm, Heat Wave, Echoed Voice, Hyper Voice, Incinerate, Draining Kiss, Flame Charge, Earth Power, Thunderbolt, Thunder, Shock Wave, Psyshock, Moonblast, Spike Cannon TOTAL: 25)
Flavor: Due to extreme exposure to sunlight, Roselia lost its grass typing and eventualy lost its poison typing too. It instead is now a fire controler, using flames to threaten predators, with its hands being covered in them. It also protects fellow pokemon who need help. Its appearance is a red color scheme with some orange and the rose hands being entirely in flames.

Pokemon: Roserade
New typing: Fire / Fairy
New abilities: Flame Body / Sheer Force / Pixilate (hidden)
New stats: 60 / 60 (-10) / 65 / 125 / 85 (-20) / 120 (+30)
Added/Removed moves: (REMOVED: Absorb, Mega Drain, Giga Drain, Water Sport, Stun Spore, Wory Seed, Venoshock, Rain Dance, Sludge Bomb, Poison Jab, Cotton Spore, Bullet Seed, Grass Whistle, Leaf Storm, Pin Missile, Razor Leaf, Seed Bomb, Sleep Powder, Synthesis, Poison Sting, Magical Leaf, Ingrain, Toxic Spikes, Petal Blizzard, Petal Dance, Grassy Terrain TOTAL: 26) (ADDED: Ember, Flamethrower, Fire Blast, Overheat, Will-O-Wisp, Flame Burst, Quick Attack, Disarming Voice, Psychic, Smokescreen, Fire Spin, Sweet Kiss, Charm, Heat Wave, Echoed Voice, Hyper Voice, Incinerate, Draining Kiss, Flame Charge, Earth Power, Thunderbolt, Thunder, Shock Wave, Psyshock, Moonblast, Spike Cannon, Misty Terrain TOTAL: 26)
Flavor: Seen as a goddess of fire, Roserade can completely choose when fire burns. If disrupted, it burns an enemy completely in just seconds. People can also look to Roserade to give warmth to the people in cold regions. The color scheme is a red one again, with the two roses at its hands and its head completely on fire.



Pokemon: Shieldon
New typing: Steel / Dark
New abilities
: Battle Armor / Thick Fat
New stats: 60 (+30) / 32 (-10) / 118 / 32 (-10) / 88 / 20 (-10)
Removed Moves: Ice Beam, Blizzard, Thunderbolt, Thunder, Shock Wave, Flamethrower, Fire Blast, Incinerate, Earth Power, Ancient Power
Added Moves: Pursuit, Feint Attack, Foul Play, Parting Shot, Quash, Embargo, Slack Off, Night Shade
Flavor/Design: This was yet another attempt to make the species more modern. This one turned out quite strange though. No one is sure where the dark type came from but oh well. It's mostly carefree and doesn't give a crap about what hits it. Its more defensive than the old one. All that changed about it's appearance is just the back area being darker.

Pokemon: Bastiodon
New typing: Steel / Dark
New abilities
: Battle Armor / Thick Fat
New stats: 90 (+30) / 42 (-10) / 168 / 37 (-10) / 138 / 20 (-10)
Removed Moves: Ice Beam, Blizzard, Thunderbolt, Thunder, Shock Wave, Flamethrower, Fire Blast, Incinerate, Earth Power, Ancient Power
Added Moves: Pursuit, Feint Attack, Foul Play, Parting Shot, Quash, Embargo, Slack Off, Night Shade
Flavor/Design: Mostly live in caves and almost never move. Anything they can catch they take for food. The only thing it can do to an opponent is Endure it's attacks, and it does that well. Appearance is mostly the same as Shieldon.



Pokemon: Alolan Drifloon
New typing: Electric/Fire
New abilities: Levitate/Chlorophyll (Volt Absorb)
New stats: 90/40/30/68/40/80 (-10 Atk, -4 Def, +8 SpA, -4 SpD, +10 Spe)
Removed moves:Astonish, Destiny Bond, Hex, Ominous Wind, Shadow Ball, Spite, Acrobatics, Air Cutter, Defog, Gust, Will-O-Wisp, Haze (12 Total)
New Moves: Volt Switch, Thunder Shock, Electro Ball, Discharge, Spark, Ember, Flamethrower, Heat Wave, Fire Blast, Solar Beam, Morning Sun, Flame Charge (12 Total)
Flavor/Design: The winds of Sinnoh has caused Drifloon and Drifblim to float out of the region and into Alolan region After seeing many natives, tourists, and especially children paragliding, the Drifloon and Drifblim, decide to use their ghostly power to shift their bodies to make them longer and larger, to make sure that they passed as a paraglider. They live at the top of mountains at popular paragliding spots. Once people started to glide using Drifloon and Drifblim, it was having so much fun that it forgot about it's ghostly kidnapping ways, and became well known because of their ability to make people have more fun while gliding by taking unexpected turns, speeding up and slowing down. While doing this, they adapted based on other paragliders, and changed their color to be more similar to other paragliders. They are now a combination of yellow (Electric Typing), red, and light blue. Due to increased exposure to the sun, they now become a fire type, and they gain chlorophyllic cells, allowing them to glide faster in sunlight. And if it rains, they will absorb any lightning bolts that strike them, leaving it and the rider totally unharmed.

Pokemon: Alolan Drifblim
New typing: Electric/Fire
New abilities: Levitate/Chlorophyll (Volt Absorb)
New stats: 145/70/40/99/50/94 (-5 HP, -10 Atk, -4 Def, +9 SpA, -4 SpD, +14 Spe)
Removed moves:Astonish, Destiny Bond, Hex, Ominous Wind, Shadow Ball, Spite, Acrobatics, Air Cutter, Defog, Gust, Will-O-Wisp, Haze, Phantom Force (13Total)
New Moves: Volt Switch, Thunder Shock, Electro Ball, Discharge, Spark, Ember, Flamethrower, Heat Wave, Fire Blast, Solar Beam, Morning Sun, Flame Charge, Overheat (13 Total)
Flavor/Design: The winds of Sinnoh has caused Drifloon and Drifblim to float out of the region and into Alolan region After seeing many natives, tourists, and especially children paragliding, the Drifloon and Drifblim, decide to use their ghostly power to shift their bodies to make them longer and larger, to make sure that they passed as a paraglider. They live at the top of mountains at popular paragliding spots. Once people started to glide using Drifloon and Drifblim, it was having so much fun that it forgot about it's ghostly kidnapping ways, and became well known because of their ability to make people have more fun while gliding by taking unexpected turns, speeding up and slowing down. While doing this, they adapted based on other paragliders, and changed their color to be more similar to other paragliders. They are now a combination of yellow (Electric Typing), red, and light blue. Due to increased exposure to the sun, they now become a fire type, and they gain chlorophyllic cells, allowing them to glide faster in sunlight. And if it rains, they will absorb any lightning bolts that strike them, leaving it and the rider totally unharmed.



Pokemon: Gible
New typing: Grass / Fighting
New abilities:
Grass Pelt / Grassy Surge
New stats: 38 (-20) / 80 (+10) / 35 (-10) / 30 (-10) / 45 / 72 (+30)
Removed moves: Sand Attack, Dragon Rage, Sandstorm, Sand Tomb, Dragon Claw, Dig, Dragon Rush, Rain Dance, Flamethrower, Fire Blast, Incinerate, Dragon Breath, Mud Shot, Outrage, Twister, Draco Meteor, Earth Power, Stealth Rock, Metal Claw Total: 19
Added moves: Leafage, Razor Leaf, Leaf Blade, Low Kick, Low Sweep, Close Combat, Superpower, Wood Hammer, Energy Ball, Grass Knot, Solar Beam, Focus Blast, Brick Break, Bulk Up, Seed Bomb, Synthesis, Drain Punch, Worry Seed, Swords Dance Total: 19
Flavor: Off at Ula'ula, Gible serve for Tapu Bulu. People underestimate the power of this pokemon due to the grass type, but let my tell you, it hits hard, very hard...
Design: The entire body is now made up of green leaves save for a few red ones. The red leaves are patterned in a similar way to Tapu Bulu's shell.

Pokemon: Gabite
New typing: Grass / Fighting
New abilities:
Grass Pelt / Grassy Surge
New stats: 58 (-10) / 100 (+10) / 45 (-20) / 40 (-10) / 65 (+10) / 102 (+20)
Removed moves: Sand Attack, Dragon Rage, Sandstorm, Sand Tomb, Dragon Claw, Dig, Dragon Rush, Rain Dance, Flamethrower, Fire Blast, Incinerate, Dragon Breath, Mud Shot, Outrage, Twister, Draco Meteor, Earth Power, Stealth Rock, Metal Claw, Dual Chop Total: 20
Added moves: Leafage, Razor Leaf, Leaf Blade, Low Kick, Low Sweep, Close Combat, Superpower, Wood Hammer, Energy Ball, Grass Knot, Solar Beam, Focus Blast, Brick Break, Bulk Up, Seed Bomb, Synthesis, Drain Punch, Worry Seed, Swords Dance, Bullet Seed Total: 20
Flavor: For any medium issue, this will come into play. It helps using it's high speed to outpace threats and being able to shoot seeds from a distance, something Gible has not yet mastered.
Design: The entire body is now made up of green leaves save for a few red ones. The red leaves are patterned in a similar way to Tapu Bulu's shell.

Pokemon: Garchomp
New typing: Grass / Fighting
New abilities:
Grass Pelt / Grassy Surge
New stats: 88 (-20) / 135 (+5) / 80 (-15) / 80 / 95 (+10) / 122 (+20)
Removed moves: Sand Attack, Dragon Rage, Sandstorm, Sand Tomb, Dragon Claw, Dig, Dragon Rush, Rain Dance, Flamethrower, Fire Blast, Incinerate, Dragon Breath, Mud Shot, Outrage, Twister, Draco Meteor, Earth Power, Stealth Rock, Dual Chop, Fire Fang Total: 20
Added moves: Leafage, Razor Leaf, Leaf Blade, Low Kick, Low Sweep, Close Combat, Superpower, Wood Hammer, Energy Ball, Grass Knot, Solar Beam, Focus Blast, Bulk Up, Seed Bomb, Synthesis, Drain Punch, Worry Seed, Bullet Seed, Trop Kick, Thunder Fang Total: 20
Flavor: When fully evolved, Garchomp gets a strong boost; it can disguise as a bush, if disturbed, has very fast reflexes, and hits brutally hard. All of this helps for Tapu Bulu and it gets even better upon mega evolving.
Design: The entire body is now made up of green leaves save for a few red ones. The red leaves are patterned in a similar way to Tapu Bulu's shell.

Pokemon: Mega Garchomp
New typing: Grass / Fighting
New abilities:
Natural Cure
New stats: 88 / 165 (+30) / 105 (+25) / 80 / 115 (+20) / 147 (+25)



Pokemon: Alolan Skorupi
New typing: Electric/Fairy
New abilities: Intimidate/Static/Iron Barbs (H)
New stats: 40/60(+10)/90/30/60(+5)/50(-15)
New/removed moves:

Removed: Toxic Spikes, Cross Poison, Fell Stinger, Infestation, Payback, Venoshock, Swagger, Whirlwind, Acupressure, Scary Face, Screech (11)

Added: Thunder Wave, Baby-Doll Eyes, Camouflage, Mirror Move, Sharpen, Draining Kiss, Sweet Kiss, Spark, Metal Claw, Slack Off, Bulk Up (11)

Flavor/Design: A light pink Skorupi with tiny wings on its back, no fangs, sharper claws and small holes all over its tail. It has evolved to be a herbivore in Alola that mainly survives by drinking coconut milk. It uses its sharp claws to cut coconuts in half, and then bends down to drink it. It has evolved claws designed to cut through leaves and coconuts, and its fangs have become small incisors to aid in chewing the occasional leaf. The holes in its tail can launch spikes full of electric pulses that make anything they touch briefly immobilised, helping it to get away from predators. It likes pretending it's a pink flower while it hides in tall grass, which also has the evolutionary benefit of avoiding any predators in said grass. They can make their electric stingers stick out of their tail holes to intimidate foes. They are quick to learn and are generally friendly. These Pokemon mostly tend to live in flower fields, but can be found in other rural areas.

Pokemon: Alolan Drapion
New typing: Electric/Dragon
New abilities: Intimidate/Sheer Force/Technician (H)
New stats: 70/110(+20)/110/60/80(+10)/65 (-30)
New/removed moves:

Removed: Toxic Spikes, Cross Poison, Fell Stinger, Infestation, Payback, Venoshock, Swagger, Whirlwind, Acupressure, Scary Face, Screech, Ice Fang, Thunder Fang, Fire Fang (14)

Added: Thunder Wave, Baby-Doll Eyes, Camouflage, Mirror Move, Sharpen, Draining Kiss, Sweet Kiss, Spark, Metal Claw, Slack Off, Bulk Up, Discharge, Spark, Wild Charge (14)

Flavor/Design: Unlike the Alolan Skorupi, who is limited to producing small amounts of electricity in its tail and filling its stingers with it, Alolan Drapion is an electrical powerhouse. It has a heavy organ in its torso which scientists have named a "generator liver", a large energy converter that fills up with the food Drapion eats and transfers the energy from the food's chemical store into kinetic energy through rapid shaking, which it then converts into electricity through a mysterious process scientists call " electrification". It then opens up holes in its generator liver and skin and coats its sticky body with this electricity. It can then launch this electricity outwards or use it in its next attack.

Like its pre-evolution, it is primarily pink, although Alolan Drapion has blue tiger-like markings around its body. They are thought to have evolved these markings to look more intimidating and dragon-like. It is said that when Alolan Drapion gets angry, these spikes glow as electricity emanates from them, creating a sound similar to a Mega Charizard Y's cry.

They don't like flowers and are polar opposites of Alolan Skorupi. They tend to stay in warm caves, and are social with other dragon types, often living with Druddigon and Drampa. They hate humans entering their caves.



Pokemon: Mantyke
New typing: Ground/Ghost
New abilities: Sand Rush/Dry Skin (Arena Trap)
New stats: 35/10/65/60/120/50 (345)
Removed moves: Aqua Ring, Bubble, Bubble Beam, Hydro Pump, Surf, Scald, Water Pulse, Water Sport, Waterfall, Whirlpool, Ice Beam, Haze, Blizzard, Hail, Acrobatics, Aerial Ace, Air Cutter, Air Slash, Bounce, (-19)
New moves: Dig, Earth Power, Mud Bomb, Mud Shot, Sand Attack, Sand Tomb, Steel Wing, Stealth Rock, Sandstorm, Pain Split, Spite, Shadow Sneak, Shadow Ball, Phantom Force, Ominous Wind, Night Shade, Hex, Curse, Astonish (+19)

Pokemon: Mantine
New typing: Ground/Ghost
New abilities: Sand Rush/Dry Skin (Arena Trap)
New stats: 50/25/100/80/140/70 (465)
Removed moves: Aqua Ring, Brine, Bubble, Bubble Beam, Hydro Pump, Surf, Scald, Water Pulse, Water Sport, Waterfall, Whirlpool, Ice Beam, Haze, Blizzard, Hail, Acrobatics, Aerial Ace, Air Cutter, Air Slash, Bounce (-20)
New moves: Dig, Earth Power, Mud Bomb, Mud Shot, Sand Attack, Sand Tomb, Steel Wing, Stealth Rock, Sandstorm, Pain Split, Spite, Shadow Sneak, Shadow Ball, Phantom Force, Ominous Wind, Night Shade, Hex, Destiny Bond, Curse, Astonish (+20)

Flavor/Design: The Alolan Mantine line developed after Mantykes and Mantines continually ended up beached. Alolan Mantykes and Mantine move through sand as if it were water, and because of their semi-ethereal nature can even move through rocks if need be. The Alolan Mantine line originally only lived at beaches, but now can be found in deserts as well. The Alolan Mantine line is noticeably flatter than the original sandy brown in color, blending in almost perfectly with the sand around it when it "swims"/"glides" near the surface.



Pokemon: Snivy
New typing: Psychic
New abilities: Cute Charm / Tangling Hair (Hidden)
New stats: 30 (-15) / 20 (-25) / 40 (-15) / 75 (+30) / 70 (+15) / 73 (+10)
New/removed moves:

  • Removed moves (16): Vine Whip, Growth, Leaf Tornado, Leech Seed, Mega Drain, Leaf Blade, Giga Drain, Leaf Storm, Solar Beam, Energy Ball, Grass Knot, Grassy Terrain, Grass Pledge, Seed Bomb, Synthesis, Worry Seed
  • New moves (16): Confusion, Psybeam, Extrasensory, Psywave, Psycho Shift, Psychic Terrain, Psychic, Psyshock, Baby-Doll Eyes, Miracle Eye, Hypnosis, Charge Beam, Shadow Ball, Mirror Coat, Cosmic Power, Hex
Design: Alolan Snivy is a tiny Pokemon, measuring at 0.3m. Its form is clad in white scales, with a light pink underbelly. Long white "hair" flows from the serpent's head, continuously waving as if subject to a light breeze. Alolan Snivy's arms are covered in downy fluff, and its tail is tipped by a fan of prisms. Snivy's face no longer curves upward, and a slender, white tongue occasionally emerges from its mouth, "tasting" the air.
Flavor: Alolan Snivy, while physically weak, is well-known for its mind-altering powers; a predator who locks eyes with Alolan Snivy is instantly placated and unwilling to harm its would-be prey. The Pokemon's tongue is highly specialized and is able to detect the presence of psychic power within 10m. The growth covering the Pokemon's head is a collection of sophisticated organs responsible for its psychic abilities; the density of the structures serves as an indication of an Alolan Snivy's force of mind.

