Recent content by FarziiBatman

  1. FarziiBatman

    SM OU ToxapexBeast

    Hey everyone. This is the second time I am posting an RMT, the first one was just a gimmick team and obviously no one reviewed that. This time I have tried to put in some effort into building an effective team around Toxapex. I would really appreciate your help in making this team better and...
  2. FarziiBatman

    My name is Eminem and I'm here to say..Hacking Pokemon into your games is definitely not okay!

    My name is Eminem and I'm here to say..Hacking Pokemon into your games is definitely not okay!
  3. FarziiBatman

    Programming UPDATE Nov 20th: Updated with Sun&Moon sprites and Z-Moves!. Showdown App for Android (beta)

    Found a bug. The new build allows battles, but IVs keep getting reset to 31 even after changing them to 0 in the team builder or by using the auto settings for hidden power.Also, I can only do random battles and as soon as I use my team for OU, it crashes just like all battles did before the...
  4. FarziiBatman

    Gen 4 Trick Room Team

    I'm sorry if I was a little dramatic. I really appreciate your help in pointing out the flaws in this team. I didn't mean to sound like a whiner. I'll change snorlax to return/crunch/eq/superpower Heatran and Bronzong are there, and I'm thinking of Cresselia as the 2nd TR user. And instead of...
  5. FarziiBatman

    Gen 4 Trick Room Team

    Ugh. Sorry but I'm a real newbie. I'll probably introduce Heatran over Registeel.. And that CM will waste turns of TR.. I totally forgot that. Tysm. As for my EVs.. I'm terrible at those.. I guess I'll follow your advice and go for max HP and Atk/Sp Atk. And since you mentioned hit and run...
  6. FarziiBatman

    Gen 4 Trick Room Team

    Hello all. This team is made up of bulky Pokémon that utilize their low speed during the effects of Trick Room. I have tried to cover the weaknesses of each Pokémon and tried to make them as bulky as possible without affecting their actual roles in the team. However my EV spreads are not based...
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