Recent content by Kyrk

  1. Kyrk

    International Challenge May 2017

    Stopped at 35 battles after getting a 1754 rating with a 27-8 record in the Masters division. My goal was 1750, so I'm a happy camper.
  2. Kyrk

    [MANDATORY] TEAM BUILDING HOMEWORK ASSIGNMENT

    Wanted to add some input on my friend's attempt, hopefully without being too in-depth: Here are a few resources/tips I'd like you to check out more if you can: http://www.trainertower.com/vgc-17-ev-spread-compendium/ Don't feel ashamed for borrowing other player's sets, as even top players...
  3. Kyrk

    [MANDATORY] TEAM BUILDING HOMEWORK ASSIGNMENT

    My take on Arash Ommati's 26th placing team at the European International Challenge: I was really intrigued by the versatility of this offensive team at first glance due to it having a fast mode with Tapu Lele and Pheromosa, a Trick Room mode with Araquanid and Oranguru, and support for both...
  4. Kyrk

    Suggestions for Pokémon Showdown

    Having a location on the client to add team comments would be quite useful, especially when you want to conveniently leave notes on what more complex EV spreads do or some other specific notes like that for reference. I would probably suggest at least allowing it in importables, separated like...
  5. Kyrk

    Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    http://replay.pokemonshowdown.com/vgc2015-288726661 In a doubles battle, I used Soak on the opponent's Aegislash, changing its typing to water alongside a Shadow Tag user. The water-type Aegislash was still able to switch out. Pretty sure that's not supposed to happen unless for some VERY odd...
  6. Kyrk

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    So you're saying any game that requires reading your opponent, including chess, is luck-based because you got lucky that your opponent made the move you predicted? I'm not entirely sure how that argument applies to a suspect thread that is suspecting a move that has the user rely on the RNG...
  7. Kyrk

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    Blaziken's ability, Speed Boost, is what mainly made it broken. However, Speed Boost isn't broken or "uncompetitive", as all of its viable users don't throw off the metagame, as I mentioned with Shadow Tag. Mega Mewtwo Y is (obviously) ubers because of its sky-high stats combined with its...
  8. Kyrk

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    Klefki is only debatably broken because of 1 move - Swagger. Swagger is successfully abusable on more pokemon than just Klefki. Also while Klefki and Thundurus-I are the most notable of the Swagger users in OU, this ban is probably going to apply to the lower tiers as well, where Swagger...
  9. Kyrk

    Gengarite Tiering Discussion [read post #383]

    What people don't seem to realize is that Mega Gengar's job isn't to 6-0 teams by itself, as it honestly can't due to the checks that exist for it, which are mostly scarfed or priority users due to Mega Gengar's base 130 speed being able to outspeed almost all unboosted pokemon; and while it has...
  10. Kyrk

    The Next Best Thing...

    Obviously Specs Xatu I've used it a while back and it's really fun to use.
  11. Kyrk

    The Next Best Thing...

    Xatu (F) @ Leftovers Trait: Magic Bounce EVs: 200 HP / 252 Def / 12 SDef / 44 Spd Bold Nature (+Def, -Atk) - FeatherDance - Toxic / Thunder Wave - Night Shade - Roost Sort of a weird set, but it utilizes FeatherDance to cripple physical attackers on the switch-on or that are attempting to set...
  12. Kyrk

    101 Signs You Need Help in UU

    #36: You continuously use Beat Up when your opponent has Virizion or Cobalion. If you use a full-powered Beat Up on a pokemon when they have either of those pokemon on their team - don't use it twice unless you want to challenge yourself by giving your opponent a +6 attack boost handicap after...
  13. Kyrk

    Yeah, some feedback would be great. We also have a PO thread that discusses the replayer as well...

    Yeah, some feedback would be great. We also have a PO thread that discusses the replayer as well if you want to leave your criticism there as well http://pokemon-online.eu/forums/showthread.php?17153-Replay-Viewer-Changes
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