Pokemon: Servine
New typing: Psychic
New abilities: Cute Charm / Tangling Hair (Hidden)
New stats: 50 (-10) / 30 (-30) / 60 (-15) / 90 (+30) / 90 (+15) / 93 (+10)
New/removed moves:

  • Removed moves (16): Vine Whip, Growth, Leaf Tornado, Leech Seed, Mega Drain, Leaf Blade, Giga Drain, Leaf Storm, Solar Beam, Energy Ball, Grass Knot, Grassy Terrain, Grass Pledge, Seed Bomb, Synthesis, Worry Seed
  • New moves (16): Confusion, Psybeam, Extrasensory, Psywave, Psycho Shift, Psychic Terrain, Psychic, Psyshock, Baby-Doll Eyes, Miracle Eye, Hypnosis, Charge Beam, Shadow Ball, Mirror Coat, Cosmic Power, Hex
Design: The entire 1m of Alolan Servine's body is coated in gray/pink scales, with crystals lining its collar and replacing any leaves present on Unovan Servine's body. Alolan Servine's "hair" has begun to curl, and its eyes appear to have many facets.
Flavor: Thanks to its increase in size, Alolan Servine must no longer worry about attacks by common predators; however, it holds a grudge against such Pokemon, and will gladly use its psychic abilities to torment its former assailants. It can find fellow psychics within 100m by swatting its tongue. With its amplified psychic prowess, Servine can change the mood of an organism by staring into its eyes.

Pokemon: Serperior
New typing: Psychic / Rock
New abilities: Prism Armor / Levitate (Hidden)
New stats: 60 (-15) / 50 (-25) / 80 (-15) / 105 (+30) / 110 (+15) / 123 (+10)
New/removed moves:

  • Removed moves (17): Vine Whip, Growth, Leaf Tornado, Leech Seed, Mega Drain, Leaf Blade, Giga Drain, Leaf Storm, Solar Beam, Energy Ball, Grass Knot, Grassy Terrain, Grass Pledge, Seed Bomb, Synthesis, Worry Seed, Frenzy Plant
  • New moves (32): Confusion, Psybeam, Extrasensory, Psywave, Psycho Shift, Psychic Terrain, Psychic, Psyshock, Baby-Doll Eyes, Miracle Eye, Hypnosis, Charge Beam, Shadow Ball, Mirror Coat, Cosmic Power, Hex, Power Gem, Prismatic Laser, Rock Slide, Stone Edge, Venom Drench, Encore, Disable, Quash, After You, Instruct, Follow Me, Spotlight, Thunderbolt, Dark Pulse, Fly, Wing Attack, Featherdance
Design: Alolan Serperior is significantly shorter than its Unovan counterpart, reaching only 1.78m. Its scales are jet black, with light pink scales on its underside. Alolan Serperior's psychic organs have coiled into dreadlocks that writhe as if imbued with a foul sentience, each studded with a pair of small gems that cause the structures to mimic the appearance of a nest of tiny, white snakes with light pink under bellies. Rather than Unovan Serperior's vegetative motif, Alolan Serperior's body is decorated by intricate patterns of pink, snakelike designs; like its "hair", each marking features two miniscule crystals to imitate a living serpent. Alolan Serperior's arms have transformed into sweeping, white, avian wings, tucked neatly behind its back, with a wingspan of 3.3m. A small, hollow, translucent jewel rests over each of the serpent's eyes, while larger prisms line its tail, tip its tongue, and replace its collar.
Flavor: Feared and avoided by the denizens of Alola, Alolan Serperior is a masterful manipulator; simply meeting the snake gaze allows Alolan Serperior to mentally subjugate its victim, although it is limited to a single command. The sensors in Alolan Serperior's tongue are able to locate any source of psychic power within 5 km and monitor its movements, allowing the Pokemon to lay elaborate traps to capture and prey upon the organism. Always a cunning mastermind, Alolan Serperior can emit hallucinogenic pheromones that cause people and Pokemon alike to believe themselves to be recovering from major physical and psychological trauma that heals when the afflicted concentrate on Alolan Serperior; the Psychic-type uses this opportunity to lock its mouth around that of its prey and secrete a mind-altering oil that gives Serperior direct access to the poisoned creature mind, and destroys resistance to direct psychic suggestion. If displeased, Alolan Serperior can stare at an affected organism to psychically trigger a compound in its oil that results in complete paralysis.

Alolan Serperior is rumored to have evolved due to exposure to the odd energies of the Ultra Wormhole, which twisted the Pokemon into a fell mockery of its Unovan counterpart. Silent and reclusive, Alolan Serperior lurks in caves at the edges of civilization, conceiving unspeakable schemes under the cover of darkness. When discovered, Alolan Serperior are exceedingly difficult to drive out, as most who avoid its psychic prowess fail to scratch the crystalline armor that protects the monsters body; worse yet, Alolan Serperior wings serve as a las the-ditch solution, enabling it to quickly escape combat, and renew its plotting elsewhere.



Pokemon: Tepig
New typing: Ground
New abilities: Overcoat / Truant (HA)
New stats: 65 / 51 (-12) / 43 (-2) / 51 (+6) / 43 (-2) / 55 (+10) (Net Change: +0)
New/removed moves: - Ember, - Flame Charge, - Smog, - Flamethrower, - Take Down, - Heat Crash, - Flare Blitz, - Sunny Day, - Solar Beam, - Fire Blast, - Overheat, - Will-O-Wisp, - Curse, - Superpower, - Thrash, - Zen Headbutt, - Fire Pledge, - Wild Charge, + Mud-Slap, + Bulldoze, (Net Change: -16)
Flavor/Design: Alolan Tepig stand taller than Unovian Tepig, measuring 0.6m and weighing 9.5kg. They have prominent brows, beady eyes, and small tusks that protrude from their bottom jaws. Their hides are a sage green color. Alolan Tepig have small, round ears that sit on top of their heads, and their tails have evolved into a slightly stubby, but relatively thick, appendage reminiscent of reptilian creatures. The darkened sides of a Unovian Tepig's flesh is covered by a thick layer of grey-brown mud on the Alolan equivalent's skin, which it uses as a light armor to stop predation attempts. Alolan Tepig are characteristically lazy and unmotivated, but exhibit an attraction to shiny objects such as coins, which they will travel relatively far to obtain.

Pokemon: Pignite
New typing: Ground / Fairy
New abilities: Steadfast / Stakeout (HA)
New stats: 87 (-3) / 78 (-15) / 54 (-1) / 78 (+8) / 54 (-1) / 67 (+12) (Net Change: +0)
New/removed moves: - Arm Thrust, - Ember, - Flame Charge, - Smog, - Flamethrower, - Take Down, - Heat Crash, - Flare Blitz, - Sunny Day, - Solar Beam, - Fire Blast, - Overheat, - Will-O-Wisp, - Curse, - Superpower, - Thrash, - Zen Headbutt, - Fire Pledge, - Wild Charge, - Low Swepe, - Focus Blast, - Gyro Ball, + Mud-Slap, + Play Rough, + Wide Guard (Net Change: -19)
Flavor/Design: Alolan Pignite's size further differentiates from its Unovian family, and it now stands 1.2m tall and weighs 50kg. Their hides have lightened to a degree, now resembling a dull grass shade. Alolan Pignite have prominent brows and enormous snouts, the jaws of which protrude far from their faces. The species has tusks on its bottom jaw, and has begun to grow small horns, one above each eye. Alolan Pignites have large noses, which it uses to detect, and alert its trainer to, unfamiliar scents. Alolan Pignite has a coat of mud that it covers its pate and torso with, giving it the appearance of wearing a helm and breastplate. Alolan Pignite, although rather stupid beasts, are quite popular within the security industry due to their fierce loyalty and strong dispositions to obedience.

Pokemon: Emboar
New typing: Ground / Fairy
New abilities: Own Tempo / Dancer (HA)
New stats: 110 / 105 (-18) / 64 (-1) / 105 (+5) / 64 (-1) / 80 (+15) (Net Change: +0)
New/removed moves: - Hammer Arm, - Arm Thrust, - Ember, - Flame Charge, - Smog, - Flamethrower, - Take Down, - Heat Crash, - Flare Blitz, - Sunny Day, - Solar Beam, - Fire Blast, - Overheat, - Will-O-Wisp, - Curse, - Superpower, - Thrash, - Zen Headbutt, - Fire Pledge, - Wild Charge, - Low Swepe, - Focus Blast, - Gyro Ball, - Blast Burn, + Mud-Slap, + Play Rough, + Wide Guard, + Pay Day, + Entrainment, + Dragon Dance, + Swords Dance, + Quiver Dance, + Teeter Dance, + Dragon Tail, + Feather Dance, + Tail Slap, + Dazzling Gleam, + Earth Power, + Lick, + Iron Tail, + Perish Song, + Play Nice, + Sing, + Disarming Voice, + Hyper Voice, + Draining Kiss, + Aqua Tail, + Wonder Room, + Revelation Dance (Net Change: +0)
Flavor/Design: Alolan Emboar are larger but significantly lighter than their Unovian counterparts. They stand around 1.8m tall and weigh about 100 kg . Alolan Emboar's flesh is a bright green color, and it has a prominent jaw with large tusks jutting out from the sides of its mouth, and small horns jutting from its brow line. It covers its torso and head with mud fashioned similarly to a helmet and tunic, the latter of which it casts off when in a confrontation to avoid becoming encumbered. Alolan Emboar appeared suddenly and without warning in the new region; locals say that it came from the stars, but scientists think that it was attracted by the shiny native currency. Although they prefer to fight using vocal strikes and gesticulating dodges, when an Alolan Emboar sees that its foe is sufficiently exhausted, it waggles its large tongue as it moves in before delivering the finishing blows with its powerful reptilian tail. Alolan Emboar are dull and otherwise unintelligent creatures, but are beloved by wealthy trainers for their rythmic talents; it is said that once an Alolan Emboar starts its song and dance, all who witness this event are enthralled, and can't help but join in themselves.

Alolan Emboar is designed to be a versatile yet balanced setup sweeper. It has a plethora of boosting options, and a great offensive typing, but is slow for a speed-boosting sweeper and has lower offenses than most of today's threats. Its movepool, which consists of Ground/Fairy/Water/Dark/Steel/Poison/Normal typed STAB and coverage options, focuses mainly on its STAB combination alone but gives it a definite list of counters and checks no matter the set of choice; to name a few bulky: Waters, bulky Grasses, users of strong bullet punch/ice shard, many Choice Scarf users, and in general anything that resists Fairy and is immune to Ground, such as Skarmory or Weezing.



Pokemon: Oshawott
New typing: Ghost
New abilities: Rattled / Prankster (Hidden)
New stats: 55 / 75 (Swap / +12) / 65 (+20) / 25 (Swap / -30) / 43 (-2) / 45
New/removed moves:

  • Removed moves (16): Water Gun, Water Sport, Water Pulse, Aqua Jet, Aqua Tail, Hydro Pump, Hail, Ice Beam, Blizzard,Scald, Surf, Waterfall, Brine, Water Pledge, Dive, Icy Wind
  • New moves (14): Astonish, Shadow Claw, Ominous Wind, Curse, Shadow Sneak, Shadow Ball, Hex, Shadow Claw, Slash, Sharpen, Will-O-Wisp, Pain Split
Design: Alolan Oshawott is svelte, with a gray/black/purple coloration, rather than white/azure/cobalt. It wears a crude mask, carved from a large scalchop to resemble an snarling, fanged Oshawott; the wearer's eyes, a vivid scarlet, can be seen though eyeholes placed with in the corresponding part of the mask's anatomy. When seen from behind, Alolan Oshawott can be noted as possessing a topknot of purple fur, dropping behind its head; a jagged bone-white shard, roughly resembling the scalchop it once was and engraved with red, runic symbols, is nestled diagonally in the fur between Alolan Oshawott's scapulae, rather than on its abdomen.
Flavor: All Oshawott place importance on their scalchops, but Alolan Oshawott transcend the usual bond. Upon reaching a certain age, an Alolan Oshawott must embark on a special quest to find the largest scalchop it can carry, then isolate itself with its prize to craft its signature mask, using broken, yet sturdy, fragments to form a weapon. When finished, the young Pokemon performs an esoteric ritual that bonds a sliver of its soul to its handiwork, infusing the objects with supernatural strength.

An Alolan Oshawott armed with the products of its labor possesses great bravery and resolve, but are terrified by the prospect of a creature seeing their true faces, causing the Pokemon to act irrationally when their visages might be exposed. When in mortal danger, an Alolan Oshawott will detach its mask for use in powerful, cleaving attacks, but the Ghost-type averts its face until it once more dons its vizard.

Pokemon: Dewott
New typing: Ghost
New abilities: Inner Focus / Lightningrod (Hidden)
New stats: 78 (+3) / 85 (Swap / +2) / 62 (+2) / 50 (Swap / -25) / 48 (-12) / 90 (+30)
New/removed moves:

  • Removed moves (16): Water Gun, Water Sport, Water Pulse, Aqua Jet, Aqua Tail, Hydro Pump, Hail, Ice Beam, Blizzard,Scald, Surf, Waterfall, Brine, Water Pledge, Dive, Icy Wind
  • New moves (16): Astonish, Shadow Claw, Ominous Wind, Curse, Shadow Sneak, Shadow Ball, Hex, Shadow Claw, Slash, Sharpen, Will-O-Wisp, Pain Split, Thunder Wave, Thunderbolt, Thunder, Wild Charge
Design: The slender Alolan Dewott retains the purple and black coloration of its pre-evolution. Its original blade is accompanied by a smaller, yet otherwise identical piece, resting across Dewott's lower back. Alolan Dewott's mask, still ferocious in appearance, is a more accurate facial replica, save the budding horns, elongated canine teeth, and closed eyelid between and above its eyeholes. The Ghost-type's black claws are longer than those of its Unovan counterpart.
Flavor: Alolan Dewott is a skilled warrior, its fear tempered by physical and mental training. In combat, Dewott's mask is no longer superior to its blades, which the otter swings with unearthly grace and speed. Through mystical ceremonies performed in the heart of storms, Alolan Dewott can bend electricity to its will, earning itself the nickname, "Black Lightning."

Pokemon: Samurott
New typing: Ghost / Electric
New abilities: Intimidate / Volt Absorb (Hidden)
New stats: 103 (+8) / 130 (Swap / +22) / 105 (+20) / 80 (Swap / -25) / 65 (-5) / 50 (-20)
New/removed moves:

  • Removed moves (17): Water Gun, Water Sport, Water Pulse, Aqua Jet, Aqua Tail, Hydro Pump, Hail, Ice Beam, Blizzard,Scald, Surf, Waterfall, Brine, Water Pledge, Dive, Icy Wind, Hydro Cannon
  • New moves (28): Astonish, Shadow Claw, Ominous Wind, Curse, Shadow Sneak, Shadow Ball, Hex, Shadow Claw, Slash, Sharpen, Will-O-Wisp, Pain Split, Thunder Wave, Thunderbolt, Thunder, Wild Charge, Fusion Bolt, Electric Terrain, Shadow Bone, Secret Sword, Sacred Sword, Smart Strike, Aerial Ace, Psychic, Aura Sphere, Focus Blast, Miracle Eye, Foresight
Design: Alolan Samurott is ebon black in coloring, with a bone-white breastplate. The sheaths on its arms share the bony appearance of its armor, and Samurott's horn appears to be constructed solely from bone, with several deadly offshoots adorning the natural weapon. Alolan Samurott's fearsome mask is barely distinguishable from its natural face, ignoring the dagger-like fangs, the third eyelid, and the crown of horns that juts from its brow. Alolan Samurott's beard is black, but gradually shifts to purple, with the tips being the most vibrant portion. Alolan Samurott's back carries four sheaths identical to those attached to its arms.
Flavor: A master swordsman, Alolan Samurott is renowned for its immeasurable skill at arms, and for its legendarily terrifying mask, which has melded with its face and moves as if it were merely an extra layer of skin; the vizard is frightening enough to cause even the most resolute Kommo-O to pause, if not flee outright. Alolan Samurot's six scalchops are treated as an extension of the Pokemon's body, bearing the full, amplified might of the Pokemon's soul. By focusing itself, Samurott can open the third eye present on its mask, allowing it to see into the spirit world; if it leaves open its mortal eyes, the Pokemon can simultaneously view both realms. When an Alolan Samurott becomes unfit for combat, its scalchops ossify and break into shards, which are used to augment the weaponry of younger Samurott; by this process, Alolan Samurott carry into battle, and fight alongside, the spirits of their fierce ancestors.



Pokemon: Munna
Type: Normal/Ghost
Ability: Normalize/Cursed Body/Aftermath
Stats: Same
Removed moves: Imprison, Telekinesis, Rock Tomb, Gyro Ball, Rock Slide, Worry Seed, After You, Synchronoise
Added moves: Destiny Bond, Shadow Sneak, Will-O-Wisp, Grudge, Spite, Thunderbolt, Hyper Voice, Recover
Flavor/Design: Now its black, white, and gray colored all over. It's surrounded by a cloud of gaseous material.

Pokemon: Musharna
Type: Normal/Ghost
Ability: Normalize/Cursed Body/Aftermath
Stats: Same
Removed moves: Imprison, Telekinesis, Rock Tomb, Gyro Ball, Rock Slide, Worry Seed, After You, Synchronoise
Added moves: Destiny Bond, Shadow Sneak, Will-O-Wisp, Grudge, Spite, Thunderbolt, Hyper Voice, Recover
Flavor/Design: Now its black, white, and gray colored all over. Its dream mist now surrounds its entire body. The eyes are now open.
Competitive: Normalize + Skill Swap is a strategy infamous in Balanced Hackmons. Musharna is slow enough to the point where it can easily get off its Skill Swap. In a 1v1 scenario, this allows it to beat many Pokemon who utilize Dark-type moves, in addition to recovery. It can also utilize a good Calm Mind set with Cursed Body or Aftermath.



New typing: Electric / Dark
New abilities: Speed Boost / Simple (Magic Bounce)
New stats: HP: 73 (Swap with Speed +1)
Atk: 50 (+5)
Def: 50 (+7)
Sp. Atk: 50 (-5)
Sp. Def: 50 (+7)
Speed: 50 (Swap with HP -15)

Flavor: Alolan Woobat live on Vast Poni Cannyon, a place with eletromagnetism going around. It's fluffy fur was actually a good thing to conduce electricity. It now lives on the deepest areas of the cave, barely ever going out. There are, however, relats of it visiting Cemiteries at night time. The lost of wings made it a bit slower then the ones from Unova.

Design: Has lost it's wings. The blue tuff is now a ball of electricity (Still is a tuff, but resembles more an electric ball and is, of course, yellow) that levitates a few inches off the ground by magnetism. Has developped fangs and it's heart nose is a dark gray, almost black, while the heart is a lighter gray.

