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  1. Blumenwitz

    Monotype We All Go a Little Mad Sometimes (Dark Monotype, Peak #9)

    I remember trying to ladder with a Dark monotype team back when I first got into the tier, to limited success. Probably had something to do with me using friggin' Liepard of all things. Yeah, I had no idea what I was doing. But I recently gave it another shot, and I've been doing pretty well...
  2. Blumenwitz

    SM OU The Tribe Has Spoken (Peak: 1814, #149)

    I first built this team a few months ago, then slept on it for a while, then decided to pick it up again a few weeks ago. To my surprise, it's taken me higher on the OU ladder than I've ever been before, and I first discovered Showdown nearly five years ago. That said, I still think that the...
  3. Blumenwitz

    SM RU King Rowan's Court (RU)

    I just started getting back into RU, and I found that the meta's changed a lot since the last time I played that tier regularly. It took some time, but after a couple weeks of teambuilding and playtesting I managed to put together something decent. Still, I can't help but think that there's...
  4. Blumenwitz

    SM UU Balanced UU Team

    Just started trying UU a week or two ago, and this is the team I've been using. So far it's peaked in the low 1500s, which I know is not great, but that's why I'm posting this thread; I know it's missing something, but I don't know what. (Also, everyone ignored me when I tried to post it in the...
  5. Blumenwitz

    Monotype The Iron Mercenaries (Steel Mono: Peak ~1600)

    Fighting was always my specialty type back during ORAS, but I heard it wasn't doing too well in this meta, so I decided to switch over to Steel. Peaked around 1600, subsequently plummeted to 1400 after a really bad run, and then I managed to claw my way back into the low 1500s. I get the feeling...
  6. Blumenwitz

    Monotype The Toxic Kanto Squad (and Skuntank) [Peak: 1562]

    Poison is my second favorite type (after Fighting), so I was always kind of bummed out that it was so underpowered, especially in Monotype. Putting together a successful mono Poison team was not as easy as doing mono Fighitng, but I think I pulled it off. Here's what I got! Tessa...
  7. Blumenwitz

    Demolition Crew (RU Balance)

    After months of absence, I finally returned to Smogon and Shoddy, only to find that my NU team's ace, Sawk, was no longer legal in that tier. I was pleased to discover, however, that he was quite usable in RU, which motivated me to base a team around him and finally foray into a tier I had...
  8. Blumenwitz

    Other Monotype Fighting (Peak #14)

    So... wow. This team took me way farther than I ever thought it would. I don't think I've ever come close to peaking this high on any ladder. That said, there's always room for improvement, so that's why I'm posting about it here. Danny (Infernape) (M) @ Focus Sash Ability: Blaze EVs: 4 HP...
  9. Blumenwitz

    XY NU The Black Sheep (Peak ~425-450)

    So this was my first crack at putting together an NU team. I feel like I have a lot of threats covered, but I'd like to know if there's any way I can make it stronger. So here's what I got (changes are in bold): Loki (Liepard) (M) @ Black Glasses Ability: Prankster EVs: 252 Atk / 4 SpD / 252...
  10. Blumenwitz

    The Rainy Day Players

    This is my first attempt at a rain team. It peaked around the early 1500s on the OU ladder, so it's doing OK, but there's still some room for improvement. Here's what I got (changes are in bold): Elder Price (Politoed) (M) @ Damp Rock Ability: Drizzle EVs: 252 Def / 252 HP / 4 SDef Bold...
  11. Blumenwitz

    Six-Man Band

    This is the team I've been sticking with for the past week or so. I've made it to the mid-1300s on the OU ladder, so it's working out pretty decently, but I feel like it still needs some work. (Edits since the beginning of the thread are in bold) Tangrowth @ Lum Berry Ability: Regenerator...
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