Recent content by DJTHED

  1. DJTHED

    Custom 3D Animated Renders

    So this is how we're handling this. We take the Home model meshes, and also take the ScVl armatures/skeletons and combine them. Where now the Home model will be using the ScVl armature instead of the one from home. That way ScVl animations can easily be applied to the Home models we're now...
  2. DJTHED

    Custom 3D Animated Renders

    I might as well bring up here that the server I have in place has a good number of people in it now. Which means that I'll be slowing down how many people I bring in. I want to be mindful of making sure I don't overpopulate the server with volunteers. I want to make sure I pass down my knowledge...
  3. DJTHED

    Custom 3D Animated Renders

    Much appreciated, thank you! And also as a reminder, if anyone wants to come in and help with renders, be sure to contact me as I have a private discord server dedicated for this project now. It will require some learning so it'll be a slow start, but if you think you are up for helping out...
  4. DJTHED

    I'm 27 now I guess ¯\_(ツ)_/¯ Holy heck I'm getting old now

    I'm 27 now I guess ¯\_(ツ)_/¯ Holy heck I'm getting old now
  5. DJTHED

    Custom 3D Animated Renders

    Must I repeat myself yet again? Or will it fall on deaf ears again?
  6. DJTHED

    Custom 3D Animated Renders

    It's getting a bit exhausting to reiterate this, but this thread is about my own 3D project for these 3DS style of renders. This isn't the place to really be discussing other options, the right people at smogon probably aren't going to be seeing this. Please stop using this thread to recommend...
  7. DJTHED

    Custom 3D Animated Renders

    It's worth noting that technically speaking, this project is not associated with Smogon or Showdown, this is my project. If Showdown wanted to change how Pokemon are visually presented on what is their platform, that's something they can choose to do if they find someone else, that's not up to...
  8. DJTHED

    Custom 3D Animated Renders

    To answer the first question, there are a couple extra steps needed than the previous gen to get a model fully imported and ready to render, but it's not really a deal breaker. What actually changed is the amount of spare time I have to work on these, and not having enough people to fill my role...
  9. DJTHED

    Custom 3D Animated Renders

    Tbh I probably wouldn't mind seeing if anyone else here (or multiple people) can help carry on doing renders. I'd still want to make sure I oversee the renders to make sure it meets my quality standards, but otherwise it'd help keep this project's progress less reliant on me and allows other...
  10. DJTHED

    Custom 3D Animated Renders

    Who said it's over? There's not a lot of people who are able and willing to do these 3D renders, so a lot of it falls on the shoulders of just a couple people, including mine. As a result, this project is always at the mercy how much free time we have in any given moment, and if we are willing...
  11. DJTHED

    Custom 3D Animated Renders

    Yep I know. I've been super busy lately, so be patient.
  12. DJTHED

    Custom 3D Animated Renders

    Not really relevant to this thread at all just so you know. Discussions regarding the 2D sprites take place elsewhere.
  13. DJTHED

    Custom 3D Animated Renders

    No plans for gmax, at least not from me.
  14. DJTHED

    Custom 3D Animated Renders

    Yes. It's going to be sporadic interval of releases depending on my free time.
  15. DJTHED

    Custom 3D Animated Renders

    Yes. And this was also fixed with Corviknight. Most of the animation exports I did for SwSh had the animations playing too slow in the final exported GIF, which I have now fixed.
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