New typing:
Electric/Dark
New abilities: Speed Boost / Simple (Magic Bounce)
New stats: HP: 144 (Swap with Speed +30)
Atk: 77 (Swap with Sp Atk)
Def: 70 (+15)
Sp. Atk: 27 (Swap with attack -30)
Sp. Def: 70 (+15)
Speed: 37 (Swap with hp -30)

Flavor: Alolan Swoobat are as smart as their Unovan counterparts, but use this smartness in a strategic way. They can use their Fluffy electrified furr to shock opponents and hide back onto the cave it came from. Some dub it as "The Light At The End Of The Tunnel", as it can use the electricity on it's body to create light. It is known for messing with electric systems in Alola
Design: Wings are not gone ths time, but can't really fly, the ears are separeted, the same fur thing and nose thing that happens with Woobat, and the body is a deep solid black. Fangs are sharper too
Added/Removed moves:
Removed: Confusion, Calm Mind, Dream Eater, Future Sight, Hear Stamp, Imprison, Magic Coat, Psychic, Psycho Shift, Psyshock, Reflect, Skill Swap, Stored Power, Synchronoise, Telekinesis, Zen Headbutt, Acrobatics, Aerial Ace, Air Cutter, Fly, Air Slash, Gust, Pluck, Roost, Sky Attack, Tailwind, Energy Ball, Giga Drain (-28)

Added: Charge, Electric Terrain, Electrify, Magnet Rise, Spark, Thunder Fang, Volt Switch, Volt Tackle, Wild Charge, Nuzzle, Power Trip, Crunch, Bite, Parting Shot, Foul Play, Hone Claws, Memento, Topsy Turvy, Nasty Plot, Recover, Conversion, Refresh, Wish, Heal Bell, Bulk Up, Cosmic Power, Agility, Aromatherapy (+28)


Competitive Analysis: Alolan Swoobat has fantastic HP. This can work both for a Recoil Attacker or for a Stally mon. Swoobat has the habilities and movesets to do both: While Speed Boost will add 20 BP to Power Trip every turn (With Bulk Up, +60), you can also use Simple to just boost away as much as you want. This has the physical variation of Calm Mind Stored Power (Bulk Up Power Trip), better bulk, and and odd typing. While still slow even if it's able to get a +6 in Speed, your bulk will guarantee you some hits taken before going down. Can also change it's typing and try to pull a PZ with Z-Conversion

Stall wise, it has a safe way of boosting it's defenses, two safe ways to spread para, STAB Foul Play, (Z)Parting Shot to support, Memento to support as well when you're going down, Topsy Turvy to annoy and reliable recovery.
 
Last edited:

AquaticPanic

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Pokemon: Cottonee
New typing: Grass/Rock
New abilities: Prankster|Regenerator (Magic Guard)
New stats: 70 (+30) | 17 (-10) | 60 | 37 | 60 (+10) |33 (-30)
New/removed moves:
Removed: Cotton Guard, Cotton Spore, Charm, Fairy Wind, Dazzling Gleam, Dream Eater (6)

New: Stealth Rock, Power Gem, Ancient Power, Shell Smash, Rollout, Earth Power (6)

Flavor/Design: Instead of cotton, the Cottonee from Alola have a coconut shell as their form of protection. It's body has a rocky structure while the top and bottom of what used to be cotton are two halves of a whole coconut. It's leafs resemble that of a coconut tree's. Alolan Cottonee usually hang out on top of trees, as they love the sun. Once Alolan Cottonee is given a Sun Stone, it will evolve into Alolan Whimsicott.


Pokemon: Whimsicott
New typing:Grass/Rock
New abilities: Prankster | Regenerator (Magic Guard)
New stats: 90 (+30) | 37 (-30) | 95 (+10) | 77 | 95 (+20) | 86 (-30)
New/removed moves:
Removed: Cotton Guard, Cotton Spore, Charm, Fairy Wind, Dazzling Gleam, Dream Eater, Moonblast, Hurricane, Psychic (9)

New: Stealth Rock, Power Gem, Ancient Power, Shell Smash, Rollout, Synthesis, Clamp, Batton Pass, Earth Power (9)

Flavor/Design: Much like its Pre-Evolution, Alolan Whimsicott has a coconut as form of protection. Although, now the coconut is more like a shell it can close whenever it wants, even if it looks like it's only half of a coconut on its back. It's horns have two small holes capable of creating Coconut Juice from the left one and offer Coconut Water from the right one. The horns are now less curly in order to do so. Whimsicott's body seems like it's a rocky structure, much like Cottonee's. Alolan Whimsicott are gentle to people around them and normally hang around in beaches.



Pokemon: Petilil-Alola
New typing: Grass/Fire
New abilities: Chlorophyll / Leaf Guard / Drought (Hidden)
New stats: 40/35/40/75/45/45 (305) (-5/0/-10/+5/-5/+15)
New moves:
(Normal) Weather Ball (+1)
(Fire) Fire Blast, Flamethrower, Ember, Fire Spin, Overheat (+5)

Flavor/Design: The three leaves on the top of his head are bright and red, with some fire effects like those on the Charizard-line's tails.

Pokemon: Lilligant-Alola
New typing: Grass/Fire
New abilities: Chlorophyll / Leaf Guard / Drought (Hidden)
New stats: 60/60/70/115/70/105 (480) (-10/0/-5/+5/-5/+15)
New moves:
(Normal) Weather Ball, Hyper Beam (+2)
(Fire) Fire Blast, Flamethrower, Ember, Fire Spin, Overheat, Heat Wave (+6)

Flavor/Design: The leaves looking like hairs are fiery, the petals protecting her lower body are raised up and bright red, she has a more resolved look and the flower on her head is a bit bigger

Analysis: Good offensive typing, good synergy with the Sun archetype as a sun setter/sweeper, Weather Ball/Solar Beam is a very good STAB combination under the sun, increased Speed makes her faster than some threats along with a nice 115 SpA base stat. The 2 remaining slots can be used for utility (Aromatherapy, Sleep Power, Toxic, Stun Spore), boosting (Quiver Dance), recovery (Synthesis, Leech Seed, Giga Drain) or some coverage in HP Ice.



Pokemon: Archen
New typing: Fighting / Flying
New abilities: Tough Claws
New stats: 65 (+10) / 102 (-10) / 45 / 64 (-10) / 45 / 80 (+10)
Removed moves: Ancient Power, Head Smash, Heat Wave, Rock Polish, Stealth Rock, Stone Edge, Rock Throw, Sandstorm (8)
Added moves: Revenge, Low Sweep, Brick Break, Sky Uppercut, Flying Press, Jump Kick, Superpower, High Jump Kick (8)
Flavor: There is only one female Archen on Alola, so all of the male Archens fight with each other to win her heart. Which means they're much more aggressive.
Design: The yellow feathers on Alolan Archen's chest and wings are now white, the blue feathers are dark red and his beak is black and very sharp.

Pokemon: Archeops
New typing: Fighting / Flying
New abilities: Tough Claws
New stats: 85 (+10) / 130 (-10) / 65 / 102 (-10) / 65 / 120 (+10)
Removed moves: Ancient Power, Head Smash, Heat Wave, Rock Polish, Stealth Rock, Stone Edge, Rock Throw, Sandstorm (8)
Added moves: Revenge, Low Sweep, Brick Break, Sky Uppercut, Flying Press, Jump Kick, Superpower, High Jump Kick (8)
Flavor: Alolan Archeopses don't tackle, they FIGHT and KILL each other. They are SERIOUS now.
Design: The yellow feathers on Alolan Archeops' chest and wings are now white, the blue feathers are dark red and his beak is black and very sharp.



Pokemon: Ducklett
New Typing: Water/Ground
New Abilities: Mold Breaker / Hydration (Rain Dish)
New Stats: 72 (+10)/40(-4)/53(+3)/50(+6)/60(+10)/30(-25)
New / Removed Moves: Aerial Ace, Air Cutter, Air Slash, Defog, Feather Dance, Fly, Gust, Hurricane, Mirror Move, Pluck, Roost, Tailwind, Wing Attack (-13)

Mud Shot, Mud Bomb, Mud Slap, Magnitude, Earthquake, Slack Off, Rock Slide, Aqua Jet, Hydro Pump, Earth Power, Stealth Rock, Waterfall(+12)
Flavour: When Ducklett and Swanna migrated to the Alolan region, the abundance of Electric types led it to abandon the flying typing and its attributes. It started roaming in swamps amd mudholes to gain a protective layer of mud to weaken electric type attacks. Over time its physiology adapted and it became part ground. Ducklett worships rainfall, as it provides it with plenty of water to form muddy puddles. The design for Ducklett generally remains the same, however the light blue downy feathers became replaced with think water repellant navy blue feathers, as it spends almost all of its time in or below water. The dark blue feathers that form a heart on its chest are now completely caked in mud that mixed with the feathers natural waterproof oils to make a permanent unwashable mudstain.

Pokemon: Swanna
New Typing: Water/Ground
New Abilities: Mold Breaker / Hydration (Drizzle)
New Stats: 105 (+30) / 64 (-23) / 67 (+4) / 93 (+6) / 76 (+13) / 68 (-30)
New / Removed Moves: Aerial Ace, Air Cutter, Air Slash, Defog, Feather Dance, Fly, Gust, Hurricane, Mirror Move, Pluck, Roost, Sky Attack, Tailwind, Wing Attack (-14)

Mud Shot, Mud Bomb, Mud Slap, Magnitude, Earthquake, Slack Off, Rock Slide, Aqua Jet, Hydro Pump, Earth Power, Stealth Rock, Waterfall, Stone Edge, Fissure, (+14)
Flavour: Alolan Swanna love the mud and rain so much, they harnessed the power to summon rain whenever they choose to. Swanna has gotten skilled enough with earth and mud to the point of it being able to create massive and destructive shockwaves in the earth with enough tectonic force to crumble buildings to the ground. Alolan Swanna are stouter with shorter necks and smaller flipper-like wings which helps it glide through the water. Its white flight feathers are replaced with hardy Navy blue water resistant feathers. The tips of its wings, its chest and its headcrest are all covered in mud similar to that found on the chest of Ducklett, but more oily.



Alolan Karrablast
Fighting
1A - Defiant
2A - Batte Armor
HA - No Guard

HP - 80 [+30]
Atk - 75
Def - 45
SpA - 40
SpD - 45
Spe - 60 [-30]
BST - 315


Alolan Escavalier
Fighting / Rock
1A - Defiant
2A - Rock Head
HA - Steelworker

HP - 100 [+30]
Atk - 135
Def - 105
SpA - 60
SpD - 75 [-30]
Spe - 20
BST - 495

New Moves - Revenge, Sacred Sword, Superpower, Accelerock, Head Smash, Rock Blast, Rock Polish, Rock Slide, Rock Throw, Rock Tomb, Smack Down, Stealth Rock, Stone Edge [+13]
Removed Moves - Fell Stinger, Peck, Twineedle, Bug Buzz, Rain Dance, Energy Ball, X-Scissor, Poison Jab, Bug Bite, Scary Face, Struggle Bug, Giga Drain, Signal Beam [-13]

Flavor - Alolan Escavalier are noble alolan cavaliers and serve to protect the Kahunas and the Tapus. Since in alola its harder to find Steel for Escavalier to make its armor, it started using Rocks instead. Karrablasts on the other hand, are being trained to turn into powerful Escavaliers, and meanwhile, they keep searching for Alolan Shelmets to help it evolve, Karrablasts also started learning Electric techniques, but the evolution process is so demanding that all Karrablasts eventually give up their Electric power to get to evolve into Escavalier.
Design - Both evolutions look more noble and prideful, Escavalier is covered in a Rock armor instead of a Steel one, that's about it...

Competitive Analysis - Few Pokémon can resist Alolan Escavalier's STABs, and the few that can, get destroyed by Knock Off, also, Priority in Accelerock allows Escavalier to threaten faster opponents, and base 135 Atk is very respectable as well, it also has three amazing abilities, Defiant allows it to pose a threat do Defog and Intimidate users, while Rock Head nuffilies Rock Smash's recoil, finally, Steelworker gives it a third STAB which compliments its two STABs very well, and being only resisted by the Aegislash line, and hitting 478 Pokémon Super-Effectively, with at least one of its STABs. 100/105/75 bulk gives it some ability to take neutral/resisted hits with ease and fire back. Rock/Fighting is a terrible defensive typing in the other hand tho, meaning that most Pokémon can hit it Super-Effectively with at least one of their moves, not to mention that even though it has an almost unresisted STAB combo, it is still walled by Pokémon such as Hipowdon and Slowbro, finally, base 20 means that the only two Pokemon you're naturally outspeeding without Trick Room are Shuckle and Pyukumuku :P



Pokemon: Elgyem (Alolan)
New typing: Bug/Steel
New abilities: Honey Gather, Levitate (Heatproof)
New stats: 55/45(-10)/60(+5)/80(-5)/60(+5)/35(+5) (335 Total)
New/removed moves:
Removed: Confusion, Heal Block, Miracle Eye, Imprison, Zen Headbutt, Psych Up, Calm Mind, Guard Split, Power Split, Synchronoise, Trick Room, Dream Eater, Ally Switch, Barrier, Guard Swap, Power Swap, Skill Swap, Teleport, Magic Coat, Role Play, Trick, Wonder Room. (-22)
Added: Autotomize, Flash Cannon, Gyro Ball, Iron Defense, Metal Sound, Iron Head, Mirror Shot, Bug Buzz, Infestation, Leech Life, Signal Beam, Silver Wing, String Shot, Struggle Bug (+14).
Flavor/Design: It is now an olive color. It's head is a lot less tall and doesn't haves black markings; instead, it has three antenna. It is also now piloting a small honeycomb-like UFO with a laser cannon under it. These Elgyems came from another "Colony" then the one that went in Unova and thus adapted to Alola instead. They are usually seen floating above towns and mountains, although they avoid volcanoes because of how vulnerable they are to fire.

Pokemon: Beheeyem (Alolan)
New typing: Bug/Steel
New abilities: Honey Gather, Levitate (Heatproof)
New stats: 75/55(-20)/100(+25)/105(-20)/100(+5)/50(+10) (485 total)
New/removed moves:
Removed: Confusion, Heal Block, Miracle Eye, Imprison, Zen Headbutt, Psych Up, Calm Mind, Guard Split, Power Split, Synchronoise, Trick Room, Dream Eater, Ally Switch, Barrier, Guard Swap, Power Swap, Skill Swap, Teleport, Magic Coat, Role Play, Trick, Wonder Room. (-22)
Added: Autotomize, Flash Cannon, Gyro Ball, Iron Defense, Metal Sound, Iron Head, Mirror Shot, Bug Buzz, Infestation, Leech Life, Signal Beam, Silver Wing, String Shot, Struggle Bug (+14).
Flavor/Design: Unlike Elgyem who was olive, Beheeyem is a golden yellow similar to a bee's. Like Elgyem, it's head is much less tall and instead has three antenna on it. Instead of having "buttons" on it's torso, it has black stripes. It has a red marking on it's forehead; it seems to be trying (and failing) to pass for a Vespiquen. Just like Elgyem, they pilot an UFO, although this UFO is much bigger and more complex then Elgyem's. Alolan Beheeyem are considered scary by Alolan natives and the latters usually avoid encounters. Few of them are seen around the islands, but they're usually seen around certain stores. Some researchers found out all of these stores sold honey, and that Alolan Beheeyem are in fact attracted to honey!



Pokemon: Litwick
New typing: Fire/Ice
New abilities: Ice Body/Snow Cloak (Refrigerate)
New stats: 50/60(+30)/55/35(-30)/55/20
New/removed moves: Removed: Astonish, Confuse Ray, Shadow Ball, Memento, Energy Ball, Night Shade, Spite, Minimize, Clear Smog (-8)
Added: Aurora Beam, Echoed Voice, Hail, Mist, Icy Wind, Ice Shard, Ice Beam, Sheer Cold, Hyper Voice(+8)
Flavor/Design: Alolan Litwick is primarily seen around Mount Lanakila, providing warmth to frostbitten hikers. However, it is not as benevolent as it seems. It drains their souls away as they are warmed for the sake of power. They now look like icicles that vaguely resemble candles, with their flames glowing an absurdly bright and haunting blue.

Pokemon: Lampent
New typing: Fire/Ice
New abilities: Ice Body/Snow Cloak (Refrigerate)
New stats: 60/70(+30)/60/65(-30)/60/55
New/removed moves:
Removed: Astonish, Confuse Ray, Shadow Ball, Memento, Energy Ball, Night Shade, Spite, Minimize, Dark Pulse, Dream Eater, Thief, Clear Smog (-11)
Added: Aurora Beam, Echoed Voice, Hail, Mist, Ice Beam, Icy Wind, Ice Shard, Hyper Voice, Icicle Crash, Blizzard, Sheer Cold (+11)
Flavor/Design: Alolan Lampent is usually seen around Froslass and Glalie, draining the souls of the frozen. It uses these to empower its icy curses, letting it freeze and drain the souls out of any would-be predators. It resembles an icy prism with an ominous blue flame eternally burning inside, without melting it. Its arms are now consisted of several ice crystals of various sizes, making it somewhat resemble a crystal chandelier.

Pokemon: Chandelure
New typing: Fire/Ice
New abilities: Ice Body/Flash Fire (Refrigerate)
New stats: 60/85(+30)/60(-30)/115(-30)/90/110(+30)
New/removed moves:
Removed: Astonish, Confuse Ray, Shadow Ball, Memento, Energy Ball, Night Shade, Spite, Minimize, Dark Pulse, Dream Eater, Thief, Clear Smog (-11)
Added: Aurora Beam, Echoed Voice, Hail, Mist, Ice Beam, Icy Wind, Ice Shard, Hyper Voice, Icicle Crash, Blizzard, Sheer Cold (+11)
Flavor/Design: Alolan Chandelure can freeze absolutely anything around it, and drains souls from those who are frozen. It then shatters them immediately afterwards, assuring there is no way they can be brought back from death. Its mere presence freezes everything within several feet of it. It now resembles a crystal chandelier, with threads of ice connecting various crystals with ominous blue flames in them, with the large crystal in the middle having a large blue flame emanating from it.



