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To add to the above, part of the issue is that Abilities aren't revealed on team preview and Espeon and Hatterene both provide varied enough sets that lend themselves to a few different mons whose counterplay are too different to reasonably prepare for, leaving you with "only use status moves...
Won in 3. GGs
https://replay.pokemonshowdown.com/gen9inheritance-2114958404
https://replay.pokemonshowdown.com/gen9inheritance-2114962796
https://replay.pokemonshowdown.com/gen9inheritance-2114969797
I exclusively play offense, and while I kinda see where issues with stall and defensive playstyles come from the answers offensive playstyles have are just as potent. Sheer Force mixed attackers slotting in Close Combat ruin Hoodra virtually every time, with Magic Bounce gone non-Mold Breaker...