Overview
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-Typing is a blessing and a curse
-Deals with Dragon-types but struggles with the ever so common Steel-types
-Specially based, meaning it won't be crippled by Intimidate or Will-o-Wisp
-Poor HP and Defense means most physical attacks will take it out
Choice Scarf
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name: Choice Scarf
move 1: Moonblast / Dazzling Gleam
move 2: Psychic
move 3: Shadow Ball
move 4: Thunderbolt
ability: Trace / Telepathy
item: Choice Scarf
evs: 28 HP / 108 Def / 132 SpA / 4 SpD / 236 Spe
nature: Modest
Moves
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-Fairy-type STAB; Moonblast for strong single target damage or Dazzling Gleam for weaker multi-target damage
-Psychic-type STAB; Psychic is really the best option
-Shadow Ball allows for coverage on Ghost-types
-Thunderbolt just helps to cover more ground
Set Details
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-Choice Scarf set requires Choice Scarf
-Modest will maximize damage output
-EV spread allows it to survive a max attack Talonflame Brave Bird(Not Band or LO) and will let it outspeed max speed Weavile
-Telepathy if paired with spread move user, otherwise Trace
Usage Tips
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-Need to wary when it is being brought in as low physical bulk can be costly
-Generally better as a late game clean-up or revenge killer
-Not recommended to switch out into it, better to bring in after something was KO'd
Team Options
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-Anything that can take out MegaGross
-Rage Powder / Follow Me support is always appreciated
-Intimidate users help Gardevoir with low physical bulk issue
-Will-o-Wisp users do the same
-If using Telepathy, might as well make use of it with spread move users
-Mega Charizard-Y helps Gardevoir break through troubling Steel-types thanks to Sun and Heat Wave
Other Options
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-Choice Specs
-Support
-Psyshock
-Focus Blast
Checks & Counters
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-Steel-types: None of which are really afraid of any move and can OHKO with Steel-type STAB moves
-Physical Priority: Consists of really all priority since they are mostly physical; Bullet Punch obviously the most dangerous
-Prankster: Priority Thunder Wave makes Gardevoir generally useless as it can't even outspeed many threats anymore
-Sylveon: Fears no moves from it and can easily take it out
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