Pokemon: Cubchoo
New Typing: Rock / Water
New Abilities: Rain Dish / Swift Swim / Rattled
New Stats: 65(+10) / 70 / 40 / 30(-30) / 40 / 60(+20)
New / Removed Moves: +Waterfall, Surf, Accelerock, Wide Guard, Bulldoze, Withdraw, Water Gun, Bubble, Bubblebeam, Scald, Rock Blast, Mach Punch, Karate Chop
- Icicle Crash, Ice Shard, Avalanche, Powder Snow, Hail, Icy Wind, Frost Breath, Sheer Cold
Flavor / Design: Upon moving to the alola region, Cubchoo suffered from the heat, eventually becoming forced to move in the water to keep it's temperature cool. However, by moving into the water it became a prime prey for many different creatures. To defend itself, it took many of the rocks it found at the bottom of the ocean and attached it to it body. However, the loose nature of these rocks means that they can fall of quite easily
Dex Colour: Blue Weight: 9.8kg Height: 0.7m Egg Group: Field

Pokemon: Beartic
New Typing: Rock / Fighting
New Abilities: Sand Veil / Sand Rush / Technician
New Stats: 85(-10) / 125 / 100(+20) / 40(-30) / 100(+20) / 50
New / Removed Moves: +Waterfall, Surf, Accelerock, Wide Guard, Bulldoze, Withdraw, Water Gun, Bubble, Bubblebeam, Scald, Rock Blast, Mach Punch, Karate Chop, Close Combat, Bulk Up,
- Icicle Crash, Ice Shard, Avalanche, Powder Snow, Hail, Icy Wind, Frost Breath, Sheer Cold
Flavor / Design: Upon evolution, the rocks Beartic attached to itself melded with it's body, forming a large defensive coating. Because of this, it wasn't affected as much by the heat of Alola and was able to come out of the water. It's sudden growth allowed it defend itself much better, causing quite the overconfidence. This led to Beartic becoming much more aggressive, attacking almost anyone in sight.
Dex Colour: Brown Weight: 320kg Height: 2.7m Egg Group: Field



Pokemon: Cryogonal
New typing: Poison/Steel
New abilities: Heatproof
New stats: 80/95(Swapped with SpA)/80(+30)/50(Swapped with Atk)/105(-30)/105
New/removed moves
:
Removed: Sheer Cold, Ice Shard, Icy Wind, Mist, Haze, Aurora Beam, Ice Beam, Freeze-Dry, Hail, Blizzard, Aurora Veil, Frost Breath (-12)
Added: Iron Head, Iron Defense, Autotomize, Gyro Ball, Heavy Slam, Metal Burst, Mirror Shot, Smart Strike, Acid, Clear Smog, Cross Poison, Gunk Shot, Poison Gas, Poison Sting, Spikes, Toxic Spikes, Venom Drench, Scald, Throat Shop, Aerial Ace (+20)
Flavor/Design: The Alola Cryogonal is the result of an unfortunate incident where a group of Cryogonals turned into steam due to the heat of Alola, which is usual for them, except they fused with air pollution, which caused their body to completely change structure. Few of the original steam is left in them; they can expel it with a nice Scald attack. Their body is now a metallic grey, with a tint of purple in it. Their edges now look more like blades or daggers, and at the tip of them is a purple fluid. Their eyes still glow blue, but have a purple tint now. Their ice chains have turned into steel spheres.



Alolan Shelmet
Dark / Electric
1A - Water Absorb
2A - Batte Armor
HA - No Guard

HP - 55 [+5]
Atk - 35 [-5]
Def - 65 [-20]
SpA - 40 [+25]
SpD - 65
Spe - 25 [-5]
BST - 305


Alolan Accelgor
Dark / Electric
1A - Water Absorb
2A - Volt Absorb
HA - Speed Boost

HP - 70 [-10]
Atk - 80 [+10]
Def - 40
SpA - 130 [+30]
SpD - 60
Spe - 115 [-30]
BST - 495

New Moves - Dark Pulse, Dark Void, Feint Attack, Nasty Plot, Parting Shot, Switcheroo, Discharge, Electro Ball, Shock Wave, Thunder, Thunderbolt, Volt Switch, Wild Charge [+13]
Removed Moves - Struggle Bug, Swift, Bug Buzz, Recover, Double Edge, Guard Split, Mud Slap, Acid Armor, Bug Bite, Signal Beam [-10]

Flavor - Alolan Accelgor learned their Speed and Electric abilities with Tapu Koko along the time, turning them into Electric-types as time passed, the heavy influence of Electric Terrain ensured their transformation, they tend to gather near the Ruins of Conflict at night. Shelmets in the other hand, are extremely Timid and cover themselves on Rocks near the Ruins. As they grow, they leave behind the rock, and start absorbing the power of the Electric Terrain.
Design - Both evolutions look ninja-esque and timid, Shelmet is covered in a Rock armor instead of a Steel one, and Accelgors are completely black with yellow Electric markings.

Competitive Analysis - Powerful, fast, and with three amazing abilities, though, its bulk is kind of non-existent. It has access to Parting Shot as well and act as an amazing Pivot or a powerful late game cleaner thanks to Speed Boost.



Pokemon: Rufflet
New typing: Electric/Flying
New abilities: Reckless/Tough Claws/Lightningrod.
New stats: 60(-20)/63(-20)/50/57(+20)/50/80(+20)
New moves: Thundershock, Shock Wave, Thunder, Volt Switch, Wild Charge, ThunderBolt, Thunder Wave, Hurricane (+7)
Removed moves:Thrash, Secret Power, Fury Attack, Rock Tomb, Rock Slide, Slash, Crush Claw, Cut, Heat Wave (-8)


Pokemon: Braviary
New typing: Electric/Flying
New abilities: Reckless/Drizzle/Motor Drive(HA)
New stats: 93(-7)/110(-13)/70(-5)/67(+10)/75/95(+15)
New moves: Thundershock, Shock Wave, Thunder, Hurricane, Volt Switch, Wild Charge, Wood Hammer, ThunderBolt, Thunder Wave(+8)
Removed Moves: Thrash, Secret Power, Fury Attack, Rock Tomb, Rock Slide, Slash, Crush Claw, Cut, Heat Wave (-8)

Flavor: Based on the thunderbird, since Braviary has native-american headdress I thought this would be a pretty cool connection, and that’s about it. I mean in cannon they exist in Alola, this is more of them adapting to the dangerous skies that the actual Alolan habitat.

Design: Thanks to dealing with a lot of thunderstorms in the skies, Alolan Braviary adapted to be “one with the storms”, and even treasured as "stormbringers", their feathers turned a darker tone, with a lot of dark blue details, the wing feather have yellow details and make zig-zaggy patterns. It’s claws are the most different aspect, being sawlike and enormous in comparrisin to body size. These claws are used to catch big logs where they make nests for infant Rufflets that cannot fly but have to travel thru the storms anyways. Since their infants are also brought to these ventures they also developed in a similar way, gaining darker colours, altough and compared to regular Rufflet it is more fluffy and their feathers drop to their eyes blinding them so that they don’t see the ofuscating brightness of lightning flashes. Their claws are also saw-like so that they can hold themselves to the logs that Braviary carry. These logs are treated as symbols of good luck and sometimes they appear with beautiful markings due to Rufflet using them to sharpen their claws before they evolve and go look for a log to carry their own children.

Competitive: I mean Reckless is cool, and Wood Hammer helps with coverage, it can't abuse rain all that much but it can set it, plus Motor Drive is always cool. Probably will find the most use as a Scarfed Reckless abuser, Wild Charge/Brave Bird/Wood Hammer/Superpower is good coverage and 95 Speed is not bad to scarf.



Pokemon: Vullaby
New typing: Ice/Ground
New abilities: Thick Fat/Snow Cloak (Fluffy)
New stats: 70/55/85/45/75/40 (370)
Removed moves: Dark Pulse, Embargo, Feint Attack, Fake Tears, Nasty Plot, Payback, Punishment, Snarl, Snatch, Torment, Air Slash, Brave Bird, Gust, Mirror Move, Tailwind, Incinerate, Shadow Ball, Sunny Day (-18)
New moves: Avalanche, Blizzard, Hail, Haze, Ice Beam, Ice Shard, Icicle Crash, Icicle Spear, Icy Wind, Mist, Powder Snow, Dig, Earthquake, Magnitude, Sand Attack, Spikes, Sandstorm, Stealth Rock (+18)

Pokemon: Mandibuzz
New typing: Ice/Ground
New abilities: Thick Fat/Snow Cloak (Fluffy)
New stats: 110/65/120/55/110/50 (510)
Removed moves: Dark Pulse, Embargo, Feint Attack, Fake Tears, Nasty Plot, Payback, Punishment, Snarl, Snatch, Torment, Air Slash, Brave Bird, Gust, Mirror Move, Tailwind, Incinerate, Shadow Ball, Sunny Day, Sky Attack (-19)
New moves: Avalanche, Blizzard, Hail, Haze, Ice Beam, Ice Shard, Icicle Crash, Icicle Spear, Icy Wind, Mist, Powder Snow, Dig, Earthquake, Magnitude, Sand Attack, Spikes, Sandstorm, Stealth Rock, Sheer Cold (+19)

Flavor/Design: Many Pokemon tried to adapt to Alola's colder region. However, only a few Pokemon, like Sandshew and Vulpix, were able to adapt successfully while the rest failed. These other Pokemon that failed to adapt played a big part in the Vullaby line's Alola forms! Being vultures the Vullaby line were drawn to Alola's colder region where many Pokemon could not weather the cold for food. Eventually, a significant amount of Vullaby and Mandibuzz resided there permanently. The most noticeable difference between the Alolan Vullaby line and the main Vullaby line is that they appear to have white feathers instead of black/brown. In reality, they are just covered in snow and frost. However, the Alolan Vullaby line do boast thicker coats then the main Vullaby line to keep them warmer. While their thicker coat does not prevent them from flying per se, the extra weight alongside the colder air makes it harder to do so, to the point where they'd rather be grounded. However, they do fly to get to high places or to move in a hurry when need be.



Pokemon: Alolan Heatmor
New typing: Dragon / Poison
New abilities: Marvel Scale / Gluttony (Contrary)
New stats: 83 (-2) / 90 (-7) / 60 (-6) / 120 (+15) / 51 (-15) / 80 (+15)
New / removed moves:

  • Removed: Fire Punch, Fire Spin, Flame Burst, Flare Blitz, Heat Wave, Incinerate, Inferno, Will-O-Wisp, Giga Drain (Total Loss: 9)
  • New: Clanging Scales, Draco Meteor, Dragon Breath, Dragon Claw, Dragon Pulse, Outrage, Sludge Bomb, Sludge Wave, Toxic Spikes (Total Gain: 9)
Flavor / design: Alolan Heatmor, with the new absence of their main prey, were very weak when first smuggled into Alola. Surprisingly, they quickly learned to prey on a new Pokemon, Morelull. They developed thick, dragon-like scales around their body, escpecially around the eyes, in order to protect itself from Morelull's spores. Some say they still inhabit Lush Jungle, while others believe they have moved on in pursuit of other Grass-type prey. These are very elusive creatures and are difficult to master. They have been known on more than one occasion to do the exact opposite of what novice Trainers have told them to do. Its tongue's poison is strong enough to kill 14 Wailords.



Pokemon: Durant
New typing: Bug / Rock
New abilities: Heatproof / Hustle / Sturdy (HA)
New stats: 58 (+0) / 109 (+0) / 92 (-20) / 58 (+10) / 48 (+0) / 119 (+10) BST 484
New/removed moves

Removed Moves (5)


Flash Cannon, Iron Defense, Metal Claw, Iron Head, Metal Sound

New Moves (9)

Head Smash, Power Gem, Rock Throw, Rock Blast, Smack Down, Stealth Rock, Ancient Power, Bulldoze, Flame Charge

Flavor/Design: Durant lives alongside Heatmor, its natural predator, in Wela Volcano Park. Due to the rocky environment and extreme heat, Durant's metal coating has been replaced with a coat of hot rocks, giving it a better chance of survival against Heatmor. The new sentimental armor does not protect Durant as much, but it is lighter, allowing the ant to move even faster. (Note: Alolan Durant's weight is 50.96 lbs / 23.1 kg



Deino
New typing: Normal
New abilities: Adaptability
New stats: Unchanged
Flavor: N/A
Design: N/A


Zweilous
New typing
: Normal/Fighting
New abilities: Adaptability
New stats: Unchanged
Flavor: N/A
Design: N/A

Hydreigon
New typing: Normal/Fighting
New abilities: Adaptability
New stats:
HP: 92
Atk: 75 (-30)
Def: 90
Sp. Atk: 125
Sp. Def: 90
Speed: 128 (+30)
Flavor: N/A
Design: N/A

Removed Moves:
Every Dragon move (-7)
Added Moves: Aura Sphere, Close Combat, Bulk Up, Swords Dance, Calm Mind, Meditate, Storm Throw (+7)



Pokemon: Larvesta
New typing: Fairy/Dark
New abilities: Wonder Skin (Illusion)
New stats: 55/55(-30)/65(+10)/70(+20)/65(+10)/50(-10)
New/removed moves:
Removed: Flare Blitz, Will-o-Wisp, U-turn, Bug Buzz, Ember, String Shot, Leech Life, Flame Charge, Flamethrower, Fire Blast, Overheat, Incinerate, Struggle Bug, Morning Sun, Signal Beam, Heat Wave (-16)
Added: Moonlight, Cosmic Power, Fairy Wind, Misty Terrain, Fake Tears, Memento, Taunt, Torment, Draining Kiss, Healing Wish, Magic Coat, Fake Out, Wish, Stored Power, Power Trick, Future Sight (+16)
Flavor/Design: The points sticking out on it are now one giant, pale blue crescent. Its eyes are now bright white, as if it is blind, and the white fluff is now a dark gray. The brown on its body is now dark purple, with a light shimmer to it. These Larvesta adapted to become more active in the night, and feed off the moonlight for energy. They use a veil of stardust to shield themselves from enemies, and tend to live near areas with anything of extraterrestrial origin, such as a crater from a meteoric impact. They often use an as-of-yet unexplained cosmic force to create disguises to protect them from any would-be predators.

Pokemon: Volcarona
New typing: Fairy/Dark
New abilities: Wonder Skin (Tinted Lens)
New stats: 105(+20)/60/95(+30)/110(-25)/105/75(-25)
New/removed moves:
Removed: Flare Blitz, Will-o-Wisp, U-turn, Bug Buzz, Ember, String Shot, Leech Life, Flame Charge, Flamethrower, Fire Blast, Overheat, Incinerate, Struggle Bug, Morning Sun, Signal Beam, Heat Wave, Silver Wind, Fiery Dance, Rage Powder, Sunny Day, Overheat (-21)
Added: Moonlight, Cosmic Power, Fairy Wind, Misty Terrain, Fake Tears, Memento, Taunt, Torment, Draining Kiss, Healing Wish, Magic Coat, Fake Out, Wish, Stored Power, Power Trick, Future Sight, Moonblast, Dark Pulse, Snarl, Night Shade, Destiny Bond (+21)
Flavor/Design: Whereas regular Volcarona is thought to be an embodiment of the sun, Alolan Volcarona is thought to be an embodiment of the moon. Its wings emit a soft white glow, reminiscent of moonlight. Its main body is pitch black, like the night of a new moon without stars. Its eyes are white, like its pre-evolution's. Its antenna things are now white, long, and relatively floppy, paralleling the moon rabbit of Chinese folklore to some degree. Unlike its pre-evolution, it no longer needs to use illusions to disguise itself, and unleashes its lunar wrath on anything that tries to go after it.



Alolan Clauncher
New Typing
: Fighting/Fairy
New Ability: Tough Claws
New stats: 50/53/62/58/63/44->50/63/43/58/42/74
New/Removed moves:
- Muddy Water, Smack Down, Surf, Aqua Jet, Vicegrip, Cut, Scald, Icy Wind, Ice Beam (-9).
+Play Rough, Moonblast, Dazzling Gleam, Mega Punch, Comet Punch, Ice Punch, Fire Punch, Thunder Punch, Mach Punch, Close Combat, Bulk Up, Meteor Mash, Bullet Punch, Lock On, Aura Sphere, Dynamic Punch, Focus Blast (+19).

Alolan Clawitzer
New Typing
: Fighting/Fairy
Ability: Mega Launcher
New stats: 71/73/88/120/89/59-> 80/85/65/110/75/85
New/Removed moves:
- Muddy Water, Smack Down, Surf, Aqua Jet, Vicegrip, Cut, Scald, Icy Wind, Ice Beam (-9).
+Play Rough, Moonblast, Dazzling Gleam, Mega Punch, Comet Punch, Ice Punch, Fire Punch, Thunder Punch, Mach Punch, Close Combat, Bulk Up, Meteor Mash, Bullet Punch, Lock On, Dynamic Punch, Vaccum Wave, Taunt (+19).

Flavor/Design: Alolan Clauncher and Clawitzer are based on the Peacock Mantis Shrimp. With its multitude of raving colours it can certainly pass as a Fairy-type (Its not the strongest argument but whatever). If you know your Shrimp lore, you will know that:
  1. They have ultra developed eyes (Lock On), capable of seeing radiation we humans can’t.
  2. They have super fast, super strong punches! They are know for, while in captivity in glass aquarians, to just break the glass with their mighty bullet punches!
Design wise their eyes pop out and their coloring isn’t stable, rapidly changing colours and giving of some light in the process. Their claws are now closer to short scythe with spikes on the outside. They’re know for being the life of the party but can get violent if carried away.

Alolan Clawitzer differs slightly from regular Clawitzer because its claw-cannon blasts are not as strong however it can rival other fighters because, while its punching is still not as powerful as something like Machamp, it punches so fast that it can create vaccum bullets from the air that it punches giving it an edge over other notable punchers (Vacuum Wave).



Pokemon: Helioptile
New typing: Ground / Electric
New abilities: Shed Skin / Sand Rush / Regenerator (HA)
New stats: 35 (-9) / 28 (-10) / 33 / 80 (+19) / 33 (-10) / 80 (+10)
Removed moves: Dark Pulse, Signal Beam, Cut, Electrify, Magnet Rise, Pound, Razor Wind (7)
Added moves: Sand Attack, Mud Shot, Mud Bomb, Earth Power, Solar Beam, Stealth Rock, Sunny Day (7)
Flavor: Alolan Helioptiles spend most of the day on the beach. They bask in the sunshine and steal food from oblivious tourists.
Design: The top of Alolan Helioptile's head is brown instead of black and there are electric sparks surrounding its ears.

