[2015] Gardevoir





Overview
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-Typing is a blessing and a curse
-Deals with Dragon-types but struggles with the ever so common Steel-types
-Specially based, meaning it won't be crippled by Intimidate or Will-o-Wisp
-Poor HP and Defense means most physical attacks will take it out

Choice Scarf
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name: Choice Scarf
move 1: Moonblast / Dazzling Gleam
move 2: Psychic
move 3: Shadow Ball
move 4: Thunderbolt
ability: Trace / Telepathy
item: Choice Scarf
evs: 28 HP / 108 Def / 132 SpA / 4 SpD / 236 Spe
nature: Modest

Moves
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-Fairy-type STAB; Moonblast for strong single target damage or Dazzling Gleam for weaker multi-target damage
-Psychic-type STAB; Psychic is really the best option
-Shadow Ball allows for coverage on Ghost-types
-Thunderbolt just helps to cover more ground

Set Details
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-Choice Scarf set requires Choice Scarf
-Modest will maximize damage output
-EV spread allows it to survive a max attack Talonflame Brave Bird(Not Band or LO) and will let it outspeed max speed Weavile
-Telepathy if paired with spread move user, otherwise Trace

Usage Tips
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-Need to wary when it is being brought in as low physical bulk can be costly
-Generally better as a late game clean-up or revenge killer
-Not recommended to switch out into it, better to bring in after something was KO'd

Team Options
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-Anything that can take out MegaGross
-Rage Powder / Follow Me support is always appreciated
-Intimidate users help Gardevoir with low physical bulk issue
-Will-o-Wisp users do the same
-If using Telepathy, might as well make use of it with spread move users
-Mega Charizard-Y helps Gardevoir break through troubling Steel-types thanks to Sun and Heat Wave

Other Options
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-Choice Specs
-Support
-Psyshock
-Focus Blast

Checks & Counters
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-Steel-types: None of which are really afraid of any move and can OHKO with Steel-type STAB moves
-Physical Priority: Consists of really all priority since they are mostly physical; Bullet Punch obviously the most dangerous
-Prankster: Priority Thunder Wave makes Gardevoir generally useless as it can't even outspeed many threats anymore
-Sylveon: Fears no moves from it and can easily take it out
 
Last edited:
this needs a mega set and probably an offensive trick room set.

take out the part about intimidate, because that's kind of a given. i don't think your overview really explains what gardevoir is/isn't good at, honestly

your checks/counters is rather lacking as well. add more than just 'steels and physical moves'. what steel types? what physical attackers? prankster only shuts down the scarf set, which isn't nearly as good in VGC15 in the first place. sylveon vs. gardevoir is an even matchup.
 

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