Pokemon:
Heliolisk
New typing: Ground / Electric
New abilities: Shed Skin / Sand Rush / Regenerator (HA)
New stats: 62 / 30 (-25) / 52 / 109 / 94 / 134 (+25)
Removed moves: Dark Pulse, Dragon Pulse, Fire Punch, Hyper Voice, Low Kick, Thunder Punch, Signal Beam, Cut, Electrify, Magnet Rise, Pound, Razor Wind (12)
Added moves: Sand Attack, Mud Shot, Mud Bomb, Earth Power, Solar Beam, Stealth Rock, Sunny Day, Earthquake, Magnitude, Tail Glow, Aqua Tail, Heat Wave (12)
Flavor: Alolan Heliolisks are really fast and they like to race each other. They can be seen speeding through the sand dunes on the beach.
Design: All black parts of Heliolisk's body became brown and the tip of its tail is surrounded with electric sparks.



Pokemon: Amaura
New typing: Ice / Ground
New abilities
: Ice Body / Sand Rush
New stats: 47 (-30) / 54 (-5) / 50 / 72 (+5) / 63 / 76 (+30)
Removed Moves: Thunder Wave, Thunderbolt, Charge Beam, Discharge, Magnet Rise
Added Moves: Mud-Slap, Mud Shot, Mud Bomb, Earthquake, Endure
Flavor/Design: Yet another fossil turned modern. This time though, it was extremely Timid and burrowed underground. Down there it got a thick hide for protection. They spend most of their time underground, and like to do so in colder areas. It looks tan, covered with some hide made of dirt and hair.

Pokemon: Aurorus
New typing: Ice / Ground
New abilities
: Slush Rush / Sand Rush
New stats: 93 (-30) / 67 (-10) / 72 / 109 (+10) / 92 / 88 (+30)
Removed Moves: Thunder Wave, Thunderbolt, Charge Beam, Discharge, Magnet Rise, Thunder
Added Moves: Mud-Slap, Mud Shot, Mud Bomb, Endure, Focus Blast, Power Gem
Flavor/Design: Upon reaching evolution, they went over ground and lived up there. Thanks to all that digging, they are faster than before, but don't take hits anymore. Like Amaura, it also has that tan hide, and the sails on it are completely gone.



Pokémon: Sylveon
New Typing: Fairy / Dragon
New Abilities
: Misty Surge / Adaptability
New Stats: 80 (-15) / 55 (-10) / 90 (+25) / 115 (+5) / 130 / 55 (-5)
New/Removed Moves: (New: Dragon Pulse, Draco Meteor, Outrage, Dragon Breath, Slack Off, Heat Wave, Extrasensory, Focus Blast, Calm Mind, Cosmic Power)
Flavor/Design: and finally, Sylveon (though we still have 4 other Eevee evolutions to cover). These ones, uhh what's the element of fairy? Ah well, these ones are sincere protectors of people here, miraculously appearing out of nowhere to protect those in great danger. It can also heal people, though Sylveon knows where and when to do that. It too, doesn't different much, and also has black and white designs you would see on the Tapus' shells.



Pokemon: Goomy
New typing: Fairy
New abilities: Sweet Veil / Limber / Symbiosis (HA)
New stats: 70 (+25) / 35 (-15) / 45 (+10) / 50 (-5) / 75 / 25 (-15)
Removed moves: Draco Meteor, Dragon Breath, Dragon Pulse, Iron Tail, Outrage, Rock Slide, Shock Wave, Thunderbolt (8)
New Moves: Aromatherapy, Aromatic Mist, Dazzling Gleam, Disarming Voice, Gastro Acid, Gunk Shot, Refresh, Sweet Scent (8)
Flavor: People in the Alola Region used Goomy as a chewing gum, so it had to adapt to survive. Goomy became smaller and limber and now people don't have to kill it to use it as a chewing gum. They put it in their mouth alive, it cleans their teeth and then they spit it out.
Design: Goomy's color changed from purple to pink and its height is now only around one inch.

Pokemon: Sliggoo
New typing: Fairy/Poison
New abilities: Sweet Veil / Limber / Poison Touch (HA)
New stats: 78 (+10) / 90 (+15) / 48 (-5) / 63 (-20) / 83 (-30) / 90 (+30)
Removed moves: Blizzard, Draco Meteor, Dragon Breath, Dragon Pulse, Iron Tail, Outrage, Rock Slide, Shock Wave, Thunderbolt (9)
New Moves: Aromatherapy, Aromatic Mist, Dazzling Gleam, Disarming Voice, Gastro Acid, Gunk Shot, Refresh, Sweet Scent, Toxic Spikes (9)
Flavor: When Alolan Goomy evolves into Alolan Sliggoo, it becomes poisonous, quite fast and aggressive. It wants to take revenge on all those people who chewed it when it was small and defenseless.
Design: Sliggoo's color changes from purple to pink and it doesn't grow that shell shaped thing on its back.

Pokemon: Goodra
New typing: Fairy/Poison
New abilities: Sweet Veil / Limber / Poison Touch (HA)
New stats: 120 (+30) / 100 / 80 (+10) / 90 (-20) / 120 (-30) / 90 (+10)
Removed moves: Blizzard, Brutal Swing, Bulldoze, Draco Meteor, Dragon Breath, Dragon Pulse, Fire Punch, Focus Punch, Incinerate, Iron Tail, Outrage, Rock Slide, Rock Smash, Shock Wave, Superpower, Thunder, Thunder Punch, Thunderbolt (18)
New Moves: Aromatherapy, Aromatic Mist, Belch, Coil, Dazzling Gleam, Disarming Voice, Gastro Acid, Gunk Shot, Misty Terrain, Play Rough, Recover, Refresh, Sweet Scent, Toxic Spikes, Venom Drench, Venoshock (16)
Flavor/Design: Alolan Goodra is basically a big pink dinosaur that smells like chewing gum. It must drive off annoying kids all the time because they want to chew its tail.



Pokemon: Noibat
New typing: Fighting
New abilities: Prankster / Moxie / Simple (HA)
New stats: 30 (-10) / 60 ([Swap] +15) / 30 (-5) / 30 ([Swap]) / 30 (-10) / 65 (+10) (Net Change: +0)
New/removed moves: - Absorb, - Gust, - Wing Attack, - Agility, - Air Cutter, - Roost, - Razor Wind, - Tailwind, - Whirlwind, - Air Slash, - Hurricane, - Solar Beam, - Psychic, - Shadow Ball, - Fly, - Dream Eater, - Outrage, - Tailwind, - Draco Meteor, - Dragon Pulse, - Heat Wave, - Sky Attack, - Water Pulse, + Karate Chop, + Knock Off, + Crunch, + Psychic Fangs, + Happy Hour (Net Change: -18)
Flavor/Design: WIP


Pokemon: Noivern
New typing: Fighting/Dark
New abilities: Prankster / Moxie / Intimidate (HA)
New stats: 70 (-10) / 120 ([Swap] +23) / 70 (-10) / 70 ([Swap]) / 70 (-10)/ 130 (+7) (Net Change: +0)
New/removed moves: - Moonlight, - Absorb, - Gust, - Wing Attack, - Agility, - Air Cutter, - Roost, - Razor Wind, - Tailwind, - Whirlwind, - Air Slash, - Hurricane, - Solar Beam, - Psychic, - Shadow Ball, - Fly, - Dream Eater, - Outrage, - Tailwind, - Draco Meteor, - Dragon Pulse, - Heat Wave, - Sky Attack, - Water Pulse, + Karate Chop, + Knock Off, + Crunch, + Psychic Fangs, + Happy Hour, + High Jump Kick, + Parting Shot, + Copycat, + Spikes, + Megahorn, + Horn Attack, + Peck, + Horn Drill, + Smart Strike, + Drill Run, + Slack Off, + Metal Sound, + Chatter, + Clanging Scales, + Sing, + Roar, + Perish Song, + Horn Leech, + Entrainment (Net Change: +0)
Flavor/Design: Alolan Noivern is large and pudgy, standing roughly 1.9m tall and weighing approximately 108kg. Its fur is a bright neon/lime green, and it adorns its pelt with the skulls of its prey. It has a thin double-ridge of bone on its snout that reaches from one brow to the other, and from the base of this ridge and back down Alolan Noivern's spine there is a large crest of rigid hair. Alolan Noivern has large claws on its hands and feet, and it has two large horns akin to those of an ox location at its temples. Alolan Noivern shed their horns once per year, growing a new pair after a month, and lose claw casings twice yearly. Alolan Noivern is incapable of flight due to its large stature, but it is capable of gliding, and has a semi-transparent black second eyelid over its eye sockets which it closes while midair to block out excess wind. Alolan Noivern love music, and they are constantly emitting sounds akin to classic rock from their ears; while this tune is normally rather quiet, when Alolan Noivern become excited the music increases to a near-deafening level. They wear a large, open mouth smile on their face while listening to their favorite music, and their large tongues absentmindedly lolls out of one corner of their mouths. Alolan Noivern's large tail acts as a metronome, and it waves it back and forth to keep time with any tune. Alolan Noivern mark their territory by carving rocks with their large claws, sometimes, and unintentionally, resulting in beautiful murals across the area. Alolan Noivern are dull but incredibly crafty, and they can imitate any sound they hear. They use this ability to lure prey into their reach; the last thing that smaller Pokemon that enter an Alolan Noivern's territory hear is an abrupt and terrifying shift to rock-n-roll music. Alolan Noivern also use their ingenuity to escape danger; they can sense the perfect time to leave any confrontation, be it social or dangerous in nature, and do so while crudely imitating human speak. Alolan Noivern acts in a manner that would be considered very immature and arrogant for a person, and this is demonstrated the clearest by the manner it decorates its dwelling. Alolan Noivern adores making objects in its own image, and the lair of an elder member of its species will feature countless rocks, skeletons, egg shells, and other random on trinkets and knickknacks dropped by tourists, all adorned with previous years' horns, arranged so the objects appear to have grown the protrusions themselves.
Concept: Alolan Noivern is based off of 70's punk, fashion, and musical trends.
Competitive Corner: Alolan Noivern is a fast and strong physical attacker that has middling bulk. It has immediate value as a lead due to its vast support movepool and aforementioned offensive stats, and can also be used as an effective pivot or revenge killer thanks to its stellar abilities. Alolan Noivern can also be used as a bulky pivot thanks to Intimidate, and can utilize this bulk to support the team with Spikes or set a boost or two to attempt a sweep. Overall, Alolan Noivern has many enticing attributes about it which makes it seem very strong, but it is balanced by its low-powered coverage options, middling bulk without Intimidate, lack of reliable options to boost its stats, and weakness to common (priority) attacking types.
 
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S. Court

[Takes hits in Spanish]
is a Contributor to Smogonis a Smogon Media Contributor

Pokémon: Nidoran♀-Alolan
New Typing: Fairy
New Abilities: Pixilate, Cute Charm / Guts (HA)
New Stats: 52 (-3) / 62 (+15) / 45 (-7) / 25 (-15) / 35 (-5) / 56 (+15)
New/Removed Moves:

-Added: Fake Out, Extreme Speed, Play Rough, Dazzling Gleam, Fairy Wind, Draining Kiss, Dragon Dance, Slack Off, Disarming Voice (9)
-Removed:
Poison Sting, Venoshock, Sludge Wave, Sludge Bomb, Poison Tail, Venom Drench, Toxic Spikes, Poison Fang, Pursuit (-9)

Pokémon: Nidorina-Alolan
New Typing: Fairy/Ground
New Abilities: Pixilate, Cute Charm / Guts (HA)
New Stats: 66 (-4) / 75 (+13) / 60 (-7) / 44 (-11) / 50 (-5) / 70 (+14)
New/Removed Moves:

-Added: Fake Out, Extreme Speed, Play Rough, Dazzling Gleam, Fairy Wind, Draining Kiss, Dragon Dance, Slack Off, Disarming Voice (9)
-Removed:
Poison Sting, Venoshock, Sludge Wave, Sludge Bomb, Poison Tail, Venom Drench, Toxic Spikes, Poison Fang, Pursuit (-9)

Pokémon: Nidoqueen-Alolan
New Typing: Fairy/Ground
New Abilities: Pixilate, Cute Charm / Guts (HA)
New Stats: 93 (+3) / 107 (+15) / 80 (-7) / 55 (-20) / 80 (-5) / 90 (+14)
New/Removed Moves:

-Added: Fake Out, Extreme Speed, Play Rough, Dazzling Gleam, Fairy Wind, Draining Kiss, Dragon Dance, Slack Off, Disarming Voice (9)
-Removed:
Poison Sting, Venoshock, Sludge Wave, Sludge Bomb, Poison Tail, Venom Drench, Toxic Spikes, Poison Fang, Pursuit (-9)

Flavor/Design: Opitional

Competitive wise: Nidoqueen now can act as a powerful revenge killer using Fake Out + Extreme Speed in tandem with Pixlate, putting a lot of pressure to more offensive Pokemon. It can also use Guts to act as a Dragon Dance wallbreaker, using the great offensive typing is Fairy/Ground



Pokémon: Nidoran♂-Alolan
New Typing: Poison
New Abilities: Stamina, Poison Touch / Merciless (HA)
New Stats: 55 (+9) / 60 (+3) / 50 (+10) / 20 (-20) / 50 (+10) / 38 (-12)
New/Removed Moves:

-Added: Power Trip, Swords Dance, Baneful Bunker, Pursuit, Knock Off, Faint Attack, Assurance, Dark Pulse, Slack Off, Crunch, Bite (11)
-Removed:
Earth Power, Double Kick, Chip Away, Dig, Supersonic, Take Down, Shock Wave, Water Pulse, Helping Hand, Snore, Endure, Disable (-11)


Pokémon: Nidorino-Alolan
New Typing: Poison/Dark
New Abilities: Stamina, Poison Touch / Merciless (HA)
New Stats: 75 (+14) / 75 (+3) / 65 (+8) / 35 (-20) / 65 (+10) / 50 (-15)
New/Removed Moves:

-Added: Power Trip, Swords Dance, Baneful Bunker, Pursuit, Knock Off, Faint Attack, Assurance, Dark Pulse, Slack Off, Crunch, Bite (11)
-Removed:
Earth Power, Double Kick, Chip Away, Dig, Supersonic, Take Down, Shock Wave, Water Pulse, Helping Hand, Snore, Endure, Disable (-11)

Pokémon: Nidoking-Alolan
New Typing: Poison/Dark
New Abilities: Stamina, Poison Touch / Merciless (HA)
New Stats: 101 (+20) / 92 (-10) / 87 (+10) / 60 (-25) / 90 (+15) / 75 (-10)
New/Removed Moves:

-Added: Power Trip, Swords Dance, Baneful Bunker, Pursuit, Knock Off, Faint Attack, Assurance, Dark Pulse, Slack Off, Crunch, Bite (11)
-Removed:
Earth Power, Double Kick, Chip Away, Dig, Supersonic, Take Down, Shock Wave, Water Pulse, Helping Hand, Snore, Endure, Disable (-11)

Flavor/Design: Opitional

Competitive wise: He might looks weaker than his Kanto counterpart, but don't get fooled, he has a good initial bulk, actually good offensive and defensive typing and the posibility to Stamina Boosts, Swords Dance and Power Trip, it can become hard to break and snowball if you leave him unchecked.

Merciless have some uses, it has access to Slack Off, good bulk and Baneful Bunker, so it can be used as a defensive mon with the posiblity to punish contact and not being too passive.
 
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I'll do Steel / Fire Tauros, Poison / Fairy Nidoqueen, and Poison / Rock

Pokémon
: Tauros
New Typing:

New Abilities: Reckless | Technician | Sheer Force
New Stats: 75 HP | 110 Atk (+10) | 105 Def (+10) | 50 SpA (+10) | 40 SpD (-30) | 110 Spe | 490 BST
New Moves: Autotomize, Gear Grind, Iron Head, Shift Gear, Flame Charge, Flare Blitz (6)
Removed Moves: Ice Beam, Blizzard, Rain Dance, Surf, Icy Wind, Water Pulse, Whirlpool (7)
Flavor/Design: WIP
Competitve: WIP
Nidoking
 
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AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
I'll go with Fairy/Ground Nidoqueen Line and Steel/Ground Nioking Line. Also, Fire/Ground Rhyno line
Nevermind
 
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Pokémon: NidoranF
New Typing: Grass
New Abilities
: Chlorophyll / Leaf Guard / Sheer Force
New Stats: 35 (-20) / 57 (+10) / 32 (-20) / 60 (+20) / 30 (-10) / 61 (+20)
New/Removed Moves: (Removed: Poison Sting, Toxic Spikes, Poison Fang, Ice Beam, Blizzard, Thunderbolt, Thunder, Poison Jab, Poison Tail, Venom Drench, Shock Wave, Water Pulse) (Added: Razor Leaf, Magical Leaf, Leaf Tornado, Leaf Storm, Giga Drain, Energy Ball, Solar Beam, Grass Knot, Aromatherapy, Leech Seed, Synthesis, Worry Seed, Seed Bomb, Earth Power)
Flavor/Design: Alright let me explain. So in Alola, the females and males of Nidoran face insanely hostile competition between each other for space. These have managed to take over most of the land areas, with the waters untouched. It mostly has a green color scheme, with some red mixed in.


Pokémon: Nidorina
New Typing: Grass
New Abilities
: Chlorophyll / Leaf Guard / Sheer Force
New Stats: 50 (-20) / 72 (+10) / 47 (-20) / 75 (+20) / 45 (-10) / 76 (+20)
New/Removed Moves: (Removed: Poison Sting, Toxic Spikes, Poison Fang, Ice Beam, Blizzard, Thunderbolt, Thunder, Poison Jab, Poison Tail, Venom Drench, Shock Wave, Water Pulse) (Added: Razor Leaf, Magical Leaf, Leaf Tornado, Leaf Storm, Giga Drain, Energy Ball, Solar Beam, Grass Knot, Aromatherapy, Leech Seed, Synthesis, Worry Seed, Seed Bomb, Earth Power)
Flavor/Design: This is where the real fights come in, as these act as generals for their land. They encounter fierce fights with Nidorino. See NidoranF for color scheme.


Pokémon: Nidoqueen
New Typing: Grass / Fire
New Abilities
: Chlorophyll / Drought / Sheer Force
New Stats: 60 (-30) / 85 (Swap, +10) / 67 (-20) / 122 (Swap, +30) / 65 (-20) / 106 (+30)
New/Removed Moves: (Removed: Poison Sting, Toxic Spikes, Poison Fang, Ice Beam, Blizzard, Thunderbolt, Thunder, Poison Jab, Poison Tail, Venom Drench, Shock Wave, Water Pulse, Sludge Wave, Surf, Aqua Tail, Ice Punch, Icy Wind, Stealth Rock) (Added: Razor Leaf, Magical Leaf, Leaf Tornado, Leaf Storm, Giga Drain, Energy Ball, Solar Beam, Grass Knot, Aromatherapy, Leech Seed, Synthesis, Worry Seed, Seed Bomb, Overheat, Will-O-Wisp, Flame Charge, Heat Wave, Fire Spin)
Flavor/Design: This Pokémon acts as the ruler of all land. Capable of summoning sunshine, it does this well. Infact back then, this Pokémon and Nidoking had a big war over the weather, with each using their own of the Nidorans and Nidorina/o. This Pokémon has green and red colors, with a bit of black and white patterns that would scream Groundon.


Pokémon: NidoranM
New Typing: Water
New Abilities
: Swift Swim / Hydration / Sheer Force
New Stats: 36 (-10) / 57 / 30 (-10) / 60 (+20) / 30 (-10) / 60 (+10)
New/Removed Moves: (Removed: Poison Sting, Toxic Spikes, Poison Jab, Venoshock, Thunderbolt, Thunder, Sludge Bomb, Poison Tail, Venom Drench, Shock Wave) (Added: Water Gun, Scald, Surf, Waterfall, Aqua Tail, Icy Wind, Water Sport, Aqua Ring, Soak, Hydro Pump)
Flavor/Design: At the other side, we have the male variant, who took over most of the Alolan sea. Both the males and females are actually fine with other species in their areas. It just only each other they face competition with. These have a blue colorization, with a few bits of yellow mixed in there.


Pokémon: Nidorino
New Typing: Water
New Abilities
: Swift Swim / Hydration / Sheer Force
New Stats: 51 (-10) / 72 / 47 (-10) / 75 (+20) / 45 (-10) / 75 (+10)
New/Removed Moves: (Removed: Poison Sting, Toxic Spikes, Poison Jab, Venoshock, Thunderbolt, Thunder, Sludge Bomb, Poison Tail, Venom Drench, Shock Wave) (Added: Water Gun, Scald, Surf, Waterfall, Aqua Tail, Icy Wind, Water Sport, Aqua Ring, Soak, Hydro Pump)
Flavor/Design: These are the generals of the sea area who fight with Nidorina for their waters. See NidoranM for color scheme.


Pokémon: Nidoking
New Typing: Water / Electric
New Abilities
: Swift Swim / Drizzle / Sheer Force
New Stats: 61 (-20) / 85 (Swap) / 67 (-10) / 122 (Swap, +20) / 65 (-10) / 105 (+20)
New/Removed Moves: (Removed: Poison Sting, Toxic Spikes, Poison Jab, Venoshock, Flamethrower, Fire Blast, Incinerate, Sludge Wave, Sludge Bomb, Poison Tail, Venom Drench, Fire Punch, Stealth Rock) (Added: Water Gun, Scald, Waterfall, Water Sport, Aqua Ring, Soak, Hydro Pump, Charge Beam, Thunder Wave, Volt Switch, Electroweb, Signal Beam, Hurricane)
Flavor/Design: This Pokémon acts as the ruler of all ocean. It does this well thanks to Drizzle, and in old times, it was in a big war with Nidoqueen, using Nidorino and the Nidoran as soldiers. The Pokémon has a Blue and Yellow color scheme, with some Red and White patterns that would scream Kyogre.


Pokémon: Rhyhorn
New Typing: Dragon
New Abilities
: Air Lock / Thick Fat / Unaware
New Stats: 80 / 85 / 85 (-10) / 20 (-10) / 50 (+20) / 25
New/Removed Moves: (Removed: Ice Beam, Blizzard, Thunderbolt, Thunder, Icy Wind, Shock Wave, Rock Blast, Magnitude, Rototiller) (Added: Dragon Rage, Dragon Tail, Dragon Claw, Outrage, Dragon Dance, Spikes, Slack Off, Draco Meteor, Glare)
Flavor/Design: The fights between the nidoran have gone too far, so this species adapted to stopping their wars. it gained the dragon typing, and thick fat to endure the Ice coverage. It mostly looks like its same grey self, but with some streaks of green and red.


Pokémon: Rhydon
New Typing: Dragon
New Abilities
: Air Lock / Thick Fat / Unaware
New Stats: 105 / 120 (-10) / 120 / 35 (-10) / 65 (+20) / 40
New/Removed Moves: (Removed: Ice Beam, Blizzard, Thunderbolt, Thunder, Icy Wind, Shock Wave, Rock Blast, Magnitude, Rototiller, Ice Punch) (Added: Dragon Rage, Dragon Claw, Outrage, Dragon Dance, Spikes, Slack Off, Draco Meteor, Glare, Iron Head)
Flavor/Design: Same thing as Rhyhorn.


Pokémon: Rhyperior
New Typing: Dragon / Steel
New Abilities
: Air Lock / Thick Fat / Unaware
New Stats: 115 / 130 (-10) / 130 / 35 (-20) / 85 (+30) / 40
New/Removed Moves: (Removed: Ice Beam, Blizzard, Icy Wind, Rock Blast, Magnitude, Rototiller, Ice Punch, Rock Wrecker) (Added: Dragon Rage, Dragon Claw, Dragon Dance, Spikes, Slack Off, Draco Meteor, Glare, Dragon Hammer)
Flavor/Design: This is the big man, designed to wall Alolan Nidoqueen and Nidoking and stop their weather wars at once. It's new abilities help it do this well, along with being clad in iron to endure hits. It it now grey-scale, with all the orange pieces becoming plates of iron. It also has a green and red pattern that screams Rayquaza.
 
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in the template it says revomed moves not removed moves, and further down it says concil not council

Pokémon: Goldeen-Alola
New Typing: Ice
New Abilities: Prism Armor, Dazzling (Electric Surge)
New Stats: 45/67/40/45/60/63 (-20 Defense, +10 Special Attack, +10 Special Defense)
New/Removed Moves:
+ Icicle Crash, Mirror Coat, Aurora Veil, Spark
- Smart Strike, Hydro Pump, Mud Shot, Mud Sport
Flavor/Design: The area in which Goldeen live in Alola is in a deep trench in the nearby ocean. Temperature readings taken near the trench show that it is much, much colder than the ocean around it, and whenever an exploration team tries to go into it, they go missing for a few weeks until suddenly floating up to the surface of the ocean, accompanied by Goldeen. However, when they return, they are merely lifeless crystalline statues. Goldeen are the sole living residents of this trench, their skin having been replaced with the same chilly crystals the explorers were made into. As the crystals are somewhat transluscent, it is possible to look right inside the Pokemon, and indeed the fact you can see their beating hearts is the only way you can tell they're alive most of the time, as they spend almost every second dormant. The crystals they're composed of are very highly conductive, but Goldeen seems to have little control of the power flow. It should be noted that it is unknown how these Goldeen evolve - the acquisitions of Alolan Seakings so far all consist of another strange event.

Competitive-wise, Alolan Goldeen is very versatile for an ice type: It usually opts for Electric Surge for good BoltBeam coverage and the ability to support allied Electric-types, but it can also run Prism Armor in order to somewhat cover Ice's many weaknesses, and it can also protect itself from priority with Dazzling.

Pokémon: Seaking-Alola
New Typing: Ice/Dark
New Abilities: Magic Bounce, Dazzling (Electric Surge)
New Stats: 80/92/45/55/90/88 (-20 Defense, -10 Special Attack, +10 Special Defense, +20 Speed)
New/Removed Moves: Same as Goldeen + Knock Off, Pursuit, Power Trip and Purify
Flavor/Design: Alolan Seakings have been seen very rarely in the same trench that Goldeen are found in, but nobody has been able to successfully procure one from the ocean. The only Alolan Seakings currently known to exist all appeared in a mysterious event which happens whenever the parents of one of the now-crystalline explorers comes into possession of their child's crystalline statue. Soon after touching the statue, it will shatter, and the crystal shards flung off of it will morph into many Alolan Goldeens and very few Alolan Seakings. These Alolan Seakings, and no others, will cause the parents an extreme, possibly supernatural amount of distress until they are moved a fair distance away from them, despite the fact that they do not actually seem to try and harm anything at all. Unlike their pre-evolution, Goldeen, Alolan Seakings' internal organs have crystallized as well, and there is no biological tissue anywhere except their eyes.

Alolan Seaking has gained a new Dark type STAB, and it has the combination of Z-Purify and Power Trip to abuse it with. Otherwise, it functions much the same as Alolan Goldeen does, but is noticeably faster than normal Seaking. It also lost its Prism Armor in exchange for the coveted Magic Bounce, making it a good status switch-in.

if you read all that for some reason, thanks :P
 
Tauros:
New Type: Normal,Steel
-30 speed +30 special attack
new moves Shift Gear, Autotomize
Story: A scientist wanted to make robotic tauros as to make them capable of pulling more how ever the creatures could do just as much as normal they some how gained sentience how ever being genderless they are unable to breed.
New ability: analytic replaces anger point (its a robot)
 
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Pokémon: Alolan Tauros
New Typing: Fighting/Grass
New Abilities: Intimidate No Guard, Anger Point Sniper, HA: Sheer Force
New Stats: 75/15 (-25)/90 (-5)/100/90 (+20)/120 (+10) (NB: Attack and Special Attack are switched)
New Moves: Vacuum Wave, Focus Blast, Aura Sphere, Mega Drain, Giga Drain, Charge Beam, Energy Ball, Magical Leaf, Earth Power, Minimize, Nasty Plot, Amnesia, Snarl, Dark Pulse (+14)
Removed Moves: Fissure, Earthquake, Outrage, Iron Tail, Payback, Smart Strike, Horn Drill (-7)
Flavour/Design: In the real world, a British explorer out from Mexico gave a gift of four bulls and eight cows to king Kamehameha I of Hawai'i. Kamehameha placed the cattle under a kapu for ten years, meaning that nobody could hunt or eat them for that amount of time. This became something of a problem when the absolutely friggin' massive Hereford bulls broke out of pens that were really only built to hold pigs and wandered off into the wilderness. By the time the kapu was lifted, the cattle had firmly entrenched themselves in Hawai'i's forests; sixteen years later, despite the hunters' best efforts, their numbers had swelled to twenty-five thousand. They were everywhere, and they were trampling pretty much everything in sight. Crops were devastated, houses were knocked over, and people were killed (this is the fate of botanist David Douglas, of "Douglas fir" fame). Hawaiian wild cattle are now sufficiently different from the original Hereford stock that they're considered their own species, with smaller bodies and longer legs to help them navigate the undergrowth of the Big Island's woodlands.

So let's see how that applies to Alola. One assumes it's largely the same; a Tauros ranching program that went a bit pear-shaped and let the Tauros escape into the woodlands to roam free. Their newfound freedom and their ability to blast the bejeezus out of the local wildlife with powerful moves led the Tauros to specialize for it; as such, their horns are much darker to blend in with the undergrowth, and their forehead lump-thingies are an equally dark shade of green. However, those nodules glow with power upon launching an attack, with the intensity of the glow indicating how strong the attack will be. Paradoxically, the stronger the glow, the weaker the resultant attack; the Tauros of Alola let the charge spread through their bodies rather than let it concentrate in their horns and forehead nodules. They have developed a dark green and tan splotched pattern to disrupt their silhouette in the dense jungles of Alola, and their ability to ambush with powerful Special moves is such that the locals have frequently had to call in trainers from other regions, particularly Unova, to attempt to control the beasts' numbers. However, this is much easier said than done; the Alolan Tauros' eyesight is incredibly good, and it is more accurate with its Thunderbolts than an Olympic longarm shooter is with their rifle. Add to that the fact that they're still fairly large Pokémon, with tough hides and sturdy frames, and unwary trainers can get blown up in fairly short order. Once captured, though, they can make an extremely powerful and loyal Pokémon... assuming, of course, that the trainer is strong-willed enough to gain the Tauros' respect.

From a competitive standpoint, this is a Pokémon whose combination of movepool, power, and abilities makes it a terrifying prospect in the field. Sheer Force LO BoltBeam off 100 Special Attack is really not to be sneezed at, and with respectable defences and a very high speed, it's going to be hitting first quite a lot of the time. Its Fighting/Grass typing allows it to bait out Flying-types, whose STAB is 4x effective, and blast them into with those moves. However, that's not the only set it can run, not by a long chalk. With No Guard, it gets access to 100% accurate STAB Focus Blast, Blizzard, and Thunder. Pop on another SE coverage move or secondary STAB in Energy Ball and you're well away! It can't really make use of Sniper, alas, but it's really only there for flavour. What's important is that this new 'mon is a powerhouse of the old school, back when Tauros was a truly brutal attacker.
Pokémon: Alolan Goldeen
New Typing: Water/Fire
New Abilities: Swift Swim, Water Veil Analytic, Lightning Rod Motor Drive
New Stats: 45/67/60/35/50/63
New Moves: Flame Charge, Flame Wheel, Fire Fang, Ember, Mystical Fire, Fire Lash (+6)
Removed Moves: --
Flavor/Design: These are based on the carp of Kanaka Lake in real-world Hawai'i. It's a lake fed by hot springs that never freezes, and I thought that'd be a perfect means of introducing a Fire typing to this 'mon. The carp are also wild, which means they're wily and patient - hence why they get the Analytic ability instead of the (now totally useless) Water Veil. The stats remain the same. However, upon evolution, things get switched up a bit...
===
Pokémon: Alolan Seaking
New Typing: Water/Fire
New Abilities: Swift Swim, Water Veil Analytic, Lightning Rod Motor Drive
New Stats: 80/110 (+18)/65/35 (-30)/80/80 (+12)
New Moves: Flame Charge, Flame Wheel, Fire Fang, Ember, Mystical Fire, Fire Lash, Sacred Fire, Drill Peck, Leech Life, Stone Edge (+10)
Removed Moves: --
Flavour/Design: So why the hell does a goldfish learn Sacred Fire? Well, that all has to do with who put the carp into Kanaka Lake in our world in the first place: Mormons. No, really. Iosepa was a planned community of LDS believers centred around the lake, and they introduced stocks of carp to the warm waters so they had something to eat in the winter. After they packed up and left in 1911 to support a new LDS temple on another island, the fish just... stayed. In the Pokémon world, I like to think that these were instead the work of monks who built a monastery around one of Alola's lakes, introducing the fish there as means of reflection. They later tamed them and used them in defence of their new home against some unknown threat, and while they were driven out, their faithful Goldeen and Seaking still remain in the lake, ready and waiting to drive out interlopers.

From a competitive standpoint, Alolan Seaking is basically normal Seaking with an even better ability and a fun new STAB to play with. Lightning Rod is fine an' all, but Motor Drive gives you a much better effect, boosting your fairly average Speed stat into something a lot more viable. Leech Life is included for recovery, should you desire it, while Stone Edge pairs nicely with Drill Run. Fire Lash is also a very handy move to have around, since while it's not the greatest move on earth in terms of BP, it can force out a lot of threats by lowering their Defence stat - which is a real boon when you have an Attack stat of 110. This is a heavy hitter, and it's nice to give Seaking a bit more of a boost. Maybe it'll rise to the dizzying heights of NU now! =]
Pokémon: Alolan Nidoran♂
New Typing: Poison/Dark
New Abilities: Poison Point Cute Charm, Rivalry Run Away, HA: Hustle Illusion
New Stats: 40 (-6)/40/30 (-10)/57/30 (-10)/76 (+26) (NB: Attack and Special Attack are switched)
New Moves: Snarl, Bite, Crunch, Nasty Plot, Attract, Reflect Type, Camouflage, Minimize, Extreme Speed, U-Turn (+10)
Removed Moves: Venoshock
Flavour/Design: Didja know that keeping hamsters and gerbils is illegal in Hawaii? Me neither. Thus, we have our little Poison/Dark type, whose abilities revolve around hiding, fleeing, and generally going under the radar. This version of Nidoran♂ is one that's been hiding in plain sight as other, more acceptable Alolan Pokémon for years, and that very fact has taught it a great deal about how to avoid detection and bug out of combat; Reflect Type, Camouflage, and so forth are there purely for flavour's sake, while Extreme Speed and U-Turn allow it to finish off wounded foes and get the hell outta dodge.
===
Pokémon: Alolan Nidorino
New Typing: Poison/Dark
New Abilities: Poison Point Stench, Rivalry Trace, HA: Hustle Competitive
New Stats: 55 (-6)/55/47 (-10)/72/45 (-10)/91 (+26) (Attack and Special Attack are switched again)
New Moves: Snarl, Bite, Crunch, Nasty Plot, Attract, Reflect Type, Camouflage, Minimize, Extreme Speed, U-Turn (+10)
Removed Moves: --
Flavour/Design: Upon evolution, Alolan Nidoran♂ casts aside its need for stealth and settles into a more... offensively oriented state of being. However, its need for speed is still present, as it dashes through sewers, landfill sites, and other horrible places to form wide-ranging territories and defend them against aggressors and interlopers. It is much less squat than the typical Kanto Nidorino, with a more streamlined physique that enables it to have a remarkable turn of speed, as well as black "go-faster stripes" that seem to glow black, despite that not technically being possible. Indeed, it's one of the fastest Pokémon to have the ability Stench, which is no mean feat considering it's not even fully evolved yet. However, it is very fragile, with its weak defences meaning it can't take much in the way of even neutral hits. Ground-type moves are just... just horrendous to deal with. If only there was a way around that.
===
Pokémon: Alolan Nidoking
New Typing: Poison/Dark
New Abilities: Poison Point Levitate, Rivalry Dark Aura, HA: Sheer Force
New Stats: 83 (+2)/45 (-30)/90 (+13)/132 (+30)/90 (+15)/55 (-30)
New Moves: Dark Pulse, Nasty Plot, Volt Switch, Aura Sphere (+4)
Removed Moves: Poison Sting, Chip Away, Focus Punch, Aqua Tail, Defence Curl (-5)
Flavour/Design: Once Alolan Nidorino has acquired a wide enough territory (usually at the expense of others of its kind), it builds a trash heap and burrows into it for six months to hone its abilities through meditation. When it emerges, it is generally through the top of the garbage pyramid with the force (and general effect on the surroundings) of half a dozen cluster bombs going off at once. After this, it drifts off to the mountains to form a slowly-moving orbit around the high peaks, staring at the skies, waiting for... something.

Competitively, Alolan Nidoking has all the glorious potential of Kanto Nidoking but with much more of a special-attacking edge. With a Special Attack stat that's nearly double that of its Gen 1 counterpart, your SF+LO-boosted Sludge Waves, Thunderbolts and Ice Beams will be blasting apart the competition in fairly short order. However, thanks to that boost, you can now run something other than Sheer Force and still have a good time. Poison/Dark with Levitate is one of the few combinations of moves that doesn't have any weaknesses at all, which teams nicely with its decent defensive statline. It can also boost the power of its Dark-type moves with Dark Aura, but frankly, that's a bit niche. For damage dealers, Sheer Force is unquestionably the way to go; it's just a shame you don't get to use that physical movepool you've built up. Oh well. =]
Pokémon: Alolan Rhyhorn
New Typing: Water/Grass
New Abilities: Lightning Rod Water Absorb, Rock Head Skill Link, HA: Reckless Guts
New Stats: 80/75 (-10)/95/30/60 (+30)/5 (-20)
New Moves: Coil, Waterfall, Liquidation, Horn Leech, Seed Bomb, Bullet Seed, Bone Rush, Anchor Shot, Solar Blade (+9)
Removed Moves: Rock Tomb, Bulldoze, Stomp, Earthquake, Stone Edge, Horn Drill, Magnitude, Thunder, Blizzard, Fire Blast (-10)
Flavour/Design: Alolan Rhyhorn have a fairly sad origin, beginning with the Rhyhorn Racers of Kalos. There were plans to open up a Rhyhorn racing arena on Poni Island, but due to a combination of bad weather and the machinations of a malevolent Rotom that got into the navigational aids of the cruise ship carrying the riders and their Pokémon, the ship ran into serious difficulties and went down with all hands. However, the Rhyhorn themselves endured, clinging together to form rafts. Some of them managed to drift in the direction of Ula'Ula Island and set up home around Blush Mountain. The rest? Well, everyone assumed they'd been lost to history... until the Seafolk Villagers spotted what looked like floating landmasses out at sea. During their time since the voyage, the shipwrecked Pokémon had forged an unlikely alliance with the region's Corsola population, and they formed huge rafts that drifted slowly along the currents of the warm Alolan seas. Over time, they began to resemble corals themselves, with their outer armoured plates turning slowly white in the sun, and a coating of mosses and washed-up coconuts gave them a new Grass typing. These gentle creatures were adopted as something of an unofficial mascot of the Seafolk, and rafts of Alolan Rhyhorn will often be seen floating by the side of the villagers' fishing vessels and houseboats.
===
Pokémon: Alolan Rhydon
New Typing: Water/Grass
New Abilities: Lightning Rod Water Absorb, Rock Head Skill Link, HA: Reckless Guts
New Stats: 105/125 (-5)/115 (-5)/45/75 (+30)/20 (-20)
New Moves: Coil, Waterfall, Liquidation, Horn Leech, Seed Bomb, Bullet Seed, Bone Rush, Anchor Shot, Solar Blade (+9)
Removed Moves: Rock Tomb, Bulldoze, Stomp, Earthquake, Stone Edge, Horn Drill, Magnitude, Thunder, Blizzard, Fire Blast (-10)
Flavour/Design: Where there have been sufficient attacks on the rafts of Rhyhorn that float along the currents around the Alolan islands, one of the more dominant members of the Rhyhorn herd... flotilla... collective evolves into a Rhydon. These Pokémon operate as the "engine room" of a given raft, with their powerful back legs allowing them to steer and propel the raft in a given direction. They share the same gentle, easygoing spirit as their prior evolution and of the Alolan islands in general, but they also have keen eyesight and an unerring sense of honour. Should their herd be attacked by predatory Pokémon - or human pirates, for that matter - then they are not above turning the raft into a battering ram, capable of accelerating to 50 knots from a standing start in less than three seconds. Given the weight of the Rhyhorn flotilla, this means that boats in particular must be wary of causing Alolan Rhydon offence; the sheer momentum involved means that the hulls of battleships can be smashed open by a sufficiently roused Rhydon.
===
Pokémon: Alolan Rhyperior
New Typing: Water/Grass
New Abilities: Lightning Rod Water Absorb, Rock Head Skill Link, HA: Reckless Guts
New Stats: 115/135 (-5)/130/45 (-10)/85 (+30)/25 (-15)
New Moves: Coil, Waterfall, Liquidation, Horn Leech, Seed Bomb, Bullet Seed, Bone Rush, Anchor Shot, Solar Blade, Wood Hammer, Gunk Shot (+11)
Removed Moves: Rock Tomb, Bulldoze, Stomp, Earthquake, Stone Edge, Horn Drill, Magnitude, Thunder, Blizzard, Fire Blast, Rock Wrecker (-11)
Flavour/Design: Where the Rhydon is a flotilla's engine room and helmsmon, an Alolan Rhyperior is its captain and thickly-armoured icebreaker prow. Their massive coral pauldrons and armour plates can deflect cannon fire, and unlike their landlubber variants, their secondary horn is T-shaped and features numerous grooves, the better for the surprisingly intelligent Alolan Rhyperior to navigate the seas via starlight. Its tree-trunk hind legs form the anchor point for the interlocking network of Rhyhorn that makes up a given flotilla, but one place that is never gripped is its heavy tail. This immensely strong limb, far longer than that of a conventional Rhyperior, has a large, bell-shaped bludgeon on the end; by letting it fall to the sea floor and timing how long it takes, Alolan Rhyperior can accurately gauge the depth of the waters they traverse. They are the lynchpins of any large-scale flotilla, and are highly respected (if not outright revered) by teh Seafolk as gentle but fearless protectors of the innocent.

Competitively, Alolan Rhyperior is slow as balls. That's pretty much all there is to it. However, STAB Skill Link Bullet Seed is a pretty good move to have in one's arsenal, as is the Skill Link-boosted Rock Blast and Bone Rush combination that gives pretty much perfect coverage. Your final slot can be pretty much anything; Gunk Shot to deal with Fairies, Superpower to give Steel-types a bad time, Liquidation for Water-type STAB, and so on. 125 BP moves that hit through subs with no downside are pretty highly sought-after, and it's no surprise that this mon is up there with the best of them. However, be careful when using it; you will be going second (barring Trick Room shenanigans), so assume you will be taking damage; while 130 Defence is more than fine, 85 Special Defence is distinctly average. Just make sure to treat this 'mon with respect. =]
 
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Pokémon: Alolan Tauros
New Typing: Fighting/Grass
New Abilities: Intimidate No Guard, Anger Point Sniper, HA: Sheer Force
New Stats: 75/15 (-25)/90 (-5)/100/90 (+20)/120 (+10) (NB: Attack and Special Attack are switched)
New Moves: Vacuum Wave, Focus Blast, Aura Sphere, Mega Drain, Giga Drain, Charge Beam, Energy Ball, Magical Leaf, Earth Power, Minimize, Nasty Plot, Amnesia, Snarl, Dark Pulse (+14)
Removed Moves: Fissure, Earthquake, Outrage, Iron Tail, Payback, Smart Strike, Horn Drill (-7)
Flavour/Design: In the real world, a British explorer out from Mexico gave a gift of four bulls and eight cows to king Kamehameha I of Hawai'i. Kamehameha placed the cattle under a kapu for ten years, meaning that nobody could hunt or eat them for that amount of time. This became something of a problem when the absolutely friggin' massive Hereford bulls broke out of pens that were really only built to hold pigs and wandered off into the wilderness. By the time the kapu was lifted, the cattle had firmly entrenched themselves in Hawai'i's forests; sixteen years later, despite the hunters' best efforts, their numbers had swelled to twenty-five thousand. They were everywhere, and they were trampling pretty much everything in sight. Crops were devastated, houses were knocked over, and people were killed (this is the fate of botanist David Douglas, of "Douglas fir" fame). Hawaiian wild cattle are now sufficiently different from the original Hereford stock that they're considered their own species, with smaller bodies and longer legs to help them navigate the undergrowth of the Big Island's woodlands.

So let's see how that applies to Alola. One assumes it's largely the same; a Tauros ranching program that went a bit pear-shaped and let the Tauros escape into the woodlands to roam free. Their newfound freedom and their ability to blast the bejeezus out of the local wildlife with powerful moves led the Tauros to specialize for it; as such, their horns are much darker to blend in with the undergrowth, and their forehead lump-thingies are an equally dark shade of green. However, those nodules glow with power upon launching an attack, with the intensity of the glow indicating how strong the attack will be. Paradoxically, the stronger the glow, the weaker the resultant attack; the Tauros of Alola let the charge spread through their bodies rather than let it concentrate in their horns and forehead nodules. They have developed a dark green and tan splotched pattern to disrupt their silhouette in the dense jungles of Alola, and their ability to ambush with powerful Special moves is such that the locals have frequently had to call in trainers from other regions, particularly Unova, to attempt to control the beasts' numbers. However, this is much easier said than done; the Alolan Tauros' eyesight is incredibly good, and it is more accurate with its Thunderbolts than an Olympic longarm shooter is with their rifle. Add to that the fact that they're still fairly large Pokémon, with tough hides and sturdy frames, and unwary trainers can get blown up in fairly short order. Once captured, though, they can make an extremely powerful and loyal Pokémon... assuming, of course, that the trainer is strong-willed enough to gain the Tauros' respect.

From a competitive standpoint, this is a Pokémon whose combination of movepool, power, and abilities makes it a terrifying prospect in the field. Sheer Force LO BoltBeam off 100 Special Attack is really not to be sneezed at, and with respectable defences and a very high speed, it's going to be hitting first quite a lot of the time. Its Fighting/Grass typing allows it to bait out Flying-types, whose STAB is 4x effective, and blast them into with those moves. However, that's not the only set it can run, not by a long chalk. With No Guard, it gets access to 100% accurate STAB Focus Blast, Blizzard, and Thunder. Pop on another SE coverage move or secondary STAB in Energy Ball and you're well away! It can't really make use of Sniper, alas, but it's really only there for flavour. What's important is that this new 'mon is a powerhouse of the old school, back when Tauros was a truly brutal attacker.
Pokémon: Alolan Goldeen
New Typing: Water/Fire
New Abilities: Swift Swim, Water Veil Analytic, Lightning Rod Motor Drive
New Stats: 45/67/60/35/50/63
New Moves: Flame Charge, Flame Wheel, Fire Fang, Ember, Mystical Fire, Fire Lash (+6)
Removed Moves: --
Flavor/Design: These are based on the carp of Kanaka Lake in real-world Hawai'i. It's a lake fed by hot springs that never freezes, and I thought that'd be a perfect means of introducing a Fire typing to this 'mon. The carp are also wild, which means they're wily and patient - hence why they get the Analytic ability instead of the (now totally useless) Water Veil. The stats remain the same. However, upon evolution, things get switched up a bit...
===
Pokémon: Alolan Seaking
New Typing: Water/Fire
New Abilities: Swift Swim, Water Veil Analytic, Lightning Rod Motor Drive
New Stats: 80/110 (+18)/65/35 (-30)/80/80 (+12)
New Moves: Flame Charge, Flame Wheel, Fire Fang, Ember, Mystical Fire, Fire Lash, Sacred Fire, Drill Peck, Leech Life, Stone Edge (+10)
Removed Moves: --
Flavor/Design: So why the hell does a goldfish learn Sacred Fire? Well, that all has to do with who put the carp into Kanaka Lake in our world in the first place: Mormons. No, really. Iosepa was a planned community of LDS believers centred around the lake, and they introduced stocks of carp to the warm waters so they had something to eat in the winter. After they packed up and left in 1911 to support a new LDS temple on another island, the fish just... stayed. In the Pokémon world, I like to think that these were instead the work of monks who built a monastery around one of Alola's lakes, introducing the fish there as means of reflection. They later tamed them and used them in defence of their new home against some unknown threat, and while they were driven out, their faithful Goldeen and Seaking still remain in the lake, ready and waiting to drive out interlopers.

From a competitive standpoint, Alolan Seaking is basically normal Seaking with an even better ability and a fun new STAB to play with. Lightning Rod is fine an' all, but Motor Drive gives you a much better effect, boosting your fairly average Speed stat into something a lot more viable. Leech Life is included for recovery, should you desire it, while Stone Edge pairs nicely with Drill Run. Fire Lash is also a very handy move to have around, since while it's not the greatest move on earth in terms of BP, it can force out a lot of threats by lowering their Defence stat - which is a real boon when you have an Attack stat of 110. This is a heavy hitter, and it's nice to give Seaking a bit more of a boost. Maybe it'll rise to the dizzying heights of NU now! =]
i like these but Goldeen and Seaking aren't carps :P
 
They're based on koi. Which are carp. =]

EDIT: I offer as evidence the following picture of a koi carp:



And the following official art of a Seaking:



The colour scheme is pretty much exactly the same. The only real difference is that there's the floaty, butterfly-looking fins on the back, but there's artistic license to be had. See also: the big ol' pointy thing on the front. Normal koi don't have that. You might have noticed. =]
 
They're based on koi. Which are carp. =]

EDIT: I offer as evidence the following picture of a koi carp:



And the following official art of a Seaking:



The colour scheme is pretty much exactly the same. The only real difference is that there's the floaty, butterfly-looking fins on the back, but there's artistic license to be had. See also: the big ol' pointy thing on the front. Normal koi don't have that. You might have noticed. =]
so how do you explain that Seaking is named the Goldfish Pokemon
and it's supposed to be based on the Azuma Nikishi breed of goldfish according to the wiki
 
I can see that for Goldeen (I mean, the clue is in the name, I guess) waaaaay more than I can for Seaking. Species names don't tend to change from one evolution to the next. Meanwhile, the koi is a much more natural fit for Seaking. It's an extremely important fish in Japanese culture, symbolizing perseverance and inner strength; indeed, there are two koi Pokémon in Gen 1 alone, the other being our old friend Magikarp. That billowing fin setup is extremely reminiscent of the azuma nikishi, I'll give you that, but beyond that it seems to be much closer to the koi carp patterning. I'd also point out the shiny colour scheme of Goldeen being one in which the main body is white and the orange is almost completely gone, save for one spot around the horn; in Japan, koi carp that have a white body with a red/orange spot on the head are extremely highly prized, as they are supposed to symbolize the national flag.

Also, I wouldn't trust Bulbapedia for everything - for instance, they perpetuate the outright lie that Jynx is based on ganguro subculture (which only started being a thing, like, a year after RBY was released) and they make no mention of some really obvious things, like the fact that the entire Gardevoir line's based on vili from Slavic mythology as reimagined by ballet composers in extremely famous ballets like Swan Lake and Giselle. Just putting that out there.
 
I was told it was based almost totally on a Japanese mythical monster being the yuki-onna which have blonde or ice blonde hair, also some times shown to have black or purple skin as well as seducing men. How ever problem is with this is the fact they are mostly shown to be white like the snow. Also I got nothing about its shiny I think it was a missed opportunity as it should have become ice pale.
 
and they make no mention of some really obvious things, like the fact that the entire Gardevoir line's based on vili from Slavic mythology as reimagined by ballet composers in extremely famous ballets like Swan Lake and Giselle. Just putting that out there.
How the hell is that something you'd consider obvious?!
 
goldfish=carp...
sorta they are very similar and both descend from the same kind of carp also koi carp are mistakenly called goldfish some times by certain sites. very very similar? yes(from what I gather the same kind of of family), same exact thing? no
 

AquaticPanic

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Pokémon: Alolan Tauros
New Typing: Fighting/Grass
New Abilities: Intimidate No Guard, Anger Point Sniper, HA: Sheer Force
New Stats: 75/15 (-25)/90 (-5)/100/90 (+20)/120 (+10) (NB: Attack and Special Attack are switched)
New Moves: Vacuum Wave, Focus Blast, Aura Sphere, Mega Drain, Giga Drain, Charge Beam, Energy Ball, Magical Leaf, Earth Power, Minimize, Nasty Plot, Amnesia, Snarl, Dark Pulse (+14)
Removed Moves: Fissure, Earthquake, Outrage, Iron Tail, Payback, Smart Strike, Horn Drill (-7)
Flavour/Design: In the real world, a British explorer out from Mexico gave a gift of four bulls and eight cows to king Kamehameha I of Hawai'i. Kamehameha placed the cattle under a kapu for ten years, meaning that nobody could hunt or eat them for that amount of time. This became something of a problem when the absolutely friggin' massive Hereford bulls broke out of pens that were really only built to hold pigs and wandered off into the wilderness. By the time the kapu was lifted, the cattle had firmly entrenched themselves in Hawai'i's forests; sixteen years later, despite the hunters' best efforts, their numbers had swelled to twenty-five thousand. They were everywhere, and they were trampling pretty much everything in sight. Crops were devastated, houses were knocked over, and people were killed (this is the fate of botanist David Douglas, of "Douglas fir" fame). Hawaiian wild cattle are now sufficiently different from the original Hereford stock that they're considered their own species, with smaller bodies and longer legs to help them navigate the undergrowth of the Big Island's woodlands.

So let's see how that applies to Alola. One assumes it's largely the same; a Tauros ranching program that went a bit pear-shaped and let the Tauros escape into the woodlands to roam free. Their newfound freedom and their ability to blast the bejeezus out of the local wildlife with powerful moves led the Tauros to specialize for it; as such, their horns are much darker to blend in with the undergrowth, and their forehead lump-thingies are an equally dark shade of green. However, those nodules glow with power upon launching an attack, with the intensity of the glow indicating how strong the attack will be. Paradoxically, the stronger the glow, the weaker the resultant attack; the Tauros of Alola let the charge spread through their bodies rather than let it concentrate in their horns and forehead nodules. They have developed a dark green and tan splotched pattern to disrupt their silhouette in the dense jungles of Alola, and their ability to ambush with powerful Special moves is such that the locals have frequently had to call in trainers from other regions, particularly Unova, to attempt to control the beasts' numbers. However, this is much easier said than done; the Alolan Tauros' eyesight is incredibly good, and it is more accurate with its Thunderbolts than an Olympic longarm shooter is with their rifle. Add to that the fact that they're still fairly large Pokémon, with tough hides and sturdy frames, and unwary trainers can get blown up in fairly short order. Once captured, though, they can make an extremely powerful and loyal Pokémon... assuming, of course, that the trainer is strong-willed enough to gain the Tauros' respect.

From a competitive standpoint, this is a Pokémon whose combination of movepool, power, and abilities makes it a terrifying prospect in the field. Sheer Force LO BoltBeam off 100 Special Attack is really not to be sneezed at, and with respectable defences and a very high speed, it's going to be hitting first quite a lot of the time. Its Fighting/Grass typing allows it to bait out Flying-types, whose STAB is 4x effective, and blast them into with those moves. However, that's not the only set it can run, not by a long chalk. With No Guard, it gets access to 100% accurate STAB Focus Blast, Blizzard, and Thunder. Pop on another SE coverage move or secondary STAB in Energy Ball and you're well away! It can't really make use of Sniper, alas, but it's really only there for flavour. What's important is that this new 'mon is a powerhouse of the old school, back when Tauros was a truly brutal attacker.
Pokémon: Alolan Goldeen
New Typing: Water/Fire
New Abilities: Swift Swim, Water Veil Analytic, Lightning Rod Motor Drive
New Stats: 45/67/60/35/50/63
New Moves: Flame Charge, Flame Wheel, Fire Fang, Ember, Mystical Fire, Fire Lash (+6)
Removed Moves: --
Flavor/Design: These are based on the carp of Kanaka Lake in real-world Hawai'i. It's a lake fed by hot springs that never freezes, and I thought that'd be a perfect means of introducing a Fire typing to this 'mon. The carp are also wild, which means they're wily and patient - hence why they get the Analytic ability instead of the (now totally useless) Water Veil. The stats remain the same. However, upon evolution, things get switched up a bit...
===
Pokémon: Alolan Seaking
New Typing: Water/Fire
New Abilities: Swift Swim, Water Veil Analytic, Lightning Rod Motor Drive
New Stats: 80/110 (+18)/65/35 (-30)/80/80 (+12)
New Moves: Flame Charge, Flame Wheel, Fire Fang, Ember, Mystical Fire, Fire Lash, Sacred Fire, Drill Peck, Leech Life, Stone Edge (+10)
Removed Moves: --
Flavor/Design: So why the hell does a goldfish learn Sacred Fire? Well, that all has to do with who put the carp into Kanaka Lake in our world in the first place: Mormons. No, really. Iosepa was a planned community of LDS believers centred around the lake, and they introduced stocks of carp to the warm waters so they had something to eat in the winter. After they packed up and left in 1911 to support a new LDS temple on another island, the fish just... stayed. In the Pokémon world, I like to think that these were instead the work of monks who built a monastery around one of Alola's lakes, introducing the fish there as means of reflection. They later tamed them and used them in defence of their new home against some unknown threat, and while they were driven out, their faithful Goldeen and Seaking still remain in the lake, ready and waiting to drive out interlopers.

From a competitive standpoint, Alolan Seaking is basically normal Seaking with an even better ability and a fun new STAB to play with. Lightning Rod is fine an' all, but Motor Drive gives you a much better effect, boosting your fairly average Speed stat into something a lot more viable. Leech Life is included for recovery, should you desire it, while Stone Edge pairs nicely with Drill Run. Fire Lash is also a very handy move to have around, since while it's not the greatest move on earth in terms of BP, it can force out a lot of threats by lowering their Defence stat - which is a real boon when you have an Attack stat of 110. This is a heavy hitter, and it's nice to give Seaking a bit more of a boost. Maybe it'll rise to the dizzying heights of NU now! =]
I love how much detail you put into the stories. Really, great job!
 
Hello! This is my first post ever on Smogon (but I've been lurking here for a while) and I just love these creativity-based pet mods. Still new to the details of posting, though. I hope this looks appropriate and correct. And btw at above comments about Seaking, look up "calico ryukin goldfish" which is a Japanese goldfish breed :)

Pokémon: Goldeen-Alola
New Typing: Water/Fire
New Abilities: Flash Fire / Swift Swim / Water Absorb
New Stats: 40 / 75 / 52 / 35 / 50 / 68 (-5 HP, +8 Atk, -8 Def, +5 Spe)
New/Removed Moves:
New: Ember, Fire Blast, Fire Lash, Fire Spin, Flame Charge, Flame Wheel, Flamethrower, Flare Blitz, Lava Plume, Sunny Day, Will-O-Wisp, Swords Dance (+12)
Removed: Blizzard, Hail, Haze, Ice Beam, Icy Wind, Mud Shot, Mud Slap (-7)
Flavor/Design: Goldeen and Seaking that migrated from Kanto to Alola found the warmer tropical waters very appealing, and they gradually became acclimated to warmer water. Over time, they began gathering around the area where lava from the Wela Volcano contacted the sea, their heat tolerance developing into a love for warmth and energy. At some point, a few brave Goldeen followed some brave Seaking into the lava, where they acquired their Fire typing. From then on, all of the Alolan Goldeen and Alolan Seaking were inspired to charge into Wela’s lava flows as shows of courage as well as for pure enjoyment, as they could now swim in fire and sea where their Kanto counterparts could not.
Alolan Goldeen are bright orange, especially their backs, with fiery streaks of red decorating their bellies and fins. They have developed a second, slightly smaller horn pointing out below their main horn, which helps them push through lava more efficiently. Their fins have fiery fringes such that they look like swimming fire when moving through water. A moving school of Alolan Goldeen and Seaking is a sight to behold.

Pokémon: Seaking-Alola
New Typing: Water/Fire
New Abilities: Flash Fire / Swift Swim / Water Absorb
New Stats: 72 / 105 / 65 / 55 / 73 / 80 (-8 HP, +13 Atk, -10 SpA, -7 SpD, +12 Spe)
New/Removed Moves:
Same as above.
Flavor/Design: Same as above.
Alolan Seaking are a deeper red-orange compared to Alolan Goldeen, with the same kinds of fire streaks spreading across their bodies. The second horn is also present, and glows a vibrant gold. The fins look like fire, and they glow red when the Alolan Seaking use their fire-type attacks.


Pokémon: Tauros-Alola
New Typing: Normal/Fire
New Abilities: Intimidate / Flame Body / Sheer Force
New Stats: 75 / 100 / 80 / 40 / 75 / 120 (-15 Def, +5 SpD, +10 Spe)
New/Removed Moves:
New: Blaze Kick, Burn Up, Fire Lash, Fire Spin, Flame Charge, Flare Blitz, Will-O-Wisp (+7)
Removed: Blizzard, Ice Beam, Icy Wind, Rain Dance, Surf, Water Pulse, Whirlpool (why does it learn this? :P) (-7)
Flavor/Design: Alolan Tauros arose from Kanto Tauros that escaped their pens on Akala Island and ran to Wela Volcano. Encountering the resident fire-types, the Tauros gradually developed a fire resistance to stand their down, eventually becoming part fire-type themselves. The Kanto Tauros’ natural control over fire (lol) developed into their new fire attacks, enveloping themselves in flames and charging opponents with all the same infamous aggression as their Kanto counterparts.
Alolan Tauros are glowing red-brown, with manes of fire, flaming hooves, and flaming tail tips. Exhaling flames from their nostrils with every breath, even an individual Alolan Tauros is not something an unprepared Trainer would ever want to anger.


Pokémon: Rhyhorn-Alola
New Typing: Ground/Ice
New Abilities: Rivalry / Ice Body / Filter
New Stats: 70 / 85 / 75 / 30 / 50 / 35 (-10 HP, -20 Def, +20 SpD, +10 Spe)
New/Removed Moves:
New: Hail, Avalanche, Freeze-Dry, Frost Breath, Ice Shard, Icicle Crash, Icicle Spear, Mist, Powder Snow, Recover (+10)
Removed: Fire Blast, Fire Fang, Flamethrower, Incinerate, Rain Dance, Sunny Day, Shock Wave, Thunder, Thunderbolt, Thunder Fang, Guard Spilt (-11)
Flavor/Design: Some mainland Rhyhorn that were brought to the Alolan island of Ula’ula escaped into the wild, where they climbed up the snowy Mount Lanakila looking to claim their territories. Over time, they adapted to their new cold environment to become Alolan Rhyhorn. Instead of being rocky-bodied, they adopted hard, icy bodies, which benefit much more from the near constant snow and hail that falls on the mountain.
Alolan Rhyhorn are light blue with light brown tints. Their hard outer skin is semi-translucent like ice, with a jagged icy nose horn that can cut through solid ice and rock. They are somewhat smaller and lighter-weight than Kanto Rhyhorn, which allows them to move a little faster as well.

Pokémon: Rhydon-Alola
New Typing: Ground/Ice
New Abilities: Rivalry / Ice Body / Filter
New Stats: 100 / 130 / 100 / 45 / 65 / 45 (-5 HP, -20 Def, +20 SpD, +5 Spe)
New/Removed Moves:
New: Same as above, plus Ice Hammer (Total +11)
Removed: Same as above.
Flavor/Design: Alolan Rhydon stake claim to larger territories on their snowy mountain, fighting with one another for the best ice sheets and cave systems. Due to the limited space, males and females compete with one another as well, with each individual living a harsh, solitary life.
Alolan Rhydon are also light blue with light brown bellies, with blue icy hides. The nose horn is larger and more jagged rather than being just cone-shaped.

Pokémon: Rhyperior-Alola
New Typing: Ground/Ice
New Abilities: Rivalry / Snow Warning / Filter
New Stats: 110 / 140 / 110 / 55 / 75 / 45 (-5 HP, -20 Def, +20 SpD, +5 Spe)
New/Removed Moves:
Same as above.
Flavor/Design: Alolan Rhyperior claim even larger territories than their pre-evolutions, living competitive, solitary lives like the Alolan Rhydon. They fight even more aggressively, sometimes attempting to wrestle and push their competitors off sheer cliffs while defending their territories. Unfortunately for intrepid Trainers scaling the mountain, Alolan Rhyperior perceive them as competitors invading their homes, and will attack on sight. Alolan Rhyperior will bash cave walls with their arms or tails to make icicles fall from the cave ceiling and have been known to deliberately start avalanches to sweep away opponents.
Alolan Rhyperior have icy light bluish-gray armor pads and solid ice tail clubs. The icy nose horn has formed into a large, single cleaver with spiky projections that can effortlessly crash through rock and ice.


Pokémon: Nidoran♀-Alola
New Typing: Psychic/Poison
New Abilities: Poison Point / Telepathy / Magic Guard
New Stats: 55 / 35 / 40 / 52 / 52 / 41 (-12 Atk, -12 Def, +12 SpA, +12 SpD)
New/Removed Moves:
New: Recover, Amnesia, Barrier, Calm Mind, Confusion, Extrasensory, Future Sight, Gravity, Light Screen, Mirror Coat, Psychic, Psyshock, Synchronoise, Trick Room (+14)
Removed: Aerial Ace, Bite, Crunch, Beat Up, Dig, Double Kick, Mud Slap, Pursuit, Rage, Rock Smash, Shadow Claw, Skull Bash, Sucker Punch, Thief (-14)
Flavor/Design: When Nidoran♀ were brought to Alola, they were forced to live with one another such that the gendered rivalries between them gradually dissipated. Instead of fighting with other Nidoran♀, they learned to cooperate and eventually developed their own all-female Nido-societies where socialization and community became important in keeping them safe in these new lands. Alolan Nidoran♀ developed such strong intelligence and understanding of one another’s thoughts that they started being able to communicate using telepathy with one another. They became part psychic-types, though still keeping the poisons in their bodies from their Kanto ancestry. While able to communicate with other Pokemon telepathically, it is unknown whether Alolan Nidoran♀ can communicate telepathically with humans or if they just choose not to.
Alolan Nidoran♀ are somewhat smaller and deeper purple than their lavender Kanto relatives. Otherwise, their overall body plan is similar.

Pokémon: Nidorina-Alola
New Typing: Psychic/Poison
New Abilities: Poison Point / Telepathy / Magic Guard
New Stats: 70 / 42 / 60 / 75 / 68 / 50 (-20 Atk, -7 Def, +20 SpA, +13 SpD, -6 Spe)
New/Removed Moves:
Same as above.
Flavor/Design: Within their Nido-societies, Alolan Nidorina were designated as the care takers of the younger Alolan Nidoran♀ while also gathering berries and edible plants using their psychic powers. When Alolan Nidorina feel threatened, whether by other Pokemon or Trainers, they emit brain waves that cause confusion and nausea, attempting to discourage the threat from approaching any closer.
Alolan Nidorina are smaller than their Kanto relatives and deep purple, with dark blue bellies and appendage tips.

Pokémon: Nidoqueen-Alola
New Typing: Psychic/Poison
New Abilities: Poison Point / Telepathy / Magic Bounce
New Stats: 100 / 55 / 100 / 90 / 100 / 60 (switched Atk and SpA, then +10 HP, -20 Atk, +13 Def, -2 SpA, +15 SpD, -16 Spe)
New/Removed Moves:
New: Same as above, plus Power Gem, Wide Guard, Psycho Cut, Telekinesis, Dazzling Gleam, Grass Knot, Thunder Wave (Total +21)
Removed: Same as above, plus Brick Break, Sandstorm, Stone Edge, Rock Slide, Fire Punch, Ice Punch, Thunder Punch (Total -21)
Flavor/Design: Alolan Nidoqueen are the rulers of their Nido-societies, with all individuals following the lead of the oldest and most experienced one called the matriarch. This Nido-matriarch oversees her community and protects them along with other Alolan Nidoqueen, using their psychic powers to force threats away. Intelligent and compassionate, they are known to be able to read the thoughts of humans and will help humans and Pokemon in need. The matriarch arranges meetings with Alolan Nidoking, but they avoid living close to one another.
Alolan Nidoqueen are about the same size as their Kanto relatives, with the matriarch being noticeably larger. They are mostly a deep purple with dark blue bellies, claws, toes, and horns.


Pokémon: Nidoran♂-Alola
New Typing: Psychic/Poison
New Abilities: Poison Touch / Telepathy / Hustle
New Stats: 46 / 35 / 40 / 62 / 40 / 50 (switched Atk and SpA, then -5 Atk, +5 SpA)
New/Removed Moves:
New: Recover, Calm Mind, Extrasensory, Future Sight, Gravity, Mirror Coat, Psychic, Psyshock, Synchronoise, Zen Heabutt (+10)
Removed: Beat Up, Dig, Double Kick, Mud Slap, Rage, Rock Smash, Shadow Claw, Skull Bash, Sucker Punch, Thief (-10)
Flavor/Design: Alolan Nidoran♂ developed in a similar way to their female counterparts, except living in male-only Nido-societies. Unlike the Alolan Nidoran♀, they value mental strength and regularly compete with one another in friendly mind battles. They can communicate telepathically with one another as well.
Alolan Nidoran♂ are more blue-colored than their Kanto relatives, with extra spines on the sides of their legs.

Pokémon: Nidorino-Alola
New Typing: Psychic/Poison
New Abilities: Poison Touch / Telepathy / Hustle
New Stats: 61 / 52 / 52 / 85 / 55 / 60 (switched Atk and SpA, then -3 Atk, -5 Def, +13 SpA, -5 Spe)
New/Removed Moves:
Same as above.
Flavor/Design: Alolan Nidorino take care of the Alolan Nidoran♂ while gathering food with their psychic powers. They use these psychic powers to attack threats, blasting opponents with waves of psychic energy.
Alolan Nidorino are blue with purple appendage tips and spines. Somewhat smaller than their Kanto relatives, they have many spines that project from their legs and ears, giving them a generally spiky and aggressive appearance.

Pokémon: Nidoking-Alola
New Typing: Psychic/Poison
New Abilities: Poison Touch / Telepathy / Adaptability
New Stats: 81 / 75 / 77 / 117 / 75 / 80 (switched Atk and SpA, then -10 Atk, +15 SpA, -5 Spe)
New/Removed Moves:
New: Same as above, plus Power Gem, Nasty Plot, Psycho Cut, Telekinesis, Miracle Eye, Dazzling Gleam, Grass Knot, Thunder Wave (Total +19)
Removed: Same as above, plus Avalanche, Dynamic Punch, Focus Punch, Rock Slide, Sandstorm, Stone Edge, Fire Punch, Ice Punch, Thunder Punch (Total -19)
Flavor/Design: Alolan Nidoking are the leaders of their Nido-societies, with the oldest and most experienced individual being the Nido-patriarch. Intelligent and strong, Alolan Nidoking keep their societies together while mobilizing their strongest members to attack threats. They have powerful psychic abilities, able to throw boulders and cars with ease. The patriarch arranges meetings with Alolan Nidoqueen, but they avoid living close to one another.
Alolan Nidoking are the same size as their Kanto relatives with a larger Nido-patriarch. Their bodies are covered with sharp, venomous spines. They are dark blue with purple bellies, claws, toes, and horns.
 
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How the hell is that something you'd consider obvious?!
Because I love classical music and grew up watching performances at the Royal Opera House every Christmas. Swan Lake and Giselle are two of the most famous ballets in existence, and they both feature vili in a prominent role (Giselle in particular gives them their own dance). They're not exactly unknown quantities, and especially not in Japan - Princess Tutu is the most obvious, but ballets have been adapted and their themes cannibalized by anime directors and studios for decades. Also, there's the fact that almost every main detail about the vili can be seen in Gardevoir's design, abilities, and movepool, but that is something I admit is a little more obscure. =]